User manual YAMAHA 01V96V2 1

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Manual abstract: user guide YAMAHA 01V96V21

Detailed instructions for use are in the User's Guide.

[. . . ] Owner's Manual Keep This Manual For Future Reference. E FCC INFORMATION (U. S. A. ) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. IMPORTANT: When connecting this product to accessories and/ or another product use only high quality shielded cables. [. . . ] · You can back up Scene memories to external MIDI devices by using MIDI Bulk Dump (see page 226). What is Stored in a Scene? The following parameter settings are stored in a Scene: Scene Parameters All channel faders (and level controls) Channel to Aux Out 1­8 Send levels Aux Out 1­8 & Bus Out 1­8 levels All channel [ON] button settings All channel Phase settings All channel Attenuator settings All channel Delay settings (excluding ST IN Channels) Mix parameters All channel Compressor settings (excluding ST IN Channels) Input channel Gate settings (excluding ST IN Channels) All channel EQ settings All channel Pan settings All channel routings Fader groups, Mute groups, Fader group Masters, Mute group Masters, EQ links, and Compressor links All channel pair settings Effects parameters Remote Layer Scene settings Input Patching Output Patching Effect programs recalled for Effects processors 1­4 and their parameter settings Fader and [ON] button status (only when Remote Control Target is set to USER DEFINED) Scene titles and Fade Time settings Currently-selected Input Patch library number Currently-selected Output Patch library number 15 Scene Memories Note: · Scenes take a snapshot of Input and Output Patch library numbers that are in use at the time the Scene is stored, but exclude current (edited) Input and Output patching. · If you do not store the edited Input and Output patching to the libraries, recalling a Scene may change the current patching. 01V96 Version 2--Owner's Manual 166 Chapter 15--Scene Memories About Scene Numbers Scene memories are numbered with #U or from #00 through #99. When you recall a Scene, the Scene memory number appears at the top of the display page. Scene memory #00 is a special read-only memory that contains the default settings of all mix parameters. To reset all mix parameters on the 01V96 to their initial or default values, recall Scene memory #0. Also, the Initial Data Nominal check box on the Setup | Prefer1 page (see page 230) enables you to specify whether Input Channel faders are set to either 0 dB or ­ dB when Scene memory #0 is recalled. Scene memory "Ud" is a special read-only memory that contains the mix settings in effect immediately before the most recently recalled or stored Scene. To undo or redo Scene memory recall and store operations, recall Scene memory #U. When you adjust parameters after recalling a Scene, the Edit indicators appear ("EDIT" at the top of the display), indicating that the mix settings no longer match those of the Scene that was most recently recalled. The contents of the Edit Buffer (where the current mix settings are stored) are retained while the 01V96 is turned off. This allows the 01V96 to restore the edited mix settings when you turn on the power. Display Edit indicator The contents of recalled Scene memory #2 match the current settings on the 01V96, and the Edit indicator remains off. The parameters of recalled Scene memory #2 were edited. Therefore, the Edit indicators appear, indicating that the current settings on the 01V96 do not match Scene memory #2. 01V96 Version 2--Owner's Manual Storing and Recalling Scenes 167 Storing and Recalling Scenes You can store and recall Scenes by pressing the buttons on the top panel or using the dedicated Scene memory page on the display. Note: · When you store Scenes, make sure that there are no settings in the Edit Buffer that you do not want to store. Make sure that no settings, especially faders, have been adjusted unintentionally. · If you are not sure of the Edit Buffer's contents, recall the last Scene, make the adjustments you want, then store the Scene. You may wish to store the current Scene to an unused Scene memory, just in case. Storing and Recalling Scenes Using the SCENE MEMORY Buttons You can use the SCENE MEMORY buttons to store and recall Scenes. 1 Adjust the mix parameters on the 01V96 to the conditions you wish to store as a Scene. 2 Press the SCENE MEMORY Up [ ] or Down [ ] buttons to select a Scene memory number. If you select a Scene memory other than the currently-recalled Scene, its number flashes at the to of the display. Scene memories #U ("Ud") and #0 ("00") are special read-only memories, to which you cannot store Scenes. Also, you cannot store Scenes to write-protected Scene memories (see page 168). The Title Edit window appears, which enables you to name the Scene to be stored. [. . . ] Input [-40dBu] ­40 ­50 Nominal [-60dBu] Input GAIN MAX. , PAD OFF ­60 ­70 ­80 ­90 ­100 ­110 ­120 ­130 ­140 ­150 ­160 DSP Noise Floor ­170 ­180 ­190 [0dBu = 0. 775Vrms] [0dBFS = Full Scale] For details of products, please contact your nearest Yamaha representative or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen Bestimmungsländern erhältlich. Para detalles sobre productos, contacte su tienda Yamaha más cercana o el distribuidor autorizado que se lista debajo. NORTH AMERICA CANADA Yamaha Canada Music Ltd. 135 Milner Avenue, Scarborough, Ontario, M1S 3R1, Canada Tel: 416-298-1311 POLAND Yamaha Music Central Europe GmbH Sp. z. [. . . ]

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