User manual VTECH V.SMILE THE LION KING SIMBAS BIG ADVENTURE

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[. . . ] We thank you for trusting VTech®, with the important job of helping your child explore a new world of learning!Sincerely, Your Friends at VTech® To learn more about the V. SmileTM TV Learning System and other VTech® toys, visit www. vtechkids. com INTRODUCTION In Simba's Big Adventure, play along with Simba, the curious and energetic lion cub, as he experiences the most glorious moments and toughest challenges of his life. As you explore the Pride Lands, you will see many exciting things, while learning fun school skills such as numbers, counting, colors, patterns, and much more! STEP 1: Choose Your Play Mode Move your joystick up and down to choose the play mode you want. Learning Adventure Learning Zone Options Learning Adventure - In this play mode, you can play eight exciting adventure games with Simba and his friends. [. . . ] You can skip the introduction screens by pressing the ENTER Button. PATH 1 ­ THE CURIOUS CUB Game Introduction Screen 1 Game 1 ­ Playing on the Savannah Game Play In the Savannah, Simba finds many fun animal friends and beautiful flowers. Help Simba find an animal or flower of a certain color, and earn points. Educational Curriculum Colors Easy level: Learn five different colors. Difficult level: Learn eight different colors. ACTIVITIES 6 Game 2 ­ Looking For Bugs Game Play In the Savannah, Simba finds beetles of all different sizes. Educational Curriculum Size Comparisons Easy level: Find the largest or smallest of two to three beetles. Difficult level: Find the largest or smallest of four to five beetles. PATH 2 ­ PLAYING IN THE PRIDE LANDS Game Introduction Screen 2 ACTIVITIES Game 3 ­ Searching for Friends Game Play All kinds of animals are hiding everywhere - help Simba find and learn about them!Some animals can be seen through the grass, so that Simba can find them more easily. Educational Curriculum Animal Identification Easy level: As a hint, part of the animal's body will be visible in the grass. 7 Game 4 ­ Leading the Way Game Play Help Simba lead the baby animals across the river to their parents. When Simba jumps on a log floating down the river, the baby animal will follow him. Educational Curriculum Animal Matching Easy level: Choose the correct animal parent from two choices. Difficult level: Choose the correct animal parent from three choices. Game Introduction Screen 3 Game 5 ­ Lost in the Jungle Game Play Help Simba find his way out of the jungle maze. There are nine rivers for him to cross - for each one, he must collect the right number of logs to make a bridge. If he collects too many or not enough logs, the bridge will float away, and Simba will have to start all over!8 ACTIVITIES PATH 3 ­ ADVENTURE IN THE JUNGLE Educational Curriculum Numbers and Counting Easy level: The number of logs available is the same as the number you need to collect. Difficult level: The number of logs available is higher than the number you need to collect. Game 6 ­ Jungle Jumping Game Play Bugs are crawling on the vines over Simba's head!Simba must jump up and tag the bug with the pattern shown on the status bar. Educational Curriculum ACTIVITIES Pattern Matching Easy level: Each bug will be of a different color, for easier searching. Difficult level: Many bugs will have similar colors, for more challenging searching. PATH 4 ­ THE JOURNEY ENDS Game Introduction Screen 4 9 Game 7 ­ Home to Pride Rock Game Play Simba must show that he is a brave lion cub, and solve many challenges on his way back to Pride Rock. Help him solve these challenges by using what you know about nature, and avoiding obstacles. Educational Curriculum Science and Problem Solving Easy level: The placement of stones and logs is simpler, and there are two patterns on the stone path. Difficult level: The placement of stones and logs is more difficult, and there are three patterns on the stone path. Game 8 ­ Musical Celebration Simba has overcome all the challenges and come home to Pride Rock! [. . . ] Move Pumbaa up the screen to collect as many bugs as you can that match the given pattern. Educational Curriculum Pattern Matching Easy level: Bugs are different colors, for easier searching. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. [. . . ]

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