User manual VTECH SMART START BASIC PLUS
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Manual abstract: user guide VTECH SMART START BASIC PLUS
Detailed instructions for use are in the User's Guide.
[. . . ] Press the ENTER button when you have finished.
Learning Adventure Learning Zone Options
Learning Adventure
In this play mode, you can help Nemo explore the ocean by playing four exciting adventure games in familiar scenes from the "Finding Nemo" movie. Choose "Adventure Play" to play through the games in story order, or "Quick Play" to play each adventure game separately. Adventure Play -- Play the games in story order and help Nemo complete the mission. Quick Play -- Play the adventure game of your choice without having to follow the story. [. . . ] Note: For the details of all Learning Adventure games, please refer to the "Activities - Learning Adventure" section.
Learning Zone
In the Learning Zone menu, choose any game you like. To change the game level between Easy and Difficult, move the joystick to the one-star icon or two-star icon, and press ENTER to choose. Use the joystick to move the cursor to the game you want and press ENTER to play. Note: For the details of all Learning Zone games, please refer to the "Activities - Learning Zone" section.
Options
Move the joystick up and down to move the cursor between Music and Chances. The Quick Play and Learning Zone modes each have their own settings on the game selection page.
To turn the background music On or Off, move the joystick left or right to select "On" or "Off. " Press the ENTER button to choose.
(2) Normal/Unlimited Mode Selection
To choose between Normal and Unlimited modes, move the joystick left or right to select "Normal" or "Unlimited. " Press the ENTER button to choose. In the "Unlimited" mode, you will have an unlimited number of chances to play the games in Adventure Play.
Choose Your Game Settings
If you are happy with the current settings, press the ENTER button. To change the level to Easy/Difficult, move the joystick left or right to the one-star icon or the two-star icon. Use the joystick to move the cursor to the icon and press ENTER when you have finished. The Quick Play and Learning Zone modes each have their own settings on the game selection page.
INTRODUCTION
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(1) Music On/Off Selection
Start Your Game
For Learning Adventure, please go to the "Activities-Learning Adventure" section. For Learning Zone, please go to the "Activities-Learning Zone" section.
FEATURES
HELP Button
When you press the HELP button, you will hear some helpful game instructions or hints.
EXIT Button
When you press the EXIT button, the game will pause. A "Quit Game?" screen will pop up to make sure you want to quit.
FEATURES
Move the joystick to to leave the game or to to cancel the exit screen and keep playing. When you see a living thing, press ENTER to burst its bubble and learn its name. Curriculum: Life Science Easy Level: A voice clue will be given after the object is touched Difficult Level: No clue will be given. More obstacles to avoid
Mini Game 2 - Hermit Crab Rescue
ACTIVITIES
Game Play
The hermit crab is trapped in the stone maze. First, press ENTER to select any of the round stones, and move it away using the joystick. Curriculum: Logic Skills Easy Level: Simpler puzzle with more possible moves Difficult Level: More complex puzzle with fewer possible moves
Path 4 - Undersea Highway
Game Play
The undersea highway is very crowded with fish and shells. In the difficult level, challenge yourself by finding the shells that result from the color combination at the top of the screen. 9
Curriculum: Colors, Color Combinations Easy Level: Color learning, with fewer obstacles Difficult Level: Color combinations, with more obstacles
Learning Zone Activities
Zone 1 - Sea Life Gallery
Game Play
Find the picture of the sea animal that matches the word clue at the top of the screen. To choose a picture, press the colored button that matches the picture frame.
Easy Level: More general sea animals Difficult Level: More specific sea animals
Zone 2 - Seagull Brothers
Game Play
Listen to the description and find the seagull that is being asked for. Curriculum: Comparison Skills Easy Level: Comparisons Difficult Level: Superlatives
ACTIVITIES
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Curriculum: Sea Animals
Zone 3 - Guess the Impression
Game Play
The fish are doing impressions. Remember the impression done by the fish, and find the matching combination of shapes inside the shells. To choose an answer, press the colored button that matches the answer's shell. [. . . ] Move Pearl or Sheldon close to each baby fish to chase it into its mother's mouth. Curriculum: Color Matching Easy Level: One color per mother fish Difficult Level: Two colors per mother fish
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CARE & MAINTENANCE
1. Remove the batteries when not using it for an extended period of time. Always keep the V. SmileTM away from water.
WARNING
A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. [. . . ]
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