User manual VTECH LITTLE EINSTEINS BLAST-OFF LEARNING LAPTOP

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Manual abstract: user guide VTECH LITTLE EINSTEINS BLAST-OFF LEARNING LAPTOP

Detailed instructions for use are in the User's Guide.

[. . . ] With 18 fun activities your child will be introduced to age-appropriate curriculum in a fun and engaging way. Featuring an alphabetical keyboard, piano keys and LCD screen, your child will learn letters, numbers, vowels, memory skills, logic and much more. Lots of classical melodies and fun Rocket-shaped cursor mouse add to the enjoyment. LCD screen Volume button Letter buttons On/Off button Activities button Piano keys Repeat button Rocket cursor mouse 72700. indd 3 2008-4-9 20:37:39 Introduction 2 INCLUDED IN THIS PACKAGE · One VTech® Blast-Off Learning Laptop · One User's Manual WARNING: All packing materials, such as tape, plastic sheets, wire ties and tags are not part of this toy, and should be discarded for your child's safety. BATTERY INSTALLATION 1. Install 3 new "AA" (AM-3/LR6) batteries into the compartment as illustrated. [. . . ] Use the ROCKET CURSOR MOUSE to scroll through the games on the screen. To select a game, press the button at the front of the ROCKET CURSOR MOUSE when your chosen game is shown on the screen. 72700. indd 7 2008-4-9 20:37:40 Activities 6 TO BEGIN PLAY ACTIVITIES LETTERS 1. Letter Match Help find the small letter that matches the capital letter shown on the screen. Letter Bridge Fill in the missing letter to complete the sequence in alphabetical order. Help Rocket catch the letters by pressing the matching LETTER BUTTONS when the letters appear on the screen. 4. Beginning Letters An object and word will be shown on the screen but the beginning letter is missing. Press the LETTER BUTTONS to answer or move the ROCKET CURSOR MOUSE to select your answer and press the button to confirm. GAMES 1. Rocket will hide in one of the clouds, then the clouds will change places. Move the ROCKET CURSOR MOUSE to select your answer and press the button to confirm. 72700. indd 8 2008-4-9 20:37:40 Activities 7 2. Flying Rocket To help Rocket complete the mission, move the ROCKET CURSOR MOUSE up or down to help Rocket avoid the clouds and collect the music notes. 3. Shadow Match A shadow of an instrument will be shown on the left-hand side of the screen and another instrument will be shown next to it. Move the ROCKET CURSOR MOUSE up or down to find the instrument that matches the shadow. Move the ROCKET CURSOR MOUSE to follow the arrows and find the duckling. MUSIC 1. Remember this instrument and find the matching one from the options shown. Move the ROCKET CURSOR MOUSE left or right to select your answer and press the button to confirm. 2. Music Conductor Help Rocket play some music by moving the ROCKET CURSOR MOUSE up, down, left and right to learn music terms and their musical symbols. 72700. indd 9 2008-4-9 20:37:40 Activities 8 Watch carefully as the characters or animals enter the house. Move the ROCKET CURSOR MOUSE left or right to select your answer and press the button to confirm. 3. Hold the ROCKET CURSOR MOUSE up, down, left or right while a melody is playing to make the melody faster, slower, louder or quieter. 4. If you pop all the bubbles, your tune will be played as a reward. 5. Number Order Put the numbers in the correct number order to uncover the picture. [. . . ] This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. 72700. indd 11 2008-4-9 20:37:40 Troubleshooting 10 4. Do not drop the unit on hard surfaces and do not expose the unit to moisture or water. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: · Reorient or relocate the receiving antenna. · Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. [. . . ]

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