User manual ULEAD COOL 3D 3.0

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Detailed instructions for use are in the User's Guide.

[. . . ] [title] First English edition for Ulead COOL 3D Version 3. 0, March 2000 © 1997-2000 Ulead Systems, Inc. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or storing in a retrieval system, or translated into any language in any form without the express written permission of Ulead Systems, Inc. Software License The software described in this document is furnished under a License Agreement which is included with the product. This Agreement specifies the permitted and prohibited uses of the product. Licenses and Trademarks Ulead, Ulead Systems logo, EasyPalette and Ulead COOL 3D are registered trademarks and/or trademarks of Ulead Systems, Inc. [. . . ] You can change the color, brightness, hue, saturation, and position of the light(s). Note: The number of lights and the light mode remain constant between key frames. These are called global attributes (see page 37). 3 Click Play to preview the animation. Experiment with inserting more key frames into the animation. To animate the color of an object: 1 Insert an object, and apply a color at key frame 1 (to apply a color, see page 20). 2 Add a key frame control at the last frame of the animation, then apply a different color to the object. Remember that you can also apply different colors to individual bevel faces. 3 Click the Play button to preview the animation. 33 Ulead COOL 3D 3. 0 Animating with multiple timelines Inevitably, you will want to animate more than one aspect of your object. When you are working with multiple timelines, keep your eye on the Properties Menu - this will tell you which timeline you are currently editing. This example shows you how to make a basic animations with two timelines. To animate position and color: 1 Insert an object in a blank project (with a black background). Then, on the Timeline Control, add a key frame at the last frame of the animation. 5 On the Position timeline, select the first key frame, then on the Location Toolbar, enter 200 for the Z coordinate. 6 Add a key frame at the end of the Position timeline, and then enter -200 for the Z coordinate. The object should emerge from the background color and come straight towards you. Note: If you want to change the color or position for specific key frames, make sure you select the relevant property in the Properties Menu first before you edit the key frames and their attributes. 34 User Guide Animating with multiple objects Working with more than one object can result in a stunning project. In the first one, make a second object appear after the first one completes its action. In the second one, learn how to make two objects chase after one another. To animate two objects (I): 1 Insert an object, then set the total number of frames to 30. 2 At frame 1, on the Standard Toolbar, click the Move Object button, then on the Location Toolbar, set the Y coordinate to 50. 4 Move the Timeline Control slider to frame 25 of the animation, or enter 25 as the current frame. 5 Set the X coordinate to -720, then click Play to preview the animation. 7 At frame 1, click the Show/Hide button on the Animation Toolbar to make the text object disappear. The second object should appear just after the first object has completed 2 rotations. 35 Ulead COOL 3D 3. 0 To animate two objects (II): 1 Insert an object into the project and set the total number of frames to 30. On the Location Toolbar, set the X and Z coordinates to -350 and -200 respectively. [. . . ] A smaller number of colors generally results in smaller file sizes, but in some cases might compromise the quality of the image. You can also set the background to be transparent, so that when you place the image on a Web page, the background of the Web page will appear as the backdrop for the image. 71 Ulead COOL 3D 3. 0 · JPEG saves your image in a compressed format resulting in a small file size, but the data loss inevitably results in decreased quality. Photographic images and images that contain many tonal gradations are most suitable for this format. When saving in this format, you have the options of setting the resulting quality of the image and the image resolution, among others. · TGA saves your image or project with an alpha channel. [. . . ]

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