User manual SEGA XBOX GAMES SONIC RIDERS

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Detailed instructions for use are in the User's Guide.

[. . . ] SRIDERS_XBOX_MNLINT(6). qxp 12/2/05 12:47 PM Page 2 Safety Information About Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these "photosensitive epileptic seizures" while watching video games. Thank you for purchasing SONIC RIDERSTM. Please note that this software is designed for use with the Xbox® video game system from Microsoft®. Be sure to read this instruction manual thoroughly before you start playing. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. [. . . ] Air is consumed more quickly when performing an Air Slide. Brake l / r trigger Press either the l / r trigger to brake quickly. Tornado l + r trigger CONTROLS Steering Left Thumbstick 1 5 If a character is too close behind you, you are then vulnerable to being attacked, or overtaken. Press the l and r triggers together to create a mini Tornado that will halt your rival in their tracks. Tornados cost you both speed and Air, so check conditions carefully to make sure other players can't take advantage. While riding your Extreme Gear, use the left analog stick 1 5 to steer left and right around the track. Forward motion is automatic so no controller input is required. Running Left Thumbstick Air Boost B / X button Press the B / X button for an extra blast of speed. Air Boost also allows you to attack rivals ahead of you, temporarily disorientating them and costing them time. This technique consumes a considerable amount of Air, so try to use it sparingly. During the countdown at the start of the race, run toward the startline. You can boost your initial start by crossing the startline just after the countdown finishes. Don't cross it too soon or you will get electrified and brought to a standstill for a short period. During the race, if your Gear runs out of Air, you will need to make your way on foot until you reach an Air Pit to fill up, perform a trick, or pick up an Air Power-Up item. 14 15 SRIDERS_XBOX_MNLINT(6). qxp 12/2/05 12:47 PM Page 16 PLAYING THE GAME GIMMICKS Trick Zones These can be found at various points on each track, and act as springboards allowing you to perform a variety of Trick Actions. To perform a simple Trick Action, press the A Button to jump as you ride over a Trick Zone. For a longer jump that allows greater combos, hold down the A Button to Charge as you approach the Trick Zone and release as you pass over it. While in the air, use the Left Thumbstick to perform spins in all directions. Larger numbers of spins in a variety of directions will award you a higher Rank, which replenishes a greater amount of Air. When the Left Thumbstick is neutral, the character will automatically return to the upright position facing forward ready to land. Fail to land correctly, and you'll get a lower Rank and receive less Air. There are two types of basic Trick Action as follows: Back Flip Hold the Left Thumbstick 3 as you release the A Button. Back Flips propel you high into the air making it possible to reach Shortcuts or bonus Items far above. Front Flips propel you further forward making it possible to reach distant Shortcuts. PLAYING THE GAME Accelerators Launch into an Accelerator and you will be propelled forward at a higher speed than normal, sometimes as a Shortcut bypassing part of the course. Use the Left Thumbstick to try to pass through as many Accelerators as you can for maximum speed and bonus Air. This is also known as Air Riding. Barricades Some routes around the track are sealed off by obstacles such as barrels and stationary vehicles, that have to be smashed through to gain access. Try to break as many as you can in succession to receive maximum bonus Air. Only Power Type characters (p. 18) can access Barricaded areas. Automatic Trails Some sections of the race courses are automatically controlled and require no input from the player. [. . . ] PR Manager Bret Blount PR Manager Erica Rogers QA Manager Deni Skeens Testers Stephen Akana Michael Baldwin Jared Bishop Dennis Constantino Steve Fleming Ryan Jones Patrick Joynt Rhianna Kellom J. J. Mc Kenna Frank Morales Shymal Raj James Shattuck Patrick Woo Build Engineers Curtis Chiu Rick Ribble SEGA LOGISTICS SERVICE CO. , LTD. Manual Production Yoshihiro Sakuta Hisakazu Nakagawa Colin Restall ing them into the electrified fences, or off the edge of the stage. FINISHING THE GAME At the end of a race, the race results are displayed. First, the individual lap times will be displayed together with the total race time. [. . . ]

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