User manual SEGA UFO CATCHER

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[. . . ] TABLE OF CONTENTS BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: TABLE OF CONTENTS INTRODUCTION 1 HANDLING PRECAUTIONS ··················································1 2 PRECAUTIONS REGARDING INSTALLATION LOCATION················4 2-1 LIMITATIONS OF USAGE ······················································································4 2-2 OPERATION AREA ································································································5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 3 PRECAUTIONS REGARDING PRODUCT OPERATION ···················6 3-1 BEFORE OPERATION····························································································6 3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) ·····························7 4 PART DESCRIPTIONS ························································8 5 ACCESSORIES ································································9 6 INSTALLATION ·······························································11 6-1 SECURE THE UNIT AT THE INSTALLATION SITE (MANIPULATE THE ADJUSTERS) ··············································12 6-2 REMOVE SHIPPING BRACKETS ·········································································13 6-3 ATTACH PARTITION·····························································································15 6-4 CONNECT POWER CORD ···················································································16 6-5 ACTIVATE POWER SUPPLY ················································································17 7 PRECAUTIONS WHEN MOVING ···········································18 8 PRIZE REPLACEMENT ·····················································19 9 GAME CONTENT ····························································21 10 GAME BOARD ·······························································23 11 EXPLANATION OF TEST AND DATA DISPLAY ···························25 11-1 SWITCH UNIT AND CASH BOX ··········································································25 11-2 VFD DISPLAY CONTENT ···················································································26 11-3 EXPLANATION OF TEST MODE ·········································································31 ··························································33 12 DIP SW SETTINGS E1-0605 420-6953 i 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 13 ARM MECHANISM 13-1 ARM REPLACEMENT ························································································37 13-2 ADJUSTMENT OF SENSOR BRACKET POSITION ·············································40 13-3 SPRING STRENGTH ADJUSTMENT AND SPRING REPLACEMENT ···················43 13-4 SHOVEL REPLACEMENT AND ADJUSTMENT ··················································45 13-5 OPEN ARM ANGLE ADJUSTMENT ····································································46 ··························································37 14 MAINTENANCE OF Z-ORIENTED MECHANISM ··························47 15 COIN SELECTOR ····························································49 15-1 REMOVING THE COIN SELECTOR ····································································49 15-2 REMOVING A JAMMED COIN ············································································50 15-3 CLEANING THE COIN SELECTOR ·····································································51 15-4 COIN INSERTION TEST ·····················································································51 16 REPLACEMENT OF FLUORESCENT LIGHTING, LAMPS, AND FUSES········52 16-1 FLUORESCENT LIGHTING REPLACEMENT ······················································52 16-2 LAMP REPLACEMENT ·······················································································53 16-3 FUSE REPLACEMENT ·······················································································56 17 PERIODIC INSPECTION ····················································57 18 ERROR MESSAGES ·························································58 19 TROUBLESHOOTING ·······················································59 20 DESIGN-RELATED PARTS··················································60 21 OPTIONAL ITEMS····························································61 21-1 DOLLAR BILL VALIDATOR ················································································61 21-2 SECURITY BAR ·································································································63 21-3 LCD UNIT (LCD CASE + CABLE COVER)···························································67 22 PARTS LIST ··································································75 23 WIRE COLOR CODE TABLE···············································114 24 WIRING DIAGRAM ·························································115 ii INTRODUCTION This manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electro-mechanicals, servicing control, spare parts, etc. This manual is intended for the owners, personnel and managers in charge of operation of the product. Operate the product after carefully reading and sufficiently understanding the instructions. In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician to touch the internal system. [. . . ] Power becomes effective after changes have been made. 30 11-3 EXPLANATION OF TEST MODE When the test button is pressed, the mechanism stops operating and test mode is established. When in test mode, the test mode number is displayed on the 7-seg display. Test mode number is changed using the down button and operation is done using the lever. When initialization completes normally, the credits before test mode are restored and game mode is re-established. If the service button is pressed during test mode, credits are cleared. TEST MODE NUMBER DISPLAY 12 3 4 7-SEG DISPLAY Sensor status, etc. , are displayed in accordance with the test mode number. 11-3a TABLE 11-3a Test Mode Number Test mode 1 Test mode 2 Test mode 3 Test mode 4 Operation Content UFO mechanism moves forward/backward/left/right as the lever is moved forward/backward/left/right. Prize sensor and down switch lamp can be checked. Arm opens/closes Moves forward/backward/left/right Moves up/down FIG. 11-3c 31 During test mode, the content for the small 7-seg display are as indicated below. If the limit sensor is entered or operation has just begun, "0" is displayed. TABLE 11-3b Test Mode Number Test mode 1 7-Seg Display Reads 7-seg 1 7-seg 2 7-seg 3 7-seg 4 7-seg 1 7-seg 2 7-seg 3 7-seg 4 7-seg 1 7-seg 2 7-seg 3 7-seg 4 7-seg 1 7-seg 2 7-seg 3 7-seg 4 (Down switch also lights up in response to prize sensor) Content Limit sensor LEFT Limit sensor RIGHT Limit sensor FWD Limit sensor BACK Limit sensor UP Limit sensor DOWN ­­­ ­­­ Open sensor ­­­ ­­­ ­­­ Prize sensor ­­­ ­­­ ­­­ Test mode 2 Test mode 3 Test mode 4 11 EXPLANATION OF TEST AND DATA DISPLAY 32 12 DIP SW SETTINGS Turn off the power supply before changing DIP SW. If the power is left on while DIP SW are changed, electrical shock may occur. IMPORTANT · Make sure the DIP SW that are designated to be OFF are turned OFF. If DIP SW are set to other than prescribed settings, there will be instances when behavior is not suited to actual operations. · Changed settings do not become effective until the power supply has been reactivated after changing DIP SW. · The DIP SW on the game board are not used for game settings but must all be set to OFF. With this product, settings can be changed to those shown in the table by changing the DIP SW (DIP Switch) settings on the switch unit. DIP SW 1 adjusts coin credit settings; DIP SW 2 sets common game operations for 1P and 2P; DIP SW 3 and 4 set the game operations for 1P and 2P, respectively. 12 DIP SW SETTINGS FIG. 12 COIN SETTINGS DIP SW 1~4 Coin credit settings (credits awarded per coin) are set using DIP SW 1. When 9 credits are exceeded, no more coins are accepted and the coins are returned. However, if 1 coin is worth 2 credits or more, and 8 credits are remaining, 10 credits or more are established (10 credits or more can be established, depending on the setting). For example, if it is set so that 1 coin equals 2 credits and 8 credits have been established, the total becomes 10 credits when the next coin is inserted. At this time, the 7-seg displays blink alternately between "1" and "0" and no more coins can be accepted. When FREE PLAY is selected, " " is shown on the 7-seg display and games can be played without engaging the coin and service switches. SETTING COMMON GAME OPERATIONS FOR 1P AND 2P Common game operations for 1P and 2P are set with DIP SW 2. BGM SOUND Sounds for when the unit is in customer-standby status or when a game is being played can be set. [. . . ] Secure in place with 2 truss screws from inside the cabinet. PHOTO 21-3q 9. Have 2 people do this job, as the assembled LCD unit weighs over 15 kg. PHOTO 21-3r LCD HOOK PHOTO 21-3s 10. Use the 4 truss screws provided to secure the LCD cover to the inside of the cabinet. Make sure that the LCD cover does not fall while working. TRUSS SCREW (4) M4 x 20, flat washer used OPTIONAL ITEMS 21 PHOTO 21-3t 72 11. [. . . ]

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