User manual SEGA SR3

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Manual abstract: user guide SEGA SR3

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[. . . ] INTRODUCTION TABLE OF CONTENTS TABLE OF CONTENTS TABLE OF CONTENTS TABLE OF CONTENTS TABLE OF CONTENTS TABLE OF CONTENTS v INTRODUCTION Ths manua s ntended to provde detaed descrptons together wth a the necessar nformaton coverng the genera operaton of eectronc assemes, eectro-mechancas, servcng contro, spare parts, etc. for the product, "SEGA - RALLY DELUXE Ths manua s ntended for the owners, personne and managers n charge of operaton of the product. Operate the product after carefu readng and sufficent understandng the nstructons . In the une event that the product does not functon correct, DO NOT aow anone other than a techncan to touch the nterna sstem. [. . . ] COIN COUNT CREDITS SERVICE CREDITS COIN SETTING EXIT 1 2 3 5 6 7 8 9 10 1 COIN - 1 CREDIT 1 COIN - 2 CREDITS 1 COIN - CREDITS 1 COIN - CREDITS 1 COIN - 5 CREDITS 1 COIN - 6 CREDITS 2 COINS - 1 CREDIT 1 COIN - 1 CREDIT 2 COINS - CREDITS COINS - 1 CREDIT COINS - 1 CREDIT 16 12 13 14 Con Count vaue from IO oard ( cannot e reset ) Tota numer of Con credts added to sstem Tota numer of Servce Con credts added to sstem The Con Settngs avaae are sted eow. : Ext to Sstem Menu 11 1 COIN - 1 CREDIT 2 COINS - 2 CREDITS COINS - CREDITS COINS - 5 CREDITS 5 COINS - 1 CREDIT COINS - 1 CREDIT 5 COINS - 2 CREDITS 2 COINS - 1 CREDIT COINS - 2 CREDITS 5 COINS - CREDITS 1 COIN - 1 CREDIT 2 COINS - 2 CREDITS COINS - CREDITS COINS - CREDITS 5 COINS - 6 CREDITS FREEPLAY 15 The user can seect FREEPLAY or 1 credt per pa. Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 51 9-2GAMETESTMODE 9-2-6 SOUND SETTINGS Seect `SOUND SETTINGS' from the `Game Test Mode' Menu to dspa Sound Settng' Menu. . 9 TESTMODE ATTRACT SOUND MUSIC VOLUME EFFECT VOLUME VOICE VOLUME TEST MUSIC TEST EFFECT TEST VOICE TEST FRONT SPEAKERS TEST REAR SPEAKERS EXIT PLAYER 1 SOUND SETTINGS ATTRACT SOUND MUSIC VOLUME EFFECT VOLUME VOICE VOLUME TEST MUSIC TEST EFFECT TEST VOICE TEST FRONT SPEAKERS TESR REAR SPEAKERS TEST WOOFER EXIT OFF 85 75 60 OFF OFF OFF OFF OFF OFF >> SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths Test s used to set Audo Leves for the Game and Test the functon of the Speaers Use the SERVICE Button to move the cursor to the desred test tem. ON = Sound w e paed n Attract mode, OFF = No sound n Attract Game Musc eve 00 to 99 (Defaut 85 ) Game Sound Effect eve 00 to 99 (Defaut 75 ) Game Voce eve 00 to 99 (Defaut 65 ) Pas oopng musc audo Pas test sound effect audo Pas test voca audo Pas musc audo wth emphass on front speaers Pas musc audo wth emphass on rear speaers Ext to Sstem Menu Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 52 9-2GAMETESTMODE 9-2-7 SCREEN TEST Select`SCREENTEST'fromthe`GameTestMode'Menutodisplay`ScreenTest'Menu. . PLAYER 1 SCREEN TEST COLOUR BARS BRIGHTNESS GRID ALIGNMENT EXIT 9 TESTMODE >> SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Use the SERVICE Button to move the cursor to the desred test tem. Press the TEST Button to enter the seected tem. COLOURBARS Seectng ths test w dspa the foowng 53 9-2GAMETESTMODE 9-2-7 SCREEN TEST 9 TESTMODE (Continued) Seectng ths test w dspa the foowng BRIGHTNESS GRIDALIGNMENT Seectng ths test w dspa the foowng Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 54 9-2GAMETESTMODE 9-2-8 NETWORK TEST Select`NETWORKTEST'fromthe`GameTestMode'Menutodisplaythe`NetworkTest'Menu. . 9 TESTMODE PLAYER 1 NETWORK SETTINGS NETWORK STATUS CABINET CONNECTED NETWORK ENABLED CABINET ID CONFIRM CHANGES EXIT ON 0 YES 1 >> SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths Test s used to chec the Networ Ln etween Canets (If Connected) Use the SERVICE Button to move the cursor to the desred test tem. NETWORK STATUS CABINETS CONNECTED NETWORK ENABLED CABINET ID CONFIRM CHANGES ON f networ hardware s OK, FAILED f networ hardware s faut The numer of canets connected EXCLUDING the current one (So f two canets are ned, ths w show 1 canet connected ) YES If networ s eng used, NO f networ s swtched OFF ID of canet from 1 to 8. If ths vaue s changed, the user must use CONFIRM CHANGES eow n order to confirm the new ID. If the user presses TEST agan, the acton s confirmed and the PC w reset. Ext to Sstem Menu EXIT Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 55 9-2GAMETESTMODE 9-2-9 CALIBRATE INPUTS 1/2 Select`CALIBRATEINPUTS'fromthe`GameTestMode'Menutodisplaythe`CalibrateInputs'Menu. . 9 TESTMODE STEERING LEFT STEERING RIGHT BRAKE UP BRAKE DOWN ACCELERATOR UP ACCELERATOR DOWN STEERING OUTPUT STEERING STRENGTH PLAYER 1 CALIBRATION TEST STEERING LEFT STEERING RIGHT BRAKE UP BRAKE DOWN ACCELERATOR UP ACCELERATOR DOWN STEERING OUTPUT STEERING STRENGHT SEAT MOTION STRENGHT CALIBRATE STEERING CALIBRATE BRAKE CALIBRATE ACCELERATOR EXIT 0 255 0 255 0 255 OFF STRONG STRONG >> SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths Test s used to Carate Devces such as Steerng and Pedas Use the SERVICE Button to move the cursor to the desred test tem. Extreme Left steerng caraton vaue Extreme Rght steerng caraton vaue Brae Peda fu up caraton vaue Brae Peda fu down caraton vaue Acceerator Peda fu up caraton vaue Acceerator Peda fu down caraton vaue FULL LEFT ­ Current steerng feedac strength apped LEFT FULL RIGHT ­ Current steerng feedac strength apped RIGHT OFF ­ No force apped to steerng OFF ­ No steerng force w e used WEAK ­ Mnma steerng force w e used NORMAL­ Norma steerng force w e used (Recommended) STRONG ­ Maxmum steerng force w e used CALIBRATION SET PROCEDURE CONTINUED ON NEXT PAGE 56 9-2GAMETESTMODE 9-2-9 CALIBRATE INPUTS (Continued) 2/2 Select`CALIBRATEINPUTS'fromthe`GameTestMode'Menutodisplaythe`CalibrateInputs'Menu. . PLAYER 1 CALIBRATION TEST STEERING LEFT STEERING RIGHT BRAKE UP BRAKE DOWN ACCELERATOR UP ACCELERATOR DOWN STEERING OUTPUT STEERING STRENGHT SEAT MOTION STRENGHT CALIBRATE STEERING CALIBRATE BRAKE CALIBRATE ACCELERATOR EXIT 0 255 0 255 0 255 OFF STRONG STRONG 9 TESTMODE >> SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths Test s used to Carate Devces such as Steerng and Pedas Use the SERVICE Button to move the cursor to the desred test tem. SEAT MOTION STRENGTH OFF ­ No seat force w e used WEAK ­ Mnma seat force w e used NORMAL­ Norma seat force w e used (Recommended) STRONG ­ Maxmum seat force w e used Starts the steerng caraton routne. The user must foow the on screen prompts to turn the whee fu eft and then fu rght for 5 seconds. The user must foow the on screen prompts to fu depress and then reease the rae peda for 5 seconds. The user must foow the on screen prompts to fu depress and then reease the Acceerator peda for 5 seconds. Ext to Sstem Menu CALIBRATE STEERING CALIBRATE BRAKE CALIBRATE ACCELERATOR EXIT Once the user has seected the requred motor power, he can test the settng usng the FULL LEFT or FULL RIGHT test. A motor power w e removed when the user exts from the test. Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 57 9-2GAMETESTMODE 9-2-10 BOOK KEEPING 1/7 Select`BOOKKEEPING'fromthe`GameTestMode'Menutodisplay`Bookkeeping'Menu. . 9 TESTMODE Booeepng ­ Screen 1 TOTAL TIME ON TOTAL CREDITS IN TOTAL CREDIT CONTINUES TOTAL SERVICE CREDITS IN TOTAL PLAYS TRANSMISSION MANUAL CLEAR HISCORES CLEAR BOOKKEEPING NEXT SCREEN EXIT PLAYER 1 BOOKKEEPING PAGE 1/7 SUMMARY TOTAL TIME ON 0:56'36' TOTAL CREDITS IN 0 TOTAL CREDIT CONTINUES 0 TOTAL SERVICE CREDITS 0 TOTAL SERVICE CREDIT CONTINUES 0 TOTAL PLAYS 121 TOTAL AVERAGE GAME TIME 00'00" TRANSMISSION MANUAL 17 TRANSMISSION AUTO 99 BOOKKEEPING LAST CLEARED 00/00/0000 00. 00 HIGH SCORED LAST CLEARED 00/00/0000 00. 00 CLEAR HIGH SCORE CLEAR BOOKKEEPING >> NEXT PAGE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths test s used to revew statstca data from the sstem. The tota tme the canet has een swtched on, n HH:MM:SS The tota numer of con credts entered The tota numer of con credts used for contnue games The tota numer of servce credts entered The tota numer of servce credts used for contnue games The tota numer of games paed The average game tme for a games The tota numer games paed usng Manua Transmsson The tota numer games paed usng Automatc Transmsson The tme the Hgh Score taes were ast ceared When seected, the user w e prompted to confirm. Proceed to ooeepng screen #2 Ext to Sstem Menu Use the SERVICE Button to move the cursor to the desred test tem. Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. TOTAL SERVICE CONTINUES TOTAL AVERAGE GAME TIME TRANSMISSION AUTOMATIC HIGH SCORES LAST CLEARED BOOKKEEPING LAST CLEARED The tme the ooeepng meters were ast ceared 58 9-2GAMETESTMODE 9-2-10 BOOK KEEPING (Continued) 2-3 / 7 PLAYER 1 BOOKKEEPING PAGE 2/7 PLAYS PLAYS PLAYS PLAYS PLAYS PLAYS PLAYS 0 0 0 0 0 0 TOTAL TOTAL TOTAL TOTAL TOTAL TOTAL 9 TESTMODE (0%) (0%) (0%) (0%) (0%) CHAMPIONSHIP QUICK RACE SP CLASSIC SP QUICK RACE MP CLASSIC MP 121 >> NEXT PAGE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Bookkeeping ­ Screen 2 DATA ON `TOTAL PLAYS' Move the cursor to NEXT PAGE and press TEST to proceed to ooeepng screen # Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. PLAYER 1 BOOKKEEPING PAGE 3/7 GAME TIMES 0'00" 0'00" 0'00" 0'00" 0'00" 0'00" 0'00" 0'00" TOTAL AVERAGE GAMR TIME AVERAGE GAME TIME SINGLE PLAYER AVERAGE GAME TIME MULTIPLAYER AVERAGE GAME TIME CHAMPIONSHIP AVERAGE GAME TIME QUICK RACE SP AVERAGE GAME TIME CLASSIC SP AVERAGE GAME TIME QUICK RACE MP AVERAGE GAME TIME CLASSIC MP 121 >> NEXT PAGE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Bookkeeping ­ Screen 3 DATA ON `AVERAGE GAME TIMES' Move the cursor to NEXT PAGE and press TEST to proceed to ooeepng screen # Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen 59 9-2GAMETESTMODE 9-2-10 BOOK KEEPING (Continued) 4-5 / 7 9 TESTMODE PLAYER 1 BOOKKEEPING PAGE 4/7 PLAYS BY DAY PLAYS PLAYS PLAYS PLAYS PLAYS PLAYS PLAYS ON SUNDAY ON MONDAY ON TUESDAY ON WEDNESDAY ON THURSDAY ON FRIDAY ON SATURDAY 0 0 0 0 0 0 0 >> NEXT PAGE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Bookkeeping ­ Screen 4 DATA ON `DAYS OF PLAY' Move the cursor to NEXT PAGE and press TEST to proceed to ooeepng screen #5 Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. PLAYER 1 BOOKKEEPING PAGE 5/7 PLAYS BY TIME 00-01 01-02 02-03 03-04 04-05 05-06 06-07 07-08 08-09 09-10 10-11 11-12 EXIT 0 0 0 0 0 0 0 0 0 0 0 0 12-13 13-14 14-15 15-16 16-17 17-18 18-19 19-20 20-21 21-22 22-23 23-24 0 0 0 0 0 0 0 0 0 0 0 0 >> NEXT PAGE SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Bookkeeping ­ Screen 5 DATA ON `TIMES OF PLAY' Move the cursor to NEXT PAGE and press TEST to proceed to ooeepng screen #6 Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen 60 9-2GAMETESTMODE 9-2-10 BOOK KEEPING (Continued) 6-7 / 7 PLAYER 1 BOOKKEEPING PAGE 6/7 TRACKS TROPICAL CANYON ALPINE DESERT 95 0 0 0 0 9 TESTMODE >> NEXT PAGE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Bookkeeping ­ Screen 6 DATA ON `RACE TRACKS' Move the cursor to NEXT PAGE and press TEST to proceed to ooeepng screen #7 Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. PLAYER 1 BOOKKEEPING PAGE 7/7 CARS 0 0 0 0 0 0 0 0 0 0 Citroen C4 WRC Ford Focus RS WRC 07 Subaru Impreza WRC2008 Suzuki SX4 WRC Mitsubishi Lancer Evolution X Peugeot 207 Super 2000 Toyota Celica ST205 Lancia Super Delta HF integrale Bowler Nemesis McRae Enduro >> NEXT PAGE EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Bookkeeping ­ Screen 7 `DATA ON CARS' Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen 61 9-2GAMETESTMODE 9-2-11 CLOCK SETTINGS Select`CLOCKSETTINGS'fromthe`GameTestMode'Menutodisplay`ClockSettings'Menu. . 9 TESTMODE YEAR MONTH DATE HOURS MINUTES SECONDS EXIT PLAYER 1 CLOCK SETTINGS 09:54:37 30/04/2008 2008 04 30 09 54 37 CURRENT TIME CURRENT DATE YEAR MONTH DATE HOURS MINUTES SECONDS >> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths test s used to set the current tme and date of the computer sstem. Varae from 2000 to 2050 Varae from 01 to 12 Varae from 1 to 28, 29, 0 or 1 (dependant on MONTH & YEAR) Varae from 0 to 2 Varae from 0 to 59 Varae from 0 to 59 Ext to Sstem Menu after adjustng coc to new vaue When seected, the screen w show fieds for YEAR, MONTH, DATE, HOURS, MINUTES and SECONDS. The SERVICE utton s used to seect the desred opton and the TEST utton w ncrement the vaue of that opton etween specfied parameters. Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 62 9-2GAMETESTMODE 9-2-12 GAME SETTINGS Select`GAMESETTINGS'fromthe`GameTestMode'Menutodisplay`GameSettings'Menu. . PLAYER 1 GAME SETTINGS SPEEDO VIEW LANGUAGE DIFFICULTY CONTINUES RACE LENGTH MPH BONNET ENGLISH MEDIUM ON 3 9 TESTMODE >> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON Ths Test s used to set up the varous Game Optons that are avaae Use the SERVICE Button to move the cursor to the desred test tem. SPEEDO VIEW LANGUAGE DIFFICULTY CONTINUES RACE LENGTH EXIT Opton A = MPH Opton A = BUMPER Opton A = ENGLISH Opton D = GERMAN Opton A = EASY Opton A = ON Opton A = `2' Ext to Sstem Menu Opton B = Km/H Opton B = BONNET Opton B = FRENCH Opton E = SPANISH Opton B = MEDIUM Opton B = OFF Opton B = `' Opton C = `' Opton C = CHASE Opton C = ITALIAN Opton C = HARD Move the cursor to EXIT and press the TEST Button to return to the Sstem Menu screen. 63 10 CONTROLLER UNIT · When worng wth the product, e sure to turn the power off. Damaged wres ma cause an eectrc shoc, short crcut or present a rs of fire. [. . . ] NOTE: TheNETWORKSystemwilloperate withouttheLANconnectionbetween 1Hand6A. Howeverwithitconnected providesa`DualPath'fortheNetwork signalpreventingaNetworkFailure ifanyoftheLANCablesbecame disconnectedorwentFaulty 17-2 Fg 01 125 17-2 CONNECTING THE COMMUNICATION CABLE 4 17 COMMUNICATIONPLAY Each machne s fitted wth a 5 port Communcaton HUB, ports of whch are used to connect the machne to the Paer Networ' 5 The Ports are dentfied as foows :: Port 1 - `M' Ths Port connects the Machne that the HUB s fitted to the Networ (Ths Machne) and shoud aread e connected. Port 2 - `A' Ths Port s connected to the AC Unt fied on the ac of the machne, and s used to connect to the Next Machne n the Networ, agan ths port shoud aread e connected. Port - `H' Ths Port s shoud e connected to the Prevous Machne n the Networ , and w requred to e connected w the LAN Cae that has een connected nto the LAN Connecton fitted n the AC Unt of the Prevous Machne. 6 The Second LAN Cae shoud now e connected to compete the Networ wrng of ths Machne. [. . . ]

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