User manual SEGA SCUD TWIN

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[. . . ] Choosing "Automatic" lets your car shift gears automatically. If "Manual" is selected, the gears must be shifted manually. 8 : Full length of course LENGTH UNDULATION : Vertical interval of course undulation : Number of laps LAPS 9 - CAR SETTINGS You can change settings on the following items on this screen. Pressing B Button enables you to cancel the settings and return to the previous screen. GEAR RATIO LOW(advantage in Accelation) > NORMAL > HIGH(advantage in Top speed. ) SUSPENSION STEERING BRAKE TIRE TYPE EXIT : : : : : Adjust the stiffness of suspension from 3 levels. [. . . ] RC RALLY B : Collect coins that the CPU car running on the course scatters. The Rally Points you obtain depends on the number of the checkpoints you successfully ran over. Once you complete RC Rally or a mini game, the Rally Points you have just won as well as the Points you have are displayed. To retry the rally, select "PLAY AGAIN. " The number of Rally Points you own is displayed at the bottom of the screen. First select the type of item you wish to purchase and press A Button to enter. Then use the Control Pad to highlight an item. Player's RP After highlighting an item to purchase, the price will be displayed as shown on the right. Note that when the item has already been purchased, the sign "SOLD OUT" is displayed. PRICE GALLERY You can see the gallery items you have purchased at the Shop. Choose the gallery you wish to view and press A Button to see it enlarged. The Cup Entry cannot be purchased unless the Cup before it has been cleared by placing in the top three. In Time Attack you can challenge the course that you purchased at the Shop. The courses will not become available to purchase until the cup including those courses are added at the Shop. 16 17 RECORDS In the Records, you can check the time record or replay scenes from Championship and Time Attack. The sign of the Cup displayed at the Championship Records indicates your best ranking in each cup. The race will end after the first player reaches the goal. 25 After all the players finish selecting cars as well as transmission type, "PRESS START" will be displayed on the 1P screen. Press START to begin the race. 24 How to connect the Game Boy® Advance Game Link® Cable s Necessary Items s How to Connect q Game Boy® Advance systems . Make sure that both Game Boy® TM q "SEGA RALLY " Game Pak . 2 Advance systems are turned OFF, and q Game Boy® Advance Game Link® cable . 1 insert the Game Paks to both systems. Connect the Game Boy® Advance Game Link® cable to the Expansion Connector. s Caution on Link Play On the following conditions, the game may not be able to communicate, or may malfunction: q When linking with a cable other than Game Boy® Advance Game Link® cable. q When the Game Boy® Advance Game Link® cable is not connected all the way in. q When you disconnect and connect the Game Boy® Advance Game Link® cable while communicating. q When a Game Boy® Advance Game Link® cable is connected to connection box. q When 3 or more Game Boy® Advance systems are connected. 26 GAME FLOW IN GHOST DATA MIX The following explains how to transfer the Ghost Data Mix. STEP 1 SELECT A MENU Each player sending/receiving the data must select "GHOST DATA MIX" on the Main Menu. After selecting, press A Button to enter. STEP 2 Send/Receive the Game Data 1P player must press START . [. . . ] Based on a snowy road in a mountainy area covered with ice. SNOW Developed to substitue the glorious ST185 that brought TOYOTA the first double title in 1993, the "ST205" has kept audiences enthralled since its first SEGA RALLYTM CHAMPIONSHIP. It has a great aerodynamic look due to its low nose that also makes it stylish. 32 33 CREDITS q Names, emblems and body designs of TOYOTA MOTOR CORPORATION are used under license by SEGA CORPORATION. q SUBARU, IMPREZA, WRX, STI names, emblems and body designs are properties of Fuji Heaby Industries Ltd. q Names, emblems and body designs of MITSUBISHI MOTORS CORPORATION automobiles used on "SEGA RALLYTM" are trademarks and/or intellectual properties of MITSUBISHI MOTORS CORPORATION and used under license to SEGA CORPORATION. [. . . ]

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