User manual SEGA PSP GAMES SONIC RIVALS

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Manual abstract: user guide SEGA PSP GAMES SONIC RIVALS

Detailed instructions for use are in the User's Guide.

[. . . ] 6 PROLOGUE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 CHARACTERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 THE GAME SCREEN. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 GAME MODES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 RACING ESSENTIALS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 CREDITS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 1 ULUS 10195 GETTING STARTED STARTING STARTING UP UP PSP® (PlayStation®Portable) system configuration L button Directional buttons Directional GETTING STARTED 2 STARTING UP RIGHT SIDE VIEW L button LCD screen LCD screen R button R button buttons buttons buttons POWER/HOLD switch buttons POWER/HOLD switch buttons MEMORY STICK DUOTM access MEMORY indicator WLAN DUOTM access access indicator FRONT VIEW Disc cover IR port Disc cover DC OUT connectors POWER indicator HOLD indicator Right speaker START button SELECT button Sound button Display button DC OUT connectors USB connector OPEN latch STICK Volume POWER indicato Analog stick Strap holder WLAN Left speaker access HOME button indicator Volume HOLD indicato indicator IR port USB connector OPEN latch Saving Profiles and Settings Analog stick HOME button Set up your PSP® (PlayStation®Portable) system according to the instructions in the manual supplied with the system. The power indicator lights up in green and the home menu is displayed. INSERT the SonicTM Rivals disc with the label facing away from the system, slide until fully inserted and close the disc cover. [. . . ] Note: Once your save data has been deleted it is lost and can no longer be recovered. 7 CHARACTERS CHARACTERS shadow SONIC knuckles Sonic the Hedgehog This hedgehog is the fastest living being in the universe. Eggman to save the world numerous times, but this time he's discovered that his best friends, Tails and Amy, have been mysteriously turned into Cards. Eggman once and for all and free his friends! Shadow the Hedgehog knuckles the Echidna Shadow was created as the ultimate life form by Professor Gerald Robotnik, the greatest scientific genius of his time. Possessing the power to use the Chaos Emeralds to perform "Chaos Control, " he has the ability to manipulate time and space. Eggman via a cryptic transmission asking for his aid, Shadow encounters something strange and now it's a race to find Eggman and uncover the truth! The guardian of the Master Emerald, Knuckles is as tough as they come. Unfortunately, the Master Emerald has been stolen right out from under his nose and turned into a Card by Dr. Now this renowned echidna must race to find the Master Emerald and take down the evil mastermind behind this insidious plot. Silver the Hedgehog A mysterious young silver hedgehog, Silver is equipped with psychic powers that allow him to propel items through the air with the power of his mind!The only thing Silver really knows is that he is searching for someone. . . Eggman to find the clues that will unlock his quest. silver 8 THE GAME SCREEN 10 GAME MODES 2 1 3 6 7 5 1. Next, use the directional buttons to select a character, outfit (optional), and Stage / Cup, then choose whether or not you want to wager Cards. When you're ready, press the s button to search for other nearby players. Once a player has joined your game, press the s button to start the race. WAGER CARDS Joining a Game To join a game, choose Wireless Play and then select JOIN to open the Join Game Menu. Press the directional buttons C and V to select a game in progress from the game host window on the right side of the screen and press the s button to confirm your choice. Once you've chosen a game to join, select your character and outfit, then wager a Card (if this option was chosen by the Host). Note: In order to play a game through the PSP (PlayStation Portable) system's Ad Hoc Mode, you must make sure the WLAN switch is switched on. In Wireless Play Mode, you can choose to wager your unlocked Cards against your opponent for a chance to win his cards. When a wager is placed, if you win the race, you get to keep the Card the other player has wagered. If you lose, your opponent gets to keep yours! Card Trade Trade your unlocked Cards with your friends via the PSP (PlayStation Portable) system's Ad Hoc Mode. 17. 13 RACING ESSENTIALS 14 RACING ESSENTIALS zones and acts In typical Sonic The Hedgehog fashion, SonicTM Rivals' stages are played out in Zones and Acts. Forest Falls: Don't let the lush scenery, grassy platforms, and cascading waterfalls fool you. Forest Falls is brimming with danger, including steep drop offs, large loops, and plenty of Eggman's robot minions. Colosseum Highway: Amid the majestic columns and pillars this perilous track is littered with pitfalls, traps, and steep hills. Twisting corkscrews and Boost hoops provide a non-stop white-knuckle experience. [. . . ] This limited warranty does not apply if the defects have been caused by negligence, accident, unreasonable use, modification, tampering, or any other causes not related to defective materials or manufacturing workmanship. This limited warranty does not apply to used software or to software acquired through private transactions between individuals or purchased from online auction sites. Please retain the original, or a photocopy, of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the product, with its original packaging and receipt, to the retailer from which the software was originally purchased. [. . . ]

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