User manual SEGA PC GAMES WORLD WIDE SOCCER MANAGER 2006

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Manual abstract: user guide SEGA PC GAMES WORLD WIDE SOCCER MANAGER 2006

Detailed instructions for use are in the User's Guide.

[. . . ] TM SEGA PC DISC ­ NOTES ON USE HEALTH ISSUES Use this software in a well-lit room, staying a good distance away from the monitor or TV screen to not overtax your eyes. Take breaks of 10 to 20 minutes every hour, and do not play when you are tired or short on sleep. Prolonged use or playing too close to the monitor or television screen may cause a decline in visual acuity. In rare instances, stimulation from strong light or flashing when staring at a monitor or television screen can cause temporary muscular convulsions or loss of consciousness for some people. [. . . ] Aerobic) to reveal its tool-tip. 35 34 TM TM When designing your schedule(s) be sure to think about how your players will react to them. Every player approaches training differently and depending on their personality they will put more effort in drills and exercises which benefit attributes befitting to their persona. For example, a flamboyant midfield player is more likely to be interested in improving his dribbling and the creative aspect of his play rather than defensive marking abilities. You can assign players to their relevant schedules using the dropdown menus in the Schedule column. Schedules that do not apply to a player will be grayed out (for example, you can only put a youth player on another youth training schedule). In addition you are able to create new Custom Schedules from this same Schedule dropdown menu or Assign All players of a certain contract type to a relevant schedule of your choice. You may also change a player's schedule at any time when you are away from the training screen by right-clicking on his name and choosing the Training Schedule option. You can also use the player's screen to see how the player has improved over the past twelve months by clicking `Training' from his tree menu and selecting Overview or Attributes. Clicking on one of the attributes on the right-hand side will then show a graph of how that attribute has changed in the last year. COACHES Coaches can be assigned to up to nine different Training categories at any one time, though the fewer categories they work on the more effective they are likely to be. To assign a Coach to a Training Category you can select him from the Coaching Attributes list, an action which will highlight the row to indicate your selection. The Assignments panel (on the right) shows what Training Categories the selected staff member is working on. You can assign your coaches to up to nine different categories by selecting the check boxes. The stars rating indicates the level of quality the coach is currently training in a particular category. The more categories he is working on the less effective he will become, and this may reduce the quality of his training. If the coach is not assigned to any schedules you will not benefit from his skills within Training and he may become unhappy at being under worked. Similarly, if he has too much to do he may complain he is being overworked. The Summary panel at the bottom of the Coaches panel provides a brief overview of the quality and intensity of your Training Categories and Schedules. The Number of Players Training column shows a bar which displays how many players are training in a particular Training Category as well as how intensely they are training within that category. The intensity is defined by three different colors on the bar: Dark Orange The number of players training intensely in the category. Orange The number of players training at a medium level in the category. Yellow The number of players training at a light level in the category. The next two columns indicate how many coaches are assigned within each training category and how heavy their workload is. The workload determines the speed it takes for the player to reach his training potential and is related to the Coaches column. [. . . ] Once downloaded this 'Patch' is very simple to install and it will update your game automatically to incorporate all of the latest code, meaning that the hard work of the team does not go to waste. HEAD RESEARCHERS DRISS MERABTENE DANIEL SZMID DAVID BINTLEY GREGOR EIGNER ANDREY MURAVYOV AFRICA ARGENTINA AUSTRALIA AUSTRIA BELARUS 64 65 TM TM BELGIUM AND FRANCE KRISTOF TERREUR BELGIUM PAULO FREITAS BRAZIL NEDKO KYUCHUKOV BULGARIA NDONGO BASTOS CHILE, COLOMBIA, PERU AND URUGUAY FRANK NG CHINA, HONG KONG, MALAYSIA AND SINGAPORE TIHOMIR KOVACEVIC CROATIA TONY GRASSER CZECH REPUBLIC SØREN NØRBÆK DENMARK DEAN GRIPTON ENGLAND PETE SOTTREL ENGLAND BEN LAUGHLIN ENGLAND NON-LEAGUE JARKKO NYMAN FINLAND JÉRÔME BOUDIN FRANCE RONALD DEMOHN GERMANY EMILIOS NALBANTIS GREECE PERIKLIS TRIANTAFYLLIS GREECE JEROEN THYSSEN HOLLAND ATTILA HOLLO HUNGARY SNÆBJÖRN SIGUR_ARSON ICELAND ABHISHEK GUJRAL INDIA GATOT ERIONO INDONESIA AMIR NAVEH ISRAEL ALBY SCOTTA ITALY MARTIN DEL PALACIO MEXICO MARK HILL NORTHERN IRELAND TARJEI LANGELAND NORWAY VEGARD RØNNINGEN NORWAY KRZYSZTOF SCIBIOREK POLAND ZÉ' GUILHERME CHIEIRA PORTUGAL DARREN MATTHEWS REPUBLIC OF IRELAND LICA SEVER ROMANIA ALEX CIESZYNSCY RUSSIA MAX YEVTUSHENKO RUSSIA STUART MILNE SCOTLAND DUSAN STAMENKOVIC SERBIA & MONTENEGRO FABRICE LECLERCQ PETER KUCHARIK DAVORIN STEVANOVIC SEAN RISKOWITZ DOO-JIN SA HONORINO ZAMORA CABRERIZO IVAN ABELLA VILLAR JAN JUHLIN ALESSANDRO BOLDRINI TÜRKER TOZAR ANDREY KRAVCHENKO ALAN CLARK NEIL VAUGHAN SLOVAKIA SLOVENIA SOUTH AFRICA SOUTH KOREA SPAIN SPAIN SWEDEN SWITZERLAND TURKEY UKRAINE UNITED STATES WALES SEGA OF EUROPE CEO NAOYA TSURUMI COO MIKE HAYES CREATIVE DIRECTOR MATTHEW WOODLEY DIRECTOR OF EUROPEAN MARKETING GARY KNIGHT DEVELOPMENT DIRECTOR GARY DUNN HEAD OF DEVELOPMENT ­ SPORT ANDREW BRENNAND HEAD OF BRAND MARKETING HELEN NICHOLAS EUROPEAN PR MANAGER LYNN DANIEL BRAND MANAGER MATT EYRE ASSISTANT BRAND MANAGER MARK COOK INTERNATIONAL BRAND MANAGER BEN STEVENS CREATIVE SERVICES TOM BINGLE, KEITH HODGETTS, AKANE HIRAOKA HEAD OF OPERATIONS MARK SIMMONS PURCHASING MANAGER CAROLINE SEARLE OPERATIONS ASSISTANT NATALIE COOKE WEB DESIGNER BENNY BOOYSEN LOCALISATION TEAM DANIELA KAYNERT, BRIGITTE NADESAN, MARTA LOIS GONZALEZ, GIUSEPPE RIZZO HEAD OF PRODUCTION SERVICES MARK LE BRETON QA SUPERVISOR DARIUS SADEGHIAN, MARLON GRANT MASTER TECH. TREVOR BARNES SENIOR QA TEAM LEAD JUSTYN MCLEAN TESTERS DAVID MILMINE, DAVID GEORGE, DOMINIC WALKER, DAVID HIGGINS, HARJOT SIDHU, NIRAL JANI, JAMIE JOESPEH, SEAN BUTLER, SAM TRENDALL, JOHN AUSTIN, VOLONG TAN, STEPHEN MALCOLM, REMI MCKENZIE, PAUL LOPEZ, DENVER COCKELL, ALEX COX, ARA AUKIAN, JIDE ALABI, MICHAEL BEIRNE, SEBASTIAN BELTON, OLIVER BENNETT, GEORGE BLACKLOCK, JAMES CAUDWELL, MICHAEL FURNEAUX, GUY FREESTONE, HANY GOHARY, NIK GUPTA, CHRIS JONES, CHRISTIAN RODDRICKS, PAUL ROGERS, WINSON TING, DAVID TYLER, NED WATERHOUSE, RICHARD WILLIAMS LANGUAGE TESTERS ALESSANDRO IRRANCA, JEAN-BAPTISTE BAGOT, RICKARD KALLDEN. PAREDES, JOSE ANTONIO LOPES, SVEN WITTMAACK, METTE DAMSBO, JEROEN BOS, MARI HAUGLI SENIOR PROJECT MANAGER ­ BABEL DAVID LAWSON QAC BABEL JASON OATWAY SOE SPECIAL THANKS WARREN LEIGH A CREATIVE EXPERIENCE SEGA UK UK SALES DIRECTOR ALAN PRITCHARD UK MARKETING MANAGER TINA HICKS UK PR MANAGER STEFAN MCGARRY UK TRADE MARKETING MANAGER SUZANNE EGLETON UK NATIONAL ACCOUNT MANAGER PAUL GREENFIELD UK NATIONAL ACCOUNT MANAGER KARL JOHNS 66 67 TM TM LICENSOR NOTICE The use of real names of professional soccer players is authorized by FIFPro Commercial Enterprises BV and its affiliates. National League Championship 05/06 First and/or Second Division Product under Official License from the LFP. [. . . ]

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