User manual SEGA METROPOLIS STREET RACER INSTRUCTION MANUAL

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Manual abstract: user guide SEGA METROPOLIS STREET RACERINSTRUCTION MANUAL

Detailed instructions for use are in the User's Guide.

[. . . ] Also, you'll be asked for your time zone, as MSR operates on the REALTIME CLOCK. This means that wherever you are racing in the world, you'll be racing at the correct current time in the real cities - London, San Francisco, and Tokyo. You will need to create a save file on your VMU, if you have one, which will then keep a record of your progress. If you do not have a VMU, you will not be able to save your progress and personal details. [. . . ] Select a Garage Slot to fill, and you'll be taken to the Car Showroom, where you'll find three cars initially on offer. The options for each car allow you to view an exhibition race, take a test drive with no obligation, or challenge to own the car. 9 To own any car, you need to beat the challenge that is set for that car, customize the car, and then the car becomes yours for use in street races. When a car is in your Garage, you can select it as the car that you drive in the races at any time, by highlighting it and choosing the 'Drive Car' option. 3 MSR UK 9/27/00 4:48 PM Page 26 Playing the game YOUR GARAGE A new car is on offer in every Chapter of the game (see `Street Racing'section). If you are successful in all 10 Stages in a Chapter, you will unlock that Chapter's car in the Car Showroom, ready for you to view, test drive, or challenge to own. Bonus Cars are also available as a reward for Special Stages. Playing the game STREET RACING Once you have one or more cars in your garage, you can race in the main Street Racing Kudos Challenge, which is selected via the `Street Racing'option on the Home menu. 10 Each car that you unlock has a unique Car Performance Factor - or CPF - which is used to calculate the Kudos you earn with it. A car with a higher CPF will generally be more powerful, and those with a lower CPF will generally be less powerful. You begin on the `Chapters'screen. This is where you can access which of the game's 25 Chapters you wish to try. You can find how many Kudos are needed to unlock the next Chapter by selecting the next unavailable one, which will be colored grey. Initially, only the first Chapter ­ `Start Your Engines!'­ is open (colored white), where there are initially three Stages unlocked and ready to race. 11 If you have a full Garage of cars, and want to own a different car, you'll have to trade in one of your cars by selecting a car in a Garage slot to discard and replace with the new car. Just like real life, there is a trade-in cost, and you'll lose a percentage of the Kudos you earned with that car. Don't forget that the `Test Drive'option gives you a no-obligation exhibition race or test drive, so you can make sure the new car is worth trading in for! Each Chapter is made up of 10 Stages which are displayed as icons along the bottom of the screen. You need to successfully complete each of the Chapter 's Stages to unlock the available car. You need to gain enough Kudos (as shown on screen) to unlock the next Stages and Chapters. 3 MSR UK 9/27/00 4:48 PM Page 28 Playing the game STREET RACING Stages that have been unlocked and are ready to challenge are colored white and can be selected and raced. If you highlight the next locked Stage, colored in grey, you will see how much Kudos is required to unlock it. If you have successfully completed a Stage, the icon will display a yellow tick ­ if you fail a Stage, it will turn red. Playing the game STREET RACING ­ STAGE TYPES There are a huge number of different types of challenges in MSR, which all take place on any of the 200+ circuits in the three cities. These can be roughly categorized into 7 types of stages which are listed below, along with the specific way you can gain Kudos on each Stage. Don`t forget that you'll always gain Kudos for stylish and skillful driving. 12 You can attempt the unlocked Stages and Chapters in any order, or skip any that you don't want to challenge at that time, as long as you have enough Kudos to progress. And at any time in the game, and with any car, you can return to any of the Chapters and Stages that are unlocked, to try or retry them for more Kudos. In these Stages, you must aim to post a best time for the circuit, beating the minimum goal. There are a wide variety of styles of hotlaps on offer ­ each requiring a different approach ­ mixed and matched from the options below: · Set number of laps OR single lap (very hard!) · Fastest lap achieved OR average lap time over all the 13 laps · Unlimited time OR `against the clock'time limit You have to achieve the given goal time to complete the Stage, but you'll earn more Kudos if you choose to reduce the goal time. Kudos: The more you reduce and beat the goal time by, the more Kudos you'll gain. 3 MSR UK 9/27/00 4:48 PM Page 30 Playing the game STREET RACING ­ STAGE TYPES Playing the game STREET RACING ­ STAGE TYPES Timed runs are all raced against a timer. You will be given a goal time in which to finish either a single circuit race ­ or in later, more difficult chapters, a series of circuits, with the time being carried over from one to the next. The timed runs have the added hazard of other cars driving the course ­ and be warned, they may not be up to your racing speed! These are full-on street racing Stages where multiple cars compete in a race event. [. . . ] When using the CD player, you can customize and create your own CD of your favorite music tracks in the game. Series Championship CHEATS When you have unlocked the game's cheats, they can be activated and deactivated using this menu. Quick race 3 MSR UK 9/27/00 4:48 PM Page 38 Hints and Tips JOKERS In the main Street Racing game, you'll see that you can gain Jokers which appear below your Kudos rating. You can play each joker only once, on one Stage ­ but it will DOUBLE the Kudos you get on that Stage!But be warned, if you lose, it will DOUBLE the amount of negative Kudos you get too! Bizarre Creations Ltd. Management Managing Director Martyn Chudley Business Director Sarah Dixon Technical Director Walter Lynsdale 3D modeling and Textures (London) Julie McGurren, Derek Chapman Car Modeling Steve Heaney Car and City Textures Lee Carter Frontend Artwork and City Textures Gren Atherton Programming CAR PERFORMANCE FACTOR (CPF) Pay attention to the CPF of the car you are driving, and those of your opponents, as it will influence the amount of Kudos you can earn. When driving alone, you will be given a target goal based on your car's CPF. [. . . ]

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