User manual SEGA MAGICAL TRUCK ADVENTURE

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Manual abstract: user guide SEGA MAGICAL TRUCK ADVENTURE

Detailed instructions for use are in the User's Guide.

[. . . ] 4201-6447-01 Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. [. . . ] Select this item to start vibrating the Base Shaker at the same time sound is emitted. When the TEST button is pressed in this status, if only the sound is continuously emitted and the Shaker vibration is stopped, then, the Base Shaker is functioning satisfactorily. Being the arrow to EXIT and press the TEST button to return to the Menu mode. 32 6 - 7 C. R. T. TEST to cause the MONITOR to display the screen shown left, allowing MONITOR adjustment status to be checked. The color bar of each of the 4 colors, i. e. , red, green, blue, and white, is the darkest at the extreme left and becomes brighter towards the extreme right. Check if the CROSSHATCH FRAME LINE goes out of the screen and if the crosshatch lines are distorted. Press the TEST BUTTON to return to the MENU mode. 33 6 - 8 GAME ASSIGNMENTS Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and also the game settings changes (game difficulty, etc. ) can be made. SETTING CHANGE PROCEDURE Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT. To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON. GAME DIFFICULTY This game allows by-course difficulty level to be set in 4 levels. DAMAGE RECOVERY The degree of DAMAGE RECOVERY after clearing each stage can be set in 16 levels from none to much. BOSS DIFFICULTY The Difficulty Level in each Stage's latter half chase scenes can be set in 5 Levels from VERY EASY to VERY HARD. CHRISTMAS MODE Setting to ON causes CHRISTMAS song for the BGM to be played at the time of game explanations during ADVERTISE. While the CHRISTMAS song is emitted, "MERRY CHRISTMAS" is displayed on the screen. 34 These FIGURES/ TABLES show the factory recommended settings. 6 - 9 COIN ASSIGNMENTS The "COIN ASSIGNMENTS" mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses "how many coins correspond to how many credits. " SETTING CHANGE PROCEDURE Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT. To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON. COIN CHUTE TYPE Sets the combination of the number of COIN CHUTEs and the number of players as applicable. In the case that the COIN CHUTE is changed, be sure the setting is made in a manner meeting the replaced coin chute. INDIVIDUAL: Each player uses a coin chute which accepts coins independently. CREDIT TO START Number of credits required for starting game (1~5 credits are selected. ) CREDIT TO CONTINUE Number of credits required for continuing game (1~5 credits are selected. ) COIN/CREDIT SETTING Sets the CREDITS increase increment per coin insertion. There are 27 setings from #1 to #27, expressed in XX CREDIT as against XX COINS inserted. When the COIN CHUTE TYPE is set to INDIVIDUAL, there are some setting numbers not displayed as indicated in TABLE 6. 10b. MANUAL SETTING This allows credit increase setting as against coin insertion to be further set in the manner finer than COIN/CREDIT SETTING (refer to TABLE 6. 10c). 35 TABLE 6. 9a COIN/CREDIT SETTING (COIN CHUTE COMMON TYPE) SETTING SETTING #1 SETTING #2 SETTING #3 SETTING #4 SETTING #5 SETTING #6 SETTING #7 SETTING #8 SETTING #9 SETTING #10 SETTING #11 SETTING #12 SETTING #13 SETTING #14 SETTING #15 SETTING #16 SETTING #17 SETTING #18 SETTING #19 FUNCTIONING OF CHUTE#1 1 COIN 1 CREDIT 1 COIN 2 CREDITS 1 COIN 3 CREDITS 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 COIN 2 CREDITS 1 COIN 5 CREDITS 1 COIN 3 CREDITS 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 COIN 6 CREDITS 2 COINS 1 CREDIT 1 COIN 1 CREDIT 1 COIN 2 CREDITS 1 COIN 1 CREDIT 2 COINS 3 CREDITS 1 COIN 3 CREDITS 3 COINS 1 CREDIT 4 COINS 1 CREDIT 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 5 CREDITS 1 COIN 5 CREDITS 5 COINS 1 CREDIT 1 COIN 2 CREDITS 2 COINS 1 CREDIT 4 COINS 2 CREDITS 5 COINS 3 CREDITS 1 COIN 3 CREDITS 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 4 CREDITS 5 COINS 6 CREDITS 1 COIN 6 CREDITS FREE PLAY SETTING #20 SETTING #21 SETTING #22 SETTING #23 SETTING #24 SETTING #25 SETTING #26 SETTING #27 36 TABLE 6. 9b COIN/CREDIT SETTING (COIN CHUTE INDIVIDUAL TYPE) SETTING SETTING #1 SETTING #6 SETTING #8 SETTING #9 SETTING #10 SETTING #11 SETTING #12 SETTING #15 SETTING #17 SETTING #18 SETTING #19 FUNCTIONING OF COIN CHUTE 1 COIN 1 CREDIT 1 COIN 2 CREDITS 1 COIN 3 CREDITS 1 COIN 4 CREDITS 1 COIN 5 CREDITS 1 COIN 6 CREDITS 2 COINS 1 CREDIT 1 COIN 1 CREDIT 2 COINS 3 CREDITS 3 COINS 1 CREDIT 4 COINS 1 CREDIT 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 5 CREDITS 5 COINS 1 CREDIT 3 COINS 1 CREDIT 5 COINS 2 CREDITS 2 COINS 1 CREDIT 4 COINS 2 CREDITS 5 COINS 3 CREDITS 1 COIN 1 CREDIT 2 COINS 2 CREDITS 3 COINS 3 CREDITS 4 COINS 4 CREDITS 5 COINS 6 CREDITS FREE PLAY SETTING #21 SETTING #22 SETTING #23 SETTING #25 SETTING #27 37 MANUAL SETTING Selecting MANUAL SETTING in the COIN ASSIGNMENTS mode displays the following screen. MANUAL SETTING COIN TO CREDIT BONUS ADDER 1 COIN 1 CREDIT 1 2 3 NO BONUS ADDER COIN CHUTE #1 MULTIPLIER 1 COIN COUNTS AS 1 COIN COIN 1 2 3 CREDIT 1 2 3 COIN CHUTE #2 MULTIPLIER 1 COIN COUNTS AS 1 COIN COIN 1 2 3 CREDIT 1 2 3 >EXIT 4 4 5 5 6 6 7 7 8 8 9 9 4 4 5 5 6 6 7 7 8 8 9 9 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON FIG. [. . . ] 1 2 3 4 5 6 8 101 102 103 106 201 202 203 204 205 206 207 208 209 210 PART NO. RCS-1151 ASK-1152 105-5340-01 253-5460-01 ARC-1006 117-5191 601-5699X 260-0056 601-8543 601-9377 117-5402-06 000-P00416-W 000-T00416-0B 011-T03512 030-000630-SC 030-000630-SC 060-F00600 011-F00310 000-P00312-W 050-H01600 011-F03512 DESCRIPTION PTV BASE LOCK BRKT FAN BRKT LONG AIR VENT BLACK LEG BRACKET PLATE LEG ADJUSTER BOLT M16X75 AXIAL FLOW FAN AC 115V 50-60Hz FAN GUARD CASTER FAI-75 EARTH TERMINAL PLATE M SCR PH W/FS M4X16 M SCR TH BLK M4X16 TAP SCR TH 3. 5X12 HEX BLT W/S CRM M6X30 HEX BLT W/S M6X30 FLT WSHR M6 TAP SCR FH 3X10 M SCR PH W/FS M3X12 HEX NUT M16 TAP SCR FH 3. 5X12 80 ASSY BACK DOOR (JEY-1170) ITEM NO. ASK-1141 TH-1015 220-5575 DESCRIPTION BACK DOOR LOCKING TONGUE CAM LOCK MASTER W/O KEY 81 ASSY PTV (RCS-1200) ITEM NO. RCS-1250 MGL1-1150 RCS-1201 RCS-1230 200-5607 200-5608 200-5601 000-P00516-WB 000-P00520-W 000-T00525-0C 068-552016-0C 000-F00414 DESCRIPTION ASSY BILLBOARD ASSY MASK MASK HOLDER PROJ. [. . . ]

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