User manual SEGA GAMECUBE GAMES SONIC RIDERS

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Manual abstract: user guide SEGA GAMECUBE GAMES SONIC RIDERS

Detailed instructions for use are in the User's Guide.

[. . . ] S_Riders_NGC_MNLINT. qxp 12/7/05 1:24 PM Page 2 S_Riders_NGC_MNLINT. qxp 12/7/05 1:24 PM Page 2 Thank you for purchasing SONIC RIDERSTM. Please note that this software is designed for use with Nintendo GameCubeTM. Be sure to read this instruction booklet thoroughly before you start playing. 1-4 Player Simultaneous THIS GAME SUPPORTS SIMULTANEOUS GAME PLAY WITH ONE, TWO, THREE OR FOUR PLAYERS AND CONTROLLERS. Memory Card THIS GAME REQUIRES A MEMORY CARD FOR SAVING GAME PROGRESS, SETTINGS OR STATISTICS. CONTENTS Important Legal Information Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. [. . . ] Air can be replenished by picking up Air Items, performing Trick Actions, capitalizing on your characters' Special Skills, and rotating the Control Stick during Automatic Trails. If the Air Tank becomes empty, you will have to run to the nearest Air Pit to fill up, perform a trick, or pick up an Air power-up item. AIR PIT Air pit terminals allow you to quickly fill your Air Tank, and are positioned at various points around the tracks. When the tank is full, you will automatically leave in the correct direction to continue the race. If you're in a rush, press the a Button to leave the Air pit immediately. Note: Not all tracks have Air Pits. Distance Indicator Fewer bars indicate a greater distance between partners. Relative team member positions Player 3 Player 4 TEAM 2 Shared Air Tank SURVIVAL RACE GAME SCREEN Gate Character map Possession Lamp Emerald Indicates which character has the Emerald. CONTROLS Steering Control Stick 46 7 The player map shows the positions of each player relative to the Emerald. SURVIVAL BATTLE GAME SCREEN Opponents' Lives While riding your Extreme Gear, use the Control Stick 4 6 to steer left and right around the track. Forward motion is automatic so no Controller input is required. Air Boost Course map Player's Lives Guard items Attack items b / x Button Press the b or x Button for an extra blast of speed. Air Boost also allows you to attack rivals ahead of you, temporarily disorientating them and costing them time. This technique consumes a considerable amount of Air, so try to use it sparingly. 16 17 S_Riders_NGC_MNLINT. qxp 12/7/05 1:25 PM Page 18 PLAYING THE GAME Air Slide Steering + l / r Button PLAYING THE GAME GIMMICKS Trick Zones These can be found at various points on each track, and act as springboards allowing you to perform a variety of Trick Actions. To perform a simple Trick Action, press the a Button to jump as you ride over a Trick Zone. For a longer jump that allows greater combos, hold down the a Button to Charge as you approach the Trick Zone and release as you pass over it. While in the air, use the Control Stick to perform spins in all directions. Larger numbers of spins in a variety of directions will award you a higher Rank, which replenishes a greater amount of Air. When the Control Stick is neutral, the character will automatically return to the upright position facing forward ready to land. Fail to land correctly, and you'll get a lower Rank and receive less Air. Some turns are too tight to tackle at high speed. Pressing either the l or r Button while steering into the corner will shoot a jet of Air out the side of your Gear to assist in maneuvering. Air is consumed more quickly when performing an Air Slide. Brake quickly. l / r Button Press either the l or r Button to brake Tornado l + r Button If a character is too close behind you, you are then vulnerable to being attacked, or overtaken. Press the l and r Buttons together to create a mini Tornado that will halt your rival in their tracks. Tornados cost you both speed and Air, so check conditions carefully to make sure other players can't take advantage. There are two types of basic Trick Action as follows: Back Flip Hold the Control Stick 2 as you release the a Button. Back Flips propel you high into the air making it possible to reach Shortcuts or bonus Items far above. Front Flips propel you further forward making it possible to reach distant Shortcuts. Running Control Stick During the countdown at the start of the race, run toward the startline. You can boost your initial start by crossing the startline just after the countdown finishes. [. . . ] See the ingame credits for the complete list of the original development staff. SEGA OF AMERICA, INC. CEO Naoya Tsurumi President / COO Simon Jeffery Senior VP of Product Development Bill Petro Localization Producer Jason Kuo Senior Test Lead Shawn Dobbins Test Lead Lee Frohman Assistant Test Lead Joshua Pfeiffer Davidson Talag VP of Marketing Scott Steinberg Sr. Brand Manager Don Mesa Assistant Product Manager Yosuke Moriya Creative Services Manager Jen Groeling Director of Web Development Chris Olson Online Art Director Rodwin Pabello Sr. PR Manager Bret Blount PR Manager Erica Rogers NOTES QA Manager Deni Skeens Testers Stephen Akana Michael Baldwin Jared Bishop Dennis Constantino Steve Fleming Ryan Jones Patrick Joynt Rhianna Kellom J. J. [. . . ]

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