User manual SEGA GAMECUBE GAMES SHADOW THE HEDGEHOG
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Manual abstract: user guide SEGA GAMECUBE GAMES SHADOW THE HEDGEHOG
Detailed instructions for use are in the User's Guide.
[. . . ] Shadow (NGC) Manual FRONT COVER
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Altered vision Eye or muscle twitching Involuntary movements Loss of awareness Disorientation
WARNING - Seizures
Do not use the Nintendo GameCube during a lightning storm. [. . . ] Items or operations necessary for the completion of your chosen Mission may be missed, so use with caution, and if necessary cancel the move by pressing the x Button. See p. 17 for more information on Hero Shadow.
% During Boss battles, Chaos Control has the effect of slowing
1P GAME
STORY MODE
Lead Shadow through a series of action Stages to reveal the story. Along the way, Shadow will encounter both Dark and Hero Mission Characters who will offer alternative Missions to complete. Depending on Mission choices, subsequent Stages and story development will vary considerably. Typical Missions are as follows: Dark Mission Incapacitate a specified number of GUN agents. Access the Pause Menu, or use the + Control Pad 4 2 6 to switch between Dark, Normal and Hero Missions. When a Dark or Hero Mission has been selected, the requesting Mission Character will travel with Shadow assisting and recommending actions in line with the Mission goals. Mission progress will also be displayed on the left or right side of the screen.
% Any Mission can be completed, even if a different Mission and
down time, giving Shadow the advantage.
Chaos Blast
Dark Shadow « y Button As Dark Shadow (the Dark Gauge is full), use Chaos Blast to wipe out everything within a 20-yard range. The destructive discharge will not discriminate between Dark and Hero targets, so choose your timing carefully. See p. 17 for more information on Dark Shadow.
Mission Character are selected.
% Depending on circumstances, it may become impossible to
complete the selected Mission ("Mission Fail") and you will need to complete the Stage via other means.
Grind
Jump towards rail Slide along beams, ropes, vines and other narrow rails. While Grinding, press the x Button to increase speed, the a Button to jump, and the b Button to attack.
Stage 1 Dark Mission Normal Mission Hero Mission Stage 2a Stage 2b Stage 2c Stage 3a Stage 3b Stage 3c
SHADOW'S MIND SYSTEM
Poles
Jump towards pole Jump near a vertical or horizontal pole to take hold of it. With a vertical bar, move the Control Stick 8 2 to climb and 4 6 to rotate. Depending on Shadow's behavior, it is possible to awaken Hero Shadow and Dark Shadow for a short period of time. During this time, the following special abilities become available.
T Chaos Control (Hero Shadow only) T Chaos Blast (Dark Shadow only) T Invincibility T Unlimited ammunition
16
17
1P GAME
To awaken Hero Shadow and Dark Shadow, fill the Hero Gauge and Dark Gauge respectively. As time passes in that state, the gauge level will drop until it reaches zero and Shadow returns to normal. Use of Chaos Control and Chaos Blast will reduce the gauge levels significantly. Note: Both Invincibility and Unlimited Ammunition are activated during Chaos Control or Chaos Blast. The Hero Gauge is increased by performing heroic acts, and the Dark Gauge by dark deeds, as detailed below. DARK GAUGE
T Damaging GUN agents
1P GAME
VIEWING THE GAME SCREEN
1 2 5 3 4 5 0 6 7
8
9
HERO GAUGE
T Damaging Black Arms or
and machinery
T Damaging architecture or
Eggman's machinery
T Smashing Black Arms' con-
G Dark Gauge 1
G Ring Count 8
nature T Breathing Dark Mist T Reviving Black Arms or Dr. Eggman's machinery T Touching Dark Energy Core items
tainers and poisonous plants T Extinguishing fire sources T Reviving GUN agents and machinery T Touching Hero Energy Core items
STARTING THE GAME
From the Story Mode menu, use the Control Stick or + Control Pad 8 2 to select from the following options. LIBRARY Review your plot summary of the cleared Stages.
% The first time you play, only NEW will be available. % When you start a new game, any progress from a previous
Increases through evil actions. [. . . ] "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. [. . . ]
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