User manual SEGA GAME BOY ADVANCE GAMES CHU CHU ROCKET

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SEGA GAME BOY ADVANCE GAMES CHU CHU ROCKET : Download the complete user guide (1514 Ko)

Manual abstract: user guide SEGA GAME BOY ADVANCE GAMES CHU CHU ROCKET

Detailed instructions for use are in the User's Guide.

[. . . ] Press B again continuously to rotate the arrow in the following order: "$" to "*" to "^" and so on. Arrow Panels You can only place up to 3 panels on the stage. If you try to place a 4th panel, the first panel will disappear. 6 7 CCR0406U. qxp_9 4/12/01 9:21 AM Page 8 Game Display and Rules Game Display Rocket Guide the ChuChus to your Rocket! Rule Hatch Mice and cats come out here. But don't lead KapuKapus to your Rocket! Different Sorts of ChuChus! If you guide a ChuChu with a "?" mark into your Rocket, the roulette wheel will spin and there will be a new game "e vent"!If you guide a ChuChu with a "50" mark into your Rocket, you will get 50 ChuChus in one Look Out for KapuKapu! If a KapuKapu enters your Rocket, you will lose some of your ChuChus. [. . . ] Challenge the same s tage again to shorten the time! Start the Challenge Press the A Button to start your challenge!If you clear a stage, press the A Button to advance to the next stage. If you fail, select " Try again" to challenge the same stage again, or select "Stage Select" to return to the S tage Select Screen. Puzzle Guide all ChuChus to the Roc ket, but you can only use the panels displa yed to the left of the screen. You will fail if a ChuChu is eaten by a KapuKapu, falls in a hole, or if a KapuKapu gets into your Rocket. Solve the Puzzle Place the Arrow Panels to solve the puzzle. You can also cancel the panel by trying to place the same panel. Stage Select Select the Stage to play, and press the A Button or START. You can select other stages with the L or R Button. Stage Select Select the stage to challenge, and press the A button or S TART. In "User", you can select one of 2500 puzzles selected from over 17000 that were created by players worldwide. Let's challenge the brains of the world! Start! Press the R Button to start, and accelerate the movement afterwards. If you wish to quit the game, press the Start Button and select "QUIT" from the Pause Menu. 16 17 CCR0406U. qxp_9 4/12/01 9:21 AM Page 18 Let's create a stage Let's make your own stage!If you ha ve a good stage, trade it with your friends through Game Boy Advance Link Cable!Please refer to "Exchange data" on p. 22 for more. How to Make a Stage The basic is: 1. To cancel the item you have placed already, place the same item in the same location. Various Features C Saving the Stage Data When you're finished, use SELECT to select "File" and press the A Button to sa ve. If the necessary condition for the mode is met, a message "SaveOK" will be displayed at the lower left of the screen, and you can save the stage. When you're making a stage for Puzzle mode, select "Play" to see if you can successfully solve the puzzle. When using these characters, select "Set all modes" in the Options, and select from Characters 1 to 4 in the "Character" setting. C Reading the Character Use SELECT to select "File" and press the B Button to load the character file saved. C Creating a New Character Use SELECT to select "File" and press the L Button to erase the screen, and you can draw from the blank. C Deleting a Saved Character Use SELECT to select "File" and press the R Button to display the list of characters sa ved. C Quitting Press START, and select "QUIT" from the Pause Menu. Be careful, if you don't save the character you created, it will disappear. Drawing a Picture Basically, after selecting "Write": 1. Repeat the steps above. 20 21 CCR0406U. qxp_9 4/12/01 9:21 AM Page 22 s HOW TO CONNECT GBA LINK CABLE (Exchange Data) Here is an explanation on how to connect each Game Boy Advance with the Game Boy Advance Link Cable. s What You Need s How to Connect 1. Make sure that both Game Boy Advance Systems are turned OFF, and insert the cartridges to both units. [. . . ] Please retain the original or a photocopy of your dated sales receipt to establish the date of purchase for in-warranty replacement. For replacement, return the Game Pak, with its original packaging and receipt, to the retailer from which the software was originally purchased. In the event that you cannot obtain a replacement from the retailer, please contact Sega to obtain support. Obtaining technical support/service To receive additional support, including troubleshooting assistance, please contact Sega at: · web site . 1-877-336-1000 LIMITATIONS ON WARRANTY ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. [. . . ]

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