User manual SEGA DREAMCAST GAMES ALIEN FRONT ONLINE

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Detailed instructions for use are in the User's Guide.

[. . . ] After the destruction of the human air ships the mothership commanders deemed it time for our forces to dominate the surface as we had the skies. Now we've taken the fight to the humans and are attempting to devour their hopes, dreams, and spirit. How can such a poorly evolved creature put up such a tremendous fight for survival?The mothership commands you to descend to the Earth's surface and join your fellow Triclops. [. . . ] Heavy armor and very slow, but it packs the biggest wallop in the Army arsenal. Hellfire Missile: The Hellfire's massive rate of fire helps prevent enemies from getting a lock on you by keeping them off-balance. Homing Missile: Also known as a fire-and-forget missile. Most effective at a distance. Sub Weapons Flame Thrower: A steady stream of concentrated flame turns the aliens extra-crispy. Guided Missile: Can be controlled by the player while the sub weapon button is held down. The player can maneuver the missile to its target and the camera follows the missile as it travels. Turbo Engine: Your tank's speed is increased for a short period of time. Machine Gun: An automatic gunner with the fastest re-fire rate of any sub weapon, it can track the movement of the enemy. Grenade launcher: Also known as the drop-and-pop. Very effective for damaging enemies that are using protective cover. 10 Nuclear Missile: The most powerful weapon the Army has. This is an "area of effect" weapon that can instantly damage or destroy many vehicles at once. Once placed, there is a 3-second countdown. 11 AFO 7/6/01 12:03 PM Page 12 Alien Technology The Alien vehicles have been grown using alien organic technology, and thus are less machine than entity. A translucent bubble encases the cockpit; from here, the aliens operate the controls for their plasma weaponry. Vehicles Hov Craft: Very light armor, and faster than any other vehicle in the game. It carries a slightly more powerful plasma laser than the Hov Craft, and has better armor. The SP Walker has both heavy armor and the most powerful cannon in the game. However, it is also the slowest vehicle in the game. 13 AFO 7/6/01 12:03 PM Page 14 Alien Technology Sub Weapons Gravity Ball: Prevents an enemy from firing on you by encasing it in a null-gravity field and lifting it several meters off the ground. When the field disappears after a few seconds, the enemy crashes to the ground, causing major damage to the enemy vehicle. Flying Drone: This hornet-like projectile is similar in operation to the Army's Guided Missile. Cloaking Spore: Less of a weapon than a defensive measure, the Cloaking Spore makes your vehicle invisible to the enemy. Cyclops Blast: The most destructive plasma weapon in the alien arsenal, the Cyclops Blast delivers a plasma shock of immense force. It can destroy a Merkava in one shot. Seeker Wing: Once locked on to its target, the Seeker Wing will stalk its prey mercilessly. Alien Spike: A stinger-like weapon that strikes enemy vehicles with a charged particle beam. Meteor Shower: A radio-signaled orbital onslaught called in from the alien motherships. The single most devastating attack the aliens can use, the Meteor Shower can destroy or damage a multitude of vehicles in a single strike. Light Swarm: This weapon launches a dizzying swarm of plasma particles at the enemy. 14 15 AFO 7/6/01 12:03 PM Page 16 Staying Alive You will discover just how difficult it can be to maintain your vehicle in good working order during a fight. There are several mechanisms for achieving optimal performance. The Motor Pool The Army maintains a repair facility during campaign play. Parking your tank within it will repair damage; the more damaged you are, the longer it will take. The staff at the motor pool will also upgrade your vehicle with subweapons, provided any are available. The Healing Bath The Aliens use a heavy-UV light bath to repair damage to their organic vehicles. It appears in campaign play as a lighted, red-lined circle beneath a floating bath-ship. [. . . ] While using voice chat, you are subject to the SegaNet Terms of Service, and the portion governing member conduct. For further details, please see the SegaNet Terms of Service located at: www. sega. net/seganet_pc/help/termsofuse. jhtml Create In Online Mode, once you are in the lobby, the option to create a game room will be available. This will allow you to create a "room" from which you can launch a new game. The creator of the room can select the number of players, the type of game, the stage, and other options. [. . . ]

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