User manual SEGA DINOKING

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Manual abstract: user guide SEGA DINOKING

Detailed instructions for use are in the User's Guide.

[. . . ] 420-6805-01 Nissay Aroma Building, 5-37-1, Kamata, Ohta-ku, Tokyo 144-8721, Japan Phone: +81-3-5480-6582 Facsimile: +81-3-5480-6584 © SEGA CORPORATION STOP IMPORTANT 1ST PRINTING MANUAL NO. 420-6805-01 TABLE OF CONTENTS BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: TABLE OF CONTENTS INTRODUCTION 1. HANDLING PRECAUTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PRECAUTIONS REGARDING INSTALLATION LOCATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] 10. 6 12 13 14 15 16 17 18 19 20 21 22 23 24 - - 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 10-7 SOFTWARE UPGRADE STOP IMPORTANT The Compact Flash (CF) is a precision device. Exercise caution in handling this equipment. Only perform this operation when performing a software upgrade, and never at any other time. Open the service door and turn the power switch to OFF. PHOTO10. 7a Loosen the 4 screws on the Compact Flash insertion port cover, slide upward the cover and remove it. PHOTO10. 7b PHOTO10. 7c With the game title sticker facing upwards and the correct way around, insert the Compact Flash all the way into the card slot. Be sure that it is as far in as it will go. ********** PHOTO10. 7d PHOTO10. 7e - - Turn the power switch back ON and the software upgrade will begin. The amount of time this will take differs depending upon the volume of the Compact Flash. The software upgrade will proceed as shown in screens -1 through to -4. If the software upgrade finishes successfully, the Title Screen will be displayed. - - 1 2 3 4 5 6 7 8 9 10 11 BOOTROM VER X. XX BOOTROM VER X. XX TESTING A GAME PROGRAM. 15% DO NOT TURN OFF THE POWER - - BOOTROM VER X. XX GAME PROGRAM READY. NOW LOADING. . . 12 13 14 15 16 17 18 19 20 21 22 23 24 Cautions - After beginning the software upgrade process, do not turn off the power until it has finished. - If the software upgrade is not successful, turn the power switch OFF and try reinserting the Compact Flash before turning the power switch ON again. If this still does not resolve the problem, contact your supplier. Once the software upgrade has been completed successfully turn the power switch OFF, remove the Compact Flash and place it back in its case. Put the cover back in place removed in step 2, turn the power switch ON and close the service door. The product is ready to be used again. - - 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 10-8 KEY CHIP STOP IMPORTANT The Key Chip is a precision device. A Key Chip must be used as a set with a board or Compact Flash of the same title. Insertion Insert the Key Chip into the hole on the upper surface of the SystemSP board's plating. Pay attention to the facing of the Key Chip and be sure it is pushed all the way in. Removal Press the end of the Key Chip inwards and draw it out from the hole in the SystemSP boards plating. Always store it together with the game board or Compact Flash that it is paired with. FIG. EXPLANATION OF TEST AND DATA DISPLAY By operating the TEST and SERVICE Buttons on the maintenance switch unit, periodically perform tests and data check. When installing the machine for the first time, collecting cash, or when the machine does not function correctly, perform a machine check in accordance with the explanations given in this section. The chart below shows which test or screen should be used to handle each situation or problem. This system can become play different games simply by overwriting the ROM onboard the SystemSP board or by inserting compact flash. The System Test Mode has numerous common functions for the SystemSP board such as automatic self-diagnostic test and coin settings, whilst the Game Test Mode has an input test for the specific controls for this product. TABLE 11 EXPLANATION OF TEST MODE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ITEMS INSTALLATION OF MACHINE DESCRIPTION When the machine is installed, perform the following: 1. Check each Input equipment in the INPUT TEST or the CARD READER TEST mode. [. . . ] MKS-1301 OSM-1302 421-9168-01 220-5798-01 280-5275-SR10 010-P00306-F DESCRIPTION COUNTER BRKT COUNTER LID STICKER COIN METER MAG CNTR 4P MZ674-DC5V-D41 JC CORD CLAMP SR10 S-TITE SCR PH W/F M3×6 NOTE - - ASSY CASH BOX DKT-1400 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ITEM NO. DKT-1401 MKG-1203 MKC-1203 220-5574 DESCRIPTION CASH BOX TONGUE TONGUE MKC CAM LOCK W/KEYS NOTE 101 - - 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ASSY SLIDE BASE DKT-1500 ITEM NO. OSM-1501 OSM-1502 000-P00416-W DESCRIPTION SLIDE BASE WOODEN SLIDE BASE M SCR PH W/FS M4×16 NOTE - 00 - ASSY MONITOR DKT-1600 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 - 0 - ITEM NO. MKG-1601 MKG-1602 OSM-1601 440-DS0013XEG 200-5173-15-07 601-0460 280-5275-SR10 000-T00408-0C 000-P00508-W DESCRIPTION MONITOR BRKT UPPER MONITOR BRKT LOWER MONITOR REAR COVER STICKER D MONITOR ENG CLR DSPL 14 15K100 14VC21S HC J PLASTIC TIE BELT 100MM CORD CLAMP SR10 M SCR TH CRM M4×8 M SCR PH W/FS M5×8 NOTE 24 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ASSY FRONT MASK DKT-1700-01 ITEM NO. [. . . ]

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