User manual SEGA BASS FISHING CHALLENGE
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SEGA BASS FISHING CHALLENGE INSTALLATION AND SERVICE MANUAL (8856 ko)
Manual abstract: user guide SEGA BASS FISHING CHALLENGE
Detailed instructions for use are in the User's Guide.
[. . . ] BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain safety: To ensure the safe operation of this product, be sure to read the following before usage. The following instructions are intended for the users, operators and the personnel in charge of the operation of the product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product appropriately. Be sure to keep this manual close to the product or in a convenient place for future reference. [. . . ] ("Weigh-in" is hold after finishing each day and tentative ranking is decided. A big weigh-in is hold in special site after finishing 4 days and the victory is decided. ). At the fishing of 6th basses, release the lightest bass in the 6 fishes automatically. The bass which body length is less than 12inch is NON-KEEPR and a player can't count in livewell. The player will join weigh in ranking that is contest of gross bass weight in selected lake. After finishing the game, the ranking is reflected the ranking list in advertise screen. After finishing the game, the world-record ranking is reflected the ranking list in advertise screen. The kinds of basses caught in each lake are as follow; Largemouth Bass: California Delta, Lake Tohopekaliga, Lake Havasu Smallmouth Bass : Lake Champlain - Number of Players. - Game Mode There are 2 modes in this game; "Short Competition" mode is to join a tournament in only one day. If a player selects "Continue" in Short Competition, a player can join a tournament in all 4 days.
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8-2HOWTOCONTROL
- CONTROL PANEL LAYOUT
Rotate Left Rotate Right Trackball Move To Left Point Move To Rightt Point
8 GAME DESCRIPTION
Start / Overlook
- MAIN SCREEN
Livewell: Number of fishes in stock
Rotate angler: An icon for rotation direction of a player.
Area Name Day Weather
Change spot: An icon for moving direction of spots. Number of Casts
Player name
Ticker
- Start/Overlook Press Start/Overlook Button in game play to overlook SPOT from high in the sky. Press Rotate Right (left) Button to overlook both sides at this situation. Press Start/Overlook Button again to return to the original condition. - Rotate Right (Left) Button Rotate character clockwise and counter clockwise. (No more move) - Change lure A lure a player has is changed by right and left spin of Trackball. If a player swings back, a player can't change a lure until next cast.
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- Casting Backswing is to spin a Trackball backward. (Cast a lure. ) There are 4 kinds of casting that has different heights distance and orbit of a lure. Overhead cast: Sidehand cast: Backhand cast: Pitching cast: Orthodox casting. Pull down a rod point to legs and cast by bounce.
8 GAME DESCRIPTION
Casting style is decided when Trackball is rotated by following directions in Set position.
Overhead cast
Sidehand cast
Backhand cast
Pitching cast
When casting a lure, Roll a trackball as follow directions to changes lure's fly directions.
Landing point
Landing point
Landing point
Fly forward
Turn left
Turn right
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8-3HOWTOFISH
- Aim at Casting points on the field and cast a lure. However, if a player want to catch big bass (heavier bass), a player needs to cast a lure to a place where bigger basses exist. If a player aim and cast a lure there, it is possible to catch a big bass.
8 GAME DESCRIPTION
- Casting point Casting point consists of 3 layers. There are 3 zones "Awesome", " Great", "Good" from inside. [. . . ] A B C D E PINK SKY BLUE BROWN PURPLE LIGHT GREEN
Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters. 1 2 3 4 5 7 8 9 RED BLUE YELLOW GREEN WHITE ORANGE BLACK GRAY
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side numeral (see the above). Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-hand side character shows the base color and the right-hand side one, the spiral color. [. . . ]
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