User manual SAMMY SPORTS ARENA

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Manual abstract: user guide SAMMY SPORTS ARENA

Detailed instructions for use are in the User's Guide.

[. . . ] (See page 2 HOW TO ADJUST THE VENDING UNITS FOR YOUR PRIZES) SIZE OF KEY CHAIN & LOOP MINIMUM Height: MAXIMUM Width: 1" 1 3/4" (25. 5 mm) (44. 5 mm) 1 3/4" or less 1" or more Loop Key Chain Prize Prize Count Switch Part #: 99-60-442 Prize Pusher Bracket CLOSE THE KEY RING BEFORE FILLING!When you fill a prize which has this type of Key Ring, you must close the Key Ring before Filling. If the Key Ring is not closed, the machine will malfunction. Close! 3 HOW TO FILL THE PRIZES (PRIZE FILLING MODE) Switch on the Prize Fill Switch in the Coin Door and you will be in this mode. [. . . ] 06 AUTO STOP TIMER You can adjust the time limit of AUTO STOP TIMER in this function. It will stop the flashing lamps automatically when player does not hit the Stop Button during game play. If you choose SETTING #0 (ON), the machine will make noise for about 15 seconds when the machine is shaken. 08 ATTRACT SOUND You can set ATTRACT SOUND on or off in this function. 10 BONUS CREDIT Use these settings for operator who has a bill acceptor on the machine. NOTE: Bill acceptor is optional L1 THROUGH r1 PRIZE VALUE OF EACH VENDING UNIT An important feature of Sports Arena is the ability to change the value on each individual vending unit based on the prize's value (cost). In other words, the prizes can vary $0. 25 up to $20. 00 for each individual vending unit. (The current factory setting is for $1. 75 value on every vending unit in the game. ) It is very important that you set the vending units properly according to the TABLE OF SETTING FUNCTIONS. By doing this properly the game will be able to adjust the difficulty for winning prizes of various values. If you do not understand this section, please contact our service department for further details. 6 TABLE OF SETTING FUNCTION S FUNCTION# (LED1 & 2) FUNCTION WINABILITY SETTING# (LED3 & 4) SETTING HARDEST NOTE 5% 10% 15% 17. 5% 20% 22. 5% 25% 27. 5% 30% 32. 5% 35% 37. 5% 40% 45% 50% 100% $0. 25 per play $0. 50 per play $0. 75 per play $1. 00 per play $1. 25 per play $1. 50 per play $1. 75 per play $2. 00 per play $2. 25 per play $2. 50 per play $2. 75 per play $3. 00 per play $3. 25 per play $3. 50 per play $3. 75 per play $4. 00 per play $4. 25 per play $4. 50 per play $4. 75 per play $5. 00 per play 01 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 0 1 2 3 4 5 6 7 NORMAL EASIEST WINNER EVERY PLAY 1 COIN / 1 CREDIT 2 COINS / 1 CREDIT 3 COINS / 1 CREDIT 4 COINS / 1 CREDIT 5 COINS / 1 CREDIT 6 COINS / 1 CREDIT 7 COINS / 1 CREDIT 8 COINS / 1 CREDIT 9 COINS / 1 CREDIT 10 COINS / 1 CREDIT 11 COINS / 1 CREDIT 12 COINS / 1 CREDIT 13 COINS / 1 CREDIT 14 COINS / 1 CREDIT 15 COINS / 1 CREDIT 16 COINS / 1 CREDIT 17 COINS / 1 CREDIT 18 COINS / 1 CREDIT 19 COINS / 1 CREDIT 20 COINS / 1 CREDIT SLOWEST SLOW NORMAL FAST FASTER FASTEST RANDOM FAST RANDOM SLOW 02 COIN CHUTE 03 LAMP SPEED Combo of normal & fast Combo of normal & slow "FACTORY INSTALLED" SETTING 7 FUNCTION# (LED 1 & 2) FUNCTION DIRECTION OF FLASHING LAMPS SETTING# (LED 3 & 4) SETTING NOTE 04 0 1 2 0 1 0 1 2 3 0 1 0 1 0 1 0 1 2 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 CLOCKWISE COUNTER CLOCKWISE RANDOM Combo of both ways ON OFF 10 SECONDS 20 SECONDS 40 SECONDS 60 SECONDS ON OFF ON OFF OFF ON Regular Game Free play If prize vending unit is empty, player will get free replay. Lamps will stop automatically if player does not hit stop button. 05 REPLAY 06 AUTO STOP TIMER 07 TILT SYSTEM 08 ATTRACT SOUND 09 FREE PLAY 10 BONUS CREDIT OFF 4 COINS / 3 CREDITS $1. 00/3 CREDITS 20 COINS / 11 CREDITS $5. 00/11 CREDITS $0. 25 $0. 50 $0. 75 $1. 00 $1. 50 $1. 75 $2. 00 $2. 50 $3. 50 $5. 00 $7. 50 $10. 00 $12. 50 $15. 00 $17. 50 $20. 00 Use these settings when using prizes of various values. (See manual for detail) L1 THROUGH r4 PRIZE VALUE OF EACH VENDING UNIT "FACTORY INSTALLED" SETTING 8 TEST MODE You can check 6 tests in this mode. HOW TO ENTER THE TEST MODE Re-power on the game while pressing the Volume Switch (UP) to enter the TEST MODE. 01: 7 SEGMENTS LED TEST When you enter the TEST MODE, machine will start this test automatically. 7 Segments LED on the Control panel LED3 LED1 03: SOUND TEST LED1 & 2 show "03", LED3 & 4 show "1" and the machine will output a sound. [. . . ] When you hit the Volume Switch (UP), the Coin Counter Meter will count up. When you hit the Volume Switch (DOWN), the Prize Counter Meter will count up. You go back to the test "01" by hitting the Service Switch. HOW TO GO BACK TO THE REGULAR GAME MODE Re-power on the game and you can go back to the REGULAR GAME MODE. 10 ERRORS TILT If you set 07 TILT SYSTEM "ON", the game will make noise and LED1 & 2 on the Control Panel will show "EL" when the machine is shaken. [. . . ]

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