User manual SAITEK COUGAR

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Manual abstract: user guide SAITEK COUGAR

Detailed instructions for use are in the User's Guide.

[. . . ] 1. 1 First, Install the Batteries/Optional AC-DC adapter 1. 2 Ready to Play?2. 2 Special Chess Moves 2. 3 Illegal Moves 2. 4 Check, Mate, and Draw 2. 5 Interrupting the Computer's Search 2. 6 Changing Sides with the Computer 2. 7 Built-In Openings 2. 8 Thinking on the Opponent's Time 2. 9 Game Memory 3. THE PLAYING LEVELS Setting a Playing Level 3. 1 Normal Playing Levels (Squares A1-B7) 3. 2 Infinite Level (Square B8) 3. 3 Tournament Levels (Squares C1-C8) 3. 4 Blitz Levels (Squares D1-D8) 3. 5 Fun Levels (Squares E1-E8) 3. 6 Mate Search Levels (Squares F1-F8) 3. 7 Training Levels (Squares G1-G8) 3. 8 Self-Adaptive Weak Levels (Squares H1-H8) 4. Using Info Mode 4. 1 Principal Variation 4. 2 Search Information 4. 3 Chess Clock Information 4. 4 Move Count/Game Moves 4. 5 Want a Hint? [. . . ] On request, it will show you the move it's thinking of, the line of play it expects after that move, its evaluation of the current board position, how deeply it is searching, and more. As you can imagine, studying this information can help you learn so much more about chess! Using Info Mode How do you access all this game information?If you do this while the computer is thinking, you'll see the information displays change as the computer considers different moves and searches deeper! SEARCH INFO: INFO x2 · Evaluation of current position · 2 numbers: Search depth + number of moves examined so far · Current move under consideration · Number of positions being searched per second < / WHITE BLACK / > CHESS CLOCK INFO: INFO x3 · Elapsed time since last move · · · · Total elapsed time for White Total elapsed time for Black Remaining time for White* Remaining time for Black* *Blitz/Tournament Levels only < / WHITE BLACK / > See "INFO MODE AT A GLANCE!" for a chart summarizing all the Info Mode displays. Game information is divided into four groups, and pressing INFO cycles from one group to another. The BLACK/> and </WHITE keys can be used to cycle forward and backward respectively the displays within each of the groups. Press CLEAR to exit Info Mode and go back to showing the normal chess clock. After learning about Info Mode, take a look at Section 5. 3 for a description of the Rotating Display feature. Selecting this feature makes the computer automatically cycle through the requested information in one-second intervals every time it thinks about its move--you can actually watch the computer think out loud!Whenever requested information is not available, the display will show dashes (­ ­ ­ ­ ­). 4. 1 Principal Variation Press INFO the first time to get information on the principal variation (the predicted line of play, or the sequence of moves the computer thinks will be made). The first display you will see is the move the computer is currently thinking of making. Notice that the move is shown in the display, and the lights for the from and to squares for that move also flash alternately. This principal variation is shown to a maximum depth of six individual moves. Press BLACK/> repeatedly to cycle forwards all the moves: · Move 1 (predicted line of play) · Move 2 (predicted line of play) · Move 3 (predicted line of play) · Move 4 (predicted line of play) · Move 5 (predicted line of play) · Move 6 (predicted line of play) Press </WHITE to cycle backwards and see previous displays again. Since the first move of the predicted line of play is the move the computer assumes you will make, you can also MOVE COUNT INFO: INFO x4 · Current move number made so far < / WHITE BLACK / > · Moves of the current game consider this move as a hint!So--whenever you need help, press INFO on your turn! 4. 2 Search Information Press INFO a second time to get information on the computer's search!Press BLACK/> repeatedly to cycle forwards these four displays: · Evaluation of the current position (based on a pawn being worth 1. 0 points; a positive number indicates White is ahead) · Two numbers: The first is the current search depth, or the number of individual moves the computer is looking ahead; the second is the number of moves the computer has examined so far · The move currently being considered · The search speed, or number of positions (nodes) being searched every second Press </WHITE to cycle backwards and see previous displays again. 4. 3 Chess Clock Information Press INFO a third time for chess clock information. Press BLACK/> repeatedly to cycle forwards the clock displays: · Elapsed time since the last move was made · Total elapsed time for White · Total elapsed time for Black 6 · Remaining time for White (Blitz/Tournament Levels only) · Remaining time for Black (Blitz/Tournament Levels only) Press </WHITE to cycle backwards and see previous displays again. The clocks stop whenever you take back a move, or set up a new position. However, the times are retained in memory, and the clocks resume as soon as play is continued. Whenever you change levels or press NEW GAME, the chess clocks are always reset. During the game, a clock showing elapsed time will display the piece symbols one by one, from pawn to King. [. . . ] · Press into the hole marked ACL to reset the computer (see Section 7. 1). · The computer only responds automatically if Auto Answer is on (see Section 5. 1). · To interrupt the computer and force it to make a move, press ENTER. Verify the position to make sure it is correct (see Section 6. 1). The display is difficult to read. [. . . ]

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