User manual SAITEK CHESS ACADEMY

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Manual abstract: user guide SAITEK CHESS ACADEMY

Detailed instructions for use are in the User's Guide.

[. . . ] 2. 2 Captures and Special Moves 2. 3 Illegal Moves 2. 4 Check, Mate, and Draw 2. 5 Need a Hint?2. 6 Interrupting the Search 2. 7 Changing Sides 2. 8 Book Openings 2. 9 Thinking on the Opponent's Time 2. 10 Game Memory 2. 11 Auto Power Down 3. PLAYING LEVELS Setting a Playing Level 3. 1 Fun Levels (1-60) 3. 2 Casual Play Levels (61-70) 3. 3 Tournament Levels (71-80) 3. 4 Speed Chess Levels (81-90) 3. 5 Problem Solving Levels (91-98) 3. 6 Tactical Level (99) 3. 7 Infinite Level (100) 4. TUTORIAL LESSONS About the Tutorials 4. 1 Selecting a Tutorial Lesson 4. 2 Tips on Taking Tutorials 5. [. . . ] After you respond, the tutorial will continue. See "WANT TO SELECT A TUTORIAL?HERE'S HOW!" for an illustrated, step-by-step example! Refer to the Tutorial Chart to choose one of the builtin lessons. Press TUTORIAL, and the display will show the current Tutorial Lesson. Please also note the following: · Tutorial Lessons can be changed at any time. If you change in the middle of a tutorial, that lesson is discontinued and the new one begins. · To view the current Tutorial Lesson at any time, press TUTORIAL. If you then press NO/X to exit, level and clock settings will not be changed, and any current lesson will not be interrupted. · If you should press an invalid key during a tutorial, you'll hear That key is not allowed here, That is incorrect, Remember: If you don't hear what the computer says, press SAY AGAIN. Pressing this key repeatedly may also give you other previously spoken information. You can use this feature regardless of the current Sound Level--pressing SAY AGAIN will always repeat the phrase(s) that you would have heard on Sound Level 4. 6 LEARN ALL ABOUT CHESS WITH 100 VOICE TUTORIALS! For detailed instructions, see Section 4. LEARNING THE RULES LESSON ALTERNATING DISPLAY TACTICS/COMBINATIONS LESSON ALTERNATING DISPLAY 1 2 3 4 5 6 7 8 9 10 Notation (board, squares) . . . . . . . . . . . . . . . PROmO -COUnt -EnPAS -CASt -- 51 52 53 54 55 56 57 58 59 60 Sacrifices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . tu 51 52 53 54 55 56 57 58 59 60 SACrI trIC PInS FOr FOr dISCO dOUbL StEEr dISIO PrAC ---!@ ------ SIMPLE ENDGAMES LESSON ALTERNATING DISPLAY PAWN STRUCTURE LESSON ALTERNATING DISPLAY 11 12 13 14 15 16 17 18 19 20 King + Queen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . tu 11 12 13 14 15 16 17 18 19 20 EndGA %& EndGA $& EndGA #& EndGA @& EndGA @#& OPPOS !& SQUAr !& FOrCE !& OPPOS !& PrOmO !& 61 62 63 64 65 66 67 68 69 70 Pawn definitions I . . . . . . . . . . . . . . . . . . . . . . . . . . . tu 61 62 63 64 65 66 67 68 69 70 dEFI dEFI StrUC CEnt ISOLA dOUbL OUtPA bACPA StOrm StALE ----------- GOLDEN OPENING RULES LESSON ALTERNATING DISPLAY TYPICAL MATING SCHEMES LESSON ALTERNATING DISPLAY 21 22 23 24 25 26 27 28 29 30 Central pawns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . tu 21 22 23 24 25 26 27 28 29 30 Cent COnt dEvEL First OncE MOtIv CASt dEvEL CEnt trAPS !------% --- 71 72 73 74 75 76 77 78 79 80 Back-rank mate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . tu 71 72 73 74 75 76 77 78 79 80 bACrA SNOtH ArAb AnAS GrECO rEtI MOrPH dANIA TAIL EPAUL ----------- OPENING SYSTEMS I LESSON ALTERNATING DISPLAY SAMPLE GAMES LESSON ALTERNATING DISPLAY 31 32 33 34 35 36 37 38 39 40 Names of openings . . . . . . . . . . . . . . . . . . . . . . . . . tu 31 32 33 34 35 36 37 38 39 40 nAmES Ital SPan Gbit ruSS Scot Sici Fran Caro Scan ----------- 81 82 83 84 85 86 87 88 89 90 Well-known teen games . . . . . . . . . . . . . . . . . tu 81 82 83 84 85 86 87 88 89 90 tEEnS tEEnS tEEnS tEEnS FAmE FAmE FAmE YOUnG YOUnG YOUnG ----------- OPENING SYSTEMS II LESSON ALTERNATING DISPLAY WORLD CHAMPIONS LESSON ALTERNATING DISPLAY 41 42 43 44 45 46 47 48 49 50 Semi-open games: Alekhine . . . . . . . . . . . tu 41 42 43 44 45 46 47 48 49 50 ALEn Gbit Ind^ Grun Ntch Ind^ Holl EnGL GbitS SPEC -% & --% ----- 91 Steinitz . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . tu100 StEIn LASK CAPA EUE bOt tAL PEtrO SPASS KArPO KASPA ----------- 7 ENGLISH 5. [. . . ] Press NO/X to return to normal play. TROUBLESHOOTING GUIDE SYMPTOMS The computer doesn't react, or "freezes" during a game. POSSIBLE CAUSES · Batteries not installed correctly. · Static discharge or an electrical disturbance has caused a lock-up. ACTION TO TAKE · Install batteries as shown in the Quick Start. · Press into the hole marked ACL to reset the computer, as described in Section 8. 1. · The computer only responds to your moves automatically if Auto Response is ON (see Section 5. 1). [. . . ]

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