User manual ROLAND VM-C7200

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Manual abstract: user guide ROLAND VM-C7200

Detailed instructions for use are in the User's Guide.

[. . . ] VM-C7200/C7100 Owner's Manual Notation used in this Owner's Manual To make operation procedures easy to understand, the following notation system is adopted: · Characters and numbers in square brackets [ ] indicate buttons on the front panel. · Notes in the right margin of sections marked convenient to know. · include information requiring your include information you may find indicates that the paragraph marked contains information related to an operation. Read these as necessary. · Items marked · If you come across a term in this manual that you don't understand, look it up in the "Glossary" (p. [. . . ] *3: When a mono source has been input, set "Inv" to provide spaciousness to the sound. *4: If Low Type (Lo Type) or High Type (Hi Type) is set to "Shelv (Shelving Type), " the setting for Lo Q or High Q is invalid. Frequency (p. 236) Stereo Flanger fig. 08-38 Input L Flanger L 3BAND EQ Output L Flanger R Input R 3BAND EQ Output R 142 Chapter 8 Using the Internal Effects Parameter (full name) Flanger: Sw (Switch) Rate (Rate) Depth (Depth) Manual (Manual) Reso (Resonance) Effect level (Effect Level). Direct Level (Direct Level) CrossFB Level (Cross-Feedback Level) Polarity (Polarity) Setting Function Adds effect similar to ascending/descending sound of a jet. On, Off 0. 1­10. 0 Hz 0­100 0­100 0­100 -100­100 -100­100 0­100 Sync, Inv Turns the flanger on or off. Sets the center frequency subject to application of the Flanger effect. Enhances frequency components at around the center frequency set with Manual. Sets the amount of the flanger sound to be returned to the channel opposite to the one used for input. *3 Chapter 8 Using the Internal Effects 3 BAND EQ (Equalizer) Sw (Switch) Hi Gain (High Gain) Hi Freq (high frequency) Hi Q (High Q) Hi Type (High Type) Mid Gain (Middle Gain) Mid Freq (middle frequency) Mid Q (Middle Q) Lo Gain (Low Gain) Lo Freq (low frequency) Lo Q (Low Q) Lo Type (Low Type) Output Level (Output Level) On, Off -12­ +12 dB 1. 4­20. 0 kHz 0. 3­10. 0 Shelv, Peak -12­ +12 dB 200­8000 Hz 0. 3­10. 0 -12­ +12dB 20 - 2000 Hz 0. 3­10. 0 Shelv, Peak 0­100 Turns the equalizer on or off. Sets the width of the area around the high frequency that will be affected by the gain settings. *4 Sets the type of the high frequency band equalizer (shelving type or peaking type). Sets the width of the area around the middle frequency that will be affected by the gain settings. Sets the width of the area around the low frequency that will be affected by the gain settings. *4 Sets the type of the low frequency band equalizer (shelving type or peaking type). Sets the volume after passing through equalizers. *1: An excessively great values for Resonance (Reso) may cause oscillation. *2: An excessively large value for Cross-Feedback level may cause oscillation. *3: When a mono source has been input, set "Inv" to provide spaciousness to the sound. *4: If Low Type (Lo Type) or High Type (Hi Type) is set to "Shelv (Shelving Type), " the setting for Lo Q or High Q is invalid. Frequency (p. 236) 143 Chapter 8 Using the Internal Effects Dual Compressor/Limiter Compressors suppress signals at high levels. Each of the above is used to prevent sound distortion or to control dynamics. fig. 08-40 Input A Compressor/Limiter A Noise Suppressor A Output L Detector in Detector in Detector in Detector in Compressor/Limiter B Input B Noise Suppressor B Output R Input A is input into the L-channel side of the effect. Therefore, it is required to insert and connect "Lch" of the effect to the channel handling Input A. Insert and connect "Rch" of the effect to the channel handling Input B. Difference between Compressor and Limiter Behaviors of Compressor and Limiter are very similar. Both of them compress the entire output signals if input signals exceed a certain level (threshold level), according to the input level. [. . . ] If the address of the system exclusive message to be transmitted is aa bb ccH and data or size is dd ee ffH, aa + bb + cc + dd + ee + ff = sum sum / 128 = quotient and odd When odd is 0, 0 = checksum When odd is other than 0, 128 - odd = checksum The X coordinate (Pan) and Y coordinate (Depth) values will be from 00H (0) to 1FH (31), and the value is received as two MIDI bytes, each with 4 bits of data. Closest when Y=0, middle when Y=16, and furthest away when Y=31. 5. Appendices qDecimal and Hexadecimal table (Hexadecimal number is shown with H. ) In MIDI documentation, data values and addresses/sizes of system exclusive messages etc. +------------+------------++------------+------------++------------+------------++------------+------------+ | Dec. [. . . ]

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