User manual RAYMARINE ST80 MASTERVIEW

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[. . . ] Distributed by Any reference to Raytheon or RTN in this manual should be interpreted as Raymarine. The names Raytheon and RTN are owned by the Raytheon Company. ST80 Masterview User's Manual mas terv iew . Masterview ST80 Masterview Operation and Setup 1 Package Contents The ST80 Masterview package contains the following standard items: 1. Masterview display head Sun cover Thumb nuts (2) Fixing studs (2) SeaTalk cable 0. 38m (1. 2ft) Gasket Cue card Installation guide Operation and Setup manual 10. If any of the above items are missing, please contact your Autohelm dealer or our Product Support Department. [. . . ] Repeat the above actions from stage 2 above to add further waypoints to the route. Once all the waypoints have been inserted, press the exit key to return to the route list display. ROUTE 05 LYMINGTON START 01 SHANKLIN 02 VENTNOR END ROUTE LIST 00 02 03 04 O5 ROUND ISLAND COWES CHERBOURG DOVER LYMINGTON FINDWPT 50 ST80 Masterview Operation and Setup Deleting Waypoints from a Route Cycle the Navigate Chapter until the `Route List' is displayed. Deleting a Waypoint from a Route ROUTE LIST 02 COWES 03 CHERBOURG 04 DOVER 05 LYMINGTON 06 ------------------- E Highlight the required route using the Navigator Keypad Highlight the waypoint to be deleted using the Navigator up or down key. Press the delete key to display the 'Delete Waypoint?' pop-up. Press to remove the selected waypoint from the route. ROUTE LIST 02 COWES 03 CHERBOURG 04 DOVER 05 LYMINGTON 06 ------------------- E ROUTE 05 LYMINGTON START 01 SHANKLIN 02 VENTNOR END ROUTE 05 LYMINGTON START 01 SHANKLIN 02 VENTNOR END ROUTE 05 LYMINGTON START 01 SHANKLIN 02 VENTNOR END ROUTE 05 LYMINGTON START 01 SHANKLIN 02 VENTNOR END ROUTE 05 LYMINGTON START 01 SHANKLIN 02 END What if I Decide that I Don't Want to Delete the Waypoint? Providing you have not already deleted the waypoint, simply press the NO key instead. Press the exit key to return to the `Route List' page. REMWPT ST80 Masterview Operation and Setup 51 Inserting a Waypoint in a Route Cycle the Navigate chapter until `Route List' is displayed. Inserting a Waypoint in a Route ROUTE LIST 02 COWES 03 CHERBOURG 04 DOVER 05 LYMINGTON 06 ------------------- E Highlight the required route using the Navigator up or down key. ROUTE LIST 02 COWES 03 CHERBOURG 04 DOVER 05 LYMINGTON 06 ------------------- Press the 'Edit Route' key E ROUTE 05 LYMINGTON Highlight the point at which you want to insert a waypoint using the Navigator Keypad up or down key. ROUTE 05 LYMINGTON START 01 02 SHANKLIN 03 VENTNOR Tracking to a Route Selected from the Route List Cycle the navigate Chapter until the `Route' page is displayed. Selecting a Route ROUTE NO ROUTE SELECTED ROUTE SELECT 0I 02 03 04 05 06 ROUND ISLAND A --------------------------E CHERBOURG DOVER NAB TOWER CALAIS Use the up or down key to highlight the route you require. ROUTE SELECT 03 CHERBOURG 04 DOVER 05 NAB TOWER 06 CALAIS 07 YARMOUTH 08 LYMINGTON ROUTE 05 NAB TOWER 01 SAND FORT BEARING 120 RNG 0. 5NM ROUTE 05 NAB TOWER 01 SAND FORT 5 6 SELROUTE BEARING 120 RNG 0. 5NM Press the 'Track' key to begin tracking the selected route. ROUTE 05 NAB TOWER TRACKING 01 SAND FORT BEARING 120 RNG 0. 5NM INSERTWP Press the insert key to insert a new waypoint. A space for the waypoint will be created before the highlighted point. Insert a waypoint from the Waypoint List as described in section 5. 2 'Adding Waypoints'. 5 52 ST80 Masterview Operation and Setup Waypoint Advance When a route is being tracked, you can advance to the next waypoint by selecting the `Route' page and pressing for 1 second. Deselecting a Route A route can be deselected by highlighting route `00' or an empty route (identified by the letter `E'). Deselecting a Route ROUTE SELECT ROUTE SELECT Reversing the Direction of a Route The direction of a route can be reversed so that you can make a return journey. Press (reverse route key) ­ the letter `R' appears to the right of the route name. Press (exit key) to return to the main route page ­ the letter `R' appears in the top right of the screen to tell you that the route has been reversed. Deleting a Route 1. The display now states `DELETE ROUTE?' To delete the route, press . If you decide you don't want to delete the route, press . Editing an Active Route If the highlighted route is active, the letter `A' is displayed adjacent to the route number. If a target waypoint appears in the route contents list, the letter `T' is displayed to the right of the name. DESELECT ST80 Masterview Operation and Setup 53 If the current route is the active route and the target waypoint is being tracked, waypoints before and including the target cannot be inserted or deleted. This prevents the current leg information changing while tracking. Copying a Route to the `External Route' Entry Routes are stored in the memory of individual Masterview display heads. If you have linked a Navigator keypad to a specific Masterview display head, you will only be able to edit the routes stored in the memory of that display head. The `External Route' feature allows you to capture an active route, together with all the associated waypoints, and store a copy of it in the memory of another Masterview (with a Navigator keypad). Active routes are automatically placed in the `External Route' entry at the end of the `Route List' display. To copy an external route, please refer to the following flow chart. Copy External Route ROUTE LIST 0I ROUND ISLAND 02 COWES 03 CHERBOURG 04 --------------------------E 05 NAB TOWER 06 CALAIS ROUTE LIST 16----------------------------E 17----------------------------E 18----------------------------E 19----------------------------E 20----------------------------E 21 EXTERNAL ROUTE Use the up or down key to highlight the External Route. ROUTE LIST 16----------------------------E 17----------------------------E 18----------------------------E 19----------------------------E 20----------------------------E 21 EXTERNAL ROUTE ROUTE 05 LYMINGTON 01 SHANKLIN 02 VENTNOR END COPY EXTERNAL 0I COWES 02 FISHBOURNE 03 CHERBOURG 04 --------------------------E or Use the Navigator up or down key to highlight an empty Route or press the Masterview cycle key. COPY EXTERNAL 0I COWES 02 FISHBOURNE 03 CHERBOURG 04 --------------------------E COPY EXTERNAL 0I COWES 02 FISHBOURNE 03 CHERBOURG 04 LYMINGTON ROUTE LIST 02 FISHBOURNE 03 CHERBOURG 04 LYMINGTON 05 NAB TOWER 06 CALAIS 07 EXTERNAL ROUTE 7 8 COPEXTER 54 ST80 Masterview Operation and Setup · If waypoints in the external route already exist, the old Lat/Lon is overwritten by the new (if different). Capturing Single Waypoints Go to a new route or insert a blank waypoint in an existing route. NavPlotter 100) and entered at the blank waypoint in the route and also placed in the Waypoint List. General Route Information If the currently displayed route has been selected from the route catalogue, the Masterview becomes the `Navigation Master'. If the currently displayed route has been received from SeaTalk, the Masterview becomes a `Navigation Slave' ­ the second data line states "EXTERNAL". If an `R' is visible on the top line the route is in reverse order. When you enter the Navigate chapter for the first time the Masterview displays the Route `page'. Note: Upon subsequent entries to the Navigate chapter, the page that was open when you left the Navigate chapter becomes the first page. Once a route has been selected, the Route `page' displays the currently selected route, whether it is active or not. Operation in Dead-Reckoned Mode If Lat/Lon data is not available, range and bearing and cross track error are calculated from a dead-reckoned position using boat speed and heading. The dead reckoned position is liable to significant errors and extra care must be taken to confirm actual position. [. . . ] Manual CodeLock System In a manually transmitted CodeLock system the code number created on the master is entered via the keypad from any CodeLock compatible instrument. This code is then sent to all compatible instruments on the same SeaTalk bus. Once this code has been received the instruments operate in the normal way. w w D2685-1 ST80 Masterview Operation and Setup 151 Entering the Code Number Unless stated otherwise, all key presses in the following chart are momentary. 1 2 2 Enter First Pin Number 3 4 4 Advance to Next Entry 2 Enter Second Pin Number 4 Advance to Next Entry 2 Enter Third Pin Number 4 Advance to Next Entry 2 Enter Fourth Pin Number 1 Normal Operation D1973-1 What if you enter the wrong number?If an incorrect code number has been entered the display reads "ENTER NUMBER - - - -". [. . . ]

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