User manual PRODAD VITASCENE 1.0

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Manual abstract: user guide PRODAD VITASCENE 1.0

Detailed instructions for use are in the User's Guide.

[. . . ] proDAD Vitascene © proDAD, 2007 Autor : Uwe Wenz 1 Table of contents Welcome Copyright / legal information Further Infos Philosophy Workshops & Training for Vitascene Installation, Help, Registration, Technology and Systemrequirments Help Registration Technical Support - Support Technology and Systemrequirements Program start and Plug ins Vitascene stand-alone Adobe Premiere Elements Adobe Premiere Pro Avid Liquid Avid Xpress Canopus Edius Sony Vegas Ulead Media Studio Pinnacle Studio Workshops for familiarization Text with Ray filter and Key frames Apply Sparkle filter to an image Apply Shape Wipe transition effect User interface/introduction Start page Navigation Filter-Presets Preview Export Settings Control elements Preview area / Timeline / Keyframes Menu description Shortcuts. . . Apply templates Filter-Presets Own templates Filter group / Sparkle Filter Color Adjustment Source / Video A Transition group / Glow Wipes Mask-Presets Customize effect Customize mask 4 4 5 6 7 8 8 9 11 12 12 13 13 17 20 21 22 25 29 31 34 35 46 53 61 61 63 63 65 67 73 82 82 84 85 85 85 87 88 88 89 89 91 91 93 95 2 Texture Filter Source / Video A Source / Video B See also Export Settings Edit Operators Geometry Pixel-Aspect Attributes Color Adjustment Blur Filter Effect Parameter 97 98 99 102 105 105 105 106 108 108 110 112 114 116 123 153 3 Welcome to Vitascene Version 1. 0 ! Effects and transitions with the aid of deliberate blurring, expertly selected color matches and understated lighting create sophisticated visual moods on film, enabling glamour, flair, charm and drama to be perfectly accentuated - which is why it is barely possible to imagine a professional production without these kinds of effects: Vitascene makes a perfect quality stylistic device available to everyone - it's amazingly easy to use and, thanks to the latest GPU technology, lightning fast!We hope you enjoy Vitascene and always produce results that are full of effects! Copyright / legal Information Copyright proDAD GmbH. Licensing Conditions Please read these licensing conditions carefully before installing the software. [. . . ] The End-Key frame is not modified any further as it is no longer visible (at this point in time the circle has gone beyond the visible area of the preview window). This completes creation of the Shape Wipe transition effect (as the basis for Sparkle Circle Wipe #46). Simply return to Avid Liquid using the F12 key or by clicking on the symbol. This will automatically save the Vitascene project. 57 The Navigation menu contains more additional effect options. 1. Template-Presets Of course, it is also possible to change the templates (here a circle) within the project by using the Template-Presets dialogue box. 2. Customize effect This is where you can alter the settings for Crossing, Wrap, Emphasis, Geometry and Iris Control. 58 3. Customize mask This is where you can alter the settings for Source, Blur, Pixel-Aspect, Attributes and Geometry. 4. Texture This is where you can alter the settings for Source and Geometry. 59 5. Filter These settings have already been entered (application of the Sparkle effect). 60 User interface/introduction In this chapter you can read important information about the structure of the Vitascene user interface. In addition, this is where you can obtain all the information on applying numerous effects and options for modifying and combining them. Start page The options that are useful at the start of the program are presented in an overview. 1. Most recently opened projects To create a new project, click on the new project option in the Edit projects area. Using the Open option, you can open (saved) projects that have already been created. 61 The proDAD Vitascene navigation bar can be changed; you can work in either a Structure screen or a Segmentation screen, adjusting the software interface to your way of working. The change can be made in the lower section of the navigation menu. The Vitascene navigation bar (screen / structure), is switchable in the lower section of the navigation menu to Structure / Segmentation. The Vitascene navigation bar (screen / Segmentation), is switchable in the lower section of the navigation menu to Structure / Segmentation. 62 Navigation In the Navigation menu click on the Overview option the dialogue box Start page / Navigation overview is displayed as follows: Filter-Presets The Filter Templates dialogue box contains 2 groups in the Root folder, sorted by Filter group and Transition group. The Filter group contains further Folders, which in turn contain numerous effect templates that are ready for use. 63 The Transition group contains further Folders, which in turn contain numerous effect templates that are ready for use. To select a Filter template, go to a Template folder (e. g. By double clicking on the effect of your choice, you will transfer it 64 into the preview window. Preview For a short time, show the current status of the project as a rendered preview. Let's assume that you have created a Sparkle effect and want to watch the current status as a rendered preview animation, you can carry this out here easily. 65 Create as Animation as preview = Rendering an animation file with immediate playing options Control Display of the current status in the real time preview Playback Display of the currently created timeline area in the animated real time preview Click on Create as this opens the Animation as preview dialogue box. 66 preview settings for : Period, Rate, Quality, Scale, Frame type, Rendering, Codec, Driver, Key frames and file directory Export Here you can choose your desired type of export: Animation = Animation file (e. g. AVI, MPG, WAV, etc. ) Single frames = Export into an index of one picture or a continuous picture sequence Export - Animation - AVI The following parameter enables the individual display of animation (see below for settings) 67 Time period This is where you can adjust the temporal data for the active timeline object using the keyboard. Rate This is where the frames per second are modified. Quality This is where the quality level is chosen: low: produces the fastest, but qualitatively poorest results when working, i. e. for · previews, ideal for low-performance computers or when using complicated animations in objects · medium: produces somewhat softer results than low · good: best possible display of glyphs, but only crude display of graphics/animations premium: best possible preview quality, soft glyphs and sharp textures. A interference · reducing device is additionally used in case of small contours. This setting requires the most rendering time, especially if animations are used. It is also ideal for calculating an animation rendering of the highest quality, but to reducing it by decreasing the rendering time. Frame type Here you can set the half or full frame parameters. If you want to export a result, but either the editing software's project settings or the video hardware requires a change of the half frame sequence, this can be adjusted simply. "Full frames" is especially required for Web animations or results that are to be used elsewhere other than in the video application. [. . . ] Zoom This is where you can move the rays towards the vanishing point. 143 · Composite This is a type of combination of background and ray effect. Depending on its identity, the composite is created in a positive or negative slider direction using the luminance or alpha value. To ensure that both options are always available, the slider can be moved in a negative direction for the second option. Composite 0% Composite 100% · · · Scene-Intensity This is where you can control the brightness intensity of the original image. Glow-Intensity This allows the rays of light created to be highlighted with a glow. Highlight Color This is where you can decide on a color to brighten up the ray effect. · · Highlight Intensity This option enables you to set the strength of the selected brightening color. Tint Color This is where you can choose a color with which to tint the rays. 144 · · Tint-Intensity This option enables you to set the strength of the selected tint color. Exposure Tint This is where you determine the way in which the tint works. · · Horizontal Using this option you can move the vanishing point in a horizontal direction. Vertical Using this option you can move the vanishing point in a vertical direction. Dust The Dust effect creates a misty or hazy effect; bright areas appear blurred and illuminate dark areas in the image. without Dust with Dust 145 · · · · · · Method This is where you can set the type of editing. Length Using this option you can determine the degree of blur in the image. Haziness Using this option you can determine the intensity of the Dust effect (build up of haze or mist). Gamma This setting option controls the effect on bright and dark areas within the image. Glow-Intensity The image is brightened, by adding a glow to the bright areas. Highlight-Intensity With this setting option, bright sections of images can be lightened or darkened. Motion Dust The Motion Dust effect creates a hazy or misty effect, bright areas become blurred and illuminate dark areas within the image. [. . . ]

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