User manual NINTENDO WI-FI CONNECTION

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Manual abstract: user guide NINTENDO WI-FI CONNECTION

Detailed instructions for use are in the User's Guide.

[. . . ] FOR ADDITIONAL INFORMATION OR ASSISTANCE ON THE NINTENDO WI-FI CONNECTION, GO TO WWW. NINTENDOWIFI. COM (USA, Canada and Latin America) or call 1-800-895-1672 (USA and Canada only) TTY Hearing Impaired: 800-422-4281 Record your MAC Address and Nintendo Wi-Fi Connection ID number here (see page 17): MAC Address Nintendo Wi-Fi Connection ID Nintendo of America Inc. Box 957, Redmond, WA 98073-0957 U. S. A. PRINTED IN USA Nintendo® Wi-Fi Connection Instruction Booklet 59066A IMPORTANT PRIVACY INFORMATION · To protect your privacy, do not give out personal information such as last name, phone number, birth date, age, e-mail or home address when communicating with others. · Your Nintendo Wi-Fi Connection ID is tied to your friend roster and stored on your Nintendo DS system. Be sure to properly safeguard your Nintendo DS system and delete your user information from the Nintendo WFC setup if you will no longer be using your system or game to prevent a subsequent user from having access to your friend roster. [. . . ] You can either use the stylus, or the Nintendo DS +Control Pad and A/B Buttons to enter information. Keyboard panel 12 13 NINTENDO WI-FI USB CONNECTOR Nintendo® Wi-Fi USB Connector If you do not have a wireless access point, you can purchase the Nintendo Wi-Fi USB Connector. The Nintendo Wi-Fi Connection ID is a unique identification number assigned to each user when you first connect up to the Nintendo WFC. All of your Nintendo WFC data is associated with your ID number, including your wireless connection settings and your friend roster information for all Nintendo WFC compatible games that you have played. This information is stored in the internal memory of your Nintendo DS. This connection ID system protects others from using any of your connection settings or friend roster information. CAUTION: The Nintendo WFC uses data that is saved in both the game and your DS system. If you use the game in a different DS and save over the original data, you will lose important data including your active friend roster. To go to Options, follow the Quick Setup procedure STEP 1 through STEP 4 (page 4), then follow the instructions on the next page. More than one Nintendo DS can be registered to the USB Connector. Up to five Nintendo DS systems can connect up to the Nintendo WFC through the USB connector at one time. After granting permission, the Nintendo DS will ask to run a connection test. If the connection tests OK, you will be given a "Connection successful" message. Return to the Nintendo WFC menu in the game and select the option for playing games over the internet. If the test is unsuccessful, you will be given an error code and instructions to help resolve setup problems. (Also, see Troubleshooting, pages 21-23. ) 16 17 STEP 5 On the Nintendo Wi-Fi Connection Setup screen, tap the Options panel. 1. System Information The MAC Address is a unique identification number assigned to a networking device. The Nintendo Wi-Fi Connection ID is an identification number assigned to each user when you first connect up to the Nintendo WFC. Options panel STEP 6 On the Options screen, there are three choices: 1. Transfer Nintendo WFC Configuration See following pages for a description of these options. NOTE: Some of these options are not available until you have made a connection to the Nintendo WFC for the first time. Options screen 18 System Info screen IMPORTANT: Please record your MAC Address and Nintendo Wi-Fi Connection ID on the back cover of this manual for future reference. 19 2. Erase Nintendo WFC Configuration This option allows you to erase your Nintendo WFC ID number, connection settings, and friend roster information. CAUTION: If you erase your Nintendo WFC Configuration, all wireless connection settings and all friend roster information for ALL games will be permanently lost. This option should be used if you will no longer be using your Nintendo DS and want to erase the information so others are unable to use it. [. . . ] NINTENDO ASSUMES NO RESPONSIBILITY FOR ANY DAMAGES SUFFERED BY A USER, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA FROM DELAYS, NONDELIVERIES OF CONTENT, ERRORS, SYSTEM DOWN TIME, MISDELIVERIES OF CONTENT, NETWORK OR SYSTEM OUTAGES, FILE CORRUPTION, OR SERVICE INTERRUPTIONS CAUSED BY THE NEGLIGENCE OF NINTENDO OR A USER'S OWN ERRORS AND/OR OMISSIONS EXCEPT AS SPECIFICALLY PROVIDED HEREIN. YOU UNDERSTAND AND AGREE THAT YOU WILL BE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR DS OR LOSS OF DATA THAT RESULTS FROM THE DOWNLOAD OF ANY CONTENT. UNDER NO CIRCUMSTANCES, INCLUDING, WITHOUT LIMITATION, NEGLIGENCE, SHALL NINTENDO OR ITS OFFICERS, DIRECTORS, OR EMPLOYEES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING FROM OR IN CONNECTION WITH THE USE OF OR THE INABILITY TO USE THE SERVICE OR ANY CONTENT CONTAINED THEREON, OR RESULTING FROM UNAUTHORIZED ACCESS TO OR ALTERATION OF YOUR TRANSMISSIONS OR CONTENT THAT IS SENT OR RECEIVED OR NOT SENT OR RECEIVED, INCLUDING BUT NOT LIMITED TO, DAMAGES FOR USE OR OTHER INTANGIBLES, EVEN IF NINTENDO HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. You agree to indemnify, defend and hold harmless Nintendo and its service providers from and against all liabilities, losses, expenses, damages and costs, including reasonable attorneys' fees, arising from: (1) any violation of this Agreement by you; (2) your violation of any rights of a third party; (3) your violation of any applicable law or regulation; (4) information or content that you submit, post, transmit or make available through the Service, or (5) your use of the Service or the DS. TERMS OF USE AGREEMENT (cont. ) Access to Third Party Content Through your access to the Service, you may obtain, or third parties may provide, access to other World Wide Web resources where you may be able to upload or download content, data or software. [. . . ]

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