User manual NINTENDO SUPER MARIO 3D LAND

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Manual abstract: user guide NINTENDO SUPER MARIO 3D LAND

Detailed instructions for use are in the User's Guide.

[. . . ] When you are finished, press to return to the HOME Menu. Protecting Your Privacy This software allows you to share information, such as your Mii and Mii name, with other users through StreetPass. Wh e n y o u d o w n l o a d o r u s e t h is so ft w a r e ( in c l u d in g a n y d ig it a l c o n t e n t o r d o c u m e n t at io n y o u d o wn l o a d o r u se in c o n n e ct io n w it h t h is so ft w ar e ) an d p a y a n y a p p lic ab le fe e s, yo u ar e g ra n t e d a p e r so n al , n o n - e xc lu sive , r e vo c ab l e lic e n se t o u se t h is so ft w a r e o n y o u r Ni n t e n d o 3 D S sy st e m . Yo u r u se o f t h is so ft w a r e is su b j e c t t o t h e N in t e n d o 3 DS Se r vic e U s e r Ag re e m e n t, wh ic h in c l u d e s t h e N in t e n d o 3 D S s y st e m P riva cy Po licy an d t h e Co d e o f Co n d u c t. 2 Introduction SUPER MARIO 3D LAND is an action game where you control the main character, MarioTM. [. . . ] Pause Menu Press at the courseselection screen to display the pause menu, where you can save and return to the title screen. 6 Viewing the Course Screen Number of coins collected Current world and course Item storage Remaining time Star Medal info Remaining lives Camera control panels Tap to look around the area. Note: You can also do this by Pressing . Item Storage Extra power-up items will appear in your item storage. Note: If you already have an item and grab a new power-up item, the item will be replaced. Note: If you already have an item like a Super Leaf or Fire Flower and grab a Super Mushroom, it will turn into coins instead. Switching 3D Views Press when p l ay in g a co urse to change how the 3 D v isu a ls appear. This view may make it easier to feel the depth of the 3D visuals. 7 Playing Through Courses Control Mario and head for the Goal Pole at the end of the course. Checkpoint Flag I f M ario t o u c h e s a Ch e c k po in t Fl ag during a course, you c a n t ry ag ain f ro m that point if you lose Checkpoint a life. Flag N o t e : I f M ario t o u c h e s t h e Checkpoint Flag as Small Mario, he'll transform into his normal size. Clearing a Course Grab on to the Goal Pole to clear the course. The remaining time will be converted into coins, and you will return to the course-selection screen. Goal Pole Note: Grab the very top of the Goal Pole to earn an extra life and have a Go l d e n Fl ag d is p la y e d o n t h e course-selection screen. Losing Lives and Game Over During a course, you will lose a life if a n y o f t h e fo l lo w in g t h in g s happen: · You receive damage as Small Mario · time runs out, · or you fall into a pit. If you lose a life when you have no remaining lives left, you will get a game over. You can try again from the last point at which the game was saved, starting over with four lives. Pause Menu P re ss during a course to display the pause menu, where you can quit the game or return to the course-selection screen. 8 Controlling Mario Basic Controls Move Dash + (or Jump (or ) Crouch (or ) Yo u c a n m o v e a r o u n d w h i l e crouching. ) You will jump higher while dashing. Moves Ground Pound In midair: (or Roll (or )+ (or (or ) )+ (or ) Long Jump While moving: ) Rolling Long Jump During a roll: Crouch-Jump Hold (or )+ (or ) Side Somersault Wh i l e d as h in g : direction) + (or ) (reverse (or )+ (or ) While dashing, quickly change to the opposite direction with and jump to perform a side somersault. Wall Jump When sliding down a wall: (or ) Other Controls Enter Pipe On top of pipe: (or Kick Run into shells, etc. [. . . ] Tap and follow t he o n - sc re e n in s tru c t io n s t o ac t iva t e StreetPass. Deactivating StreetPass To deactivate StreetPass, go to the System Settings , then select StreetPass Management from the Data Management menu. Note: You can restrict StreetPass fu n c t io n al it y v ia Pa re n t al Controls. [. . . ]

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