User manual NINTENDO MARIO KART 7

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Manual abstract: user guide NINTENDO MARIO KART 7

Detailed instructions for use are in the User's Guide.

[. . . ] Access community recommendations, ghost data, and other data e x c h an g e d via Sp o t Pa ss TM an d StreetPassTM. Single Player (see p. 17-19) Menu Controls Select Confirm Cancel Note: Menu selections can also be made by tapping the Touch Screen. Closing your system during game play will make the system enter Sleep Mode. When your system is in Sleep Mode, the battery c o n s u m p t io n is k e p t t o a minimum. [. . . ] While invincible, your top speed increases and you'll knock over any karts you hit. Fire Flower While activated, allows you to throw fireballs using or for a short time. Karts hit by a fireball will spin out of control. Super Leaf The Super Leaf gives your kart a tail, which you can swing to kno ck o ver oppo nents o r deflect items such as shells. Press or to swing the tail. Lucky Seven Press or to surround your kart with seven items, then press or again to use them one at a time. 8 Grand Prix Rac e a g a in st s e v e n c o m p u t e rcontrolled opponents in eight cups, each featuring four courses. Game Screen 1 2 4 3 5 Item held Current place Race standings Lap counter Coins held Coins Collect the coins found on the c ourses, up to a m ax im u m o f 1 0 , t o increase your top speed. You will d ro p s o m e c o in s if y o u are knocked over or spin out of control. Map Screen Touch the lower screen to switch between two different views of the map. Results Screen Each driver is awarded points based on their placement in the race, and the total points after all four races determine the final standings. If you finish in the top three, you will r e c e i v e a t r o p h y . Yo u r d r i vi n g technique will also be evaluated, with the highest rank being . 9 Time Trials Select a course on which to race solo, aim in g fo r t h e fas t e s t p o s s ibl e time. You can also Gh o s t race against ghost Data d at a, w h ic h re creates previous performances. Saving Ghost Data Gh o s t d a t a w il l b e s av e d automatically anytime you beat your previous fastest time for a course. 10 Balloon Battle The g o al o f a Balloon Battle is to pop your opponents' b al lo o n s u s in g items. The player or team who pops the most balloons within the time limit wins. Your popped-balloon count is reduced every time you lose all of your balloons. 11 Coin Runners The g o al o f Co in Runners is to collect the coins scattered t hr o u g h o u t t he stage. You will lose some coins if you are knocked over or spin out of control. 12 Starting a Local Wireless Match You can play against up to seven other people (requires at least one Mario Kart 7 Game Card and as many Nintendo 3DS systems as players). One of the players with a Game Card should tap Create a Room, and the others should join the room when it is open. Note: Players without a Game Card can join via Download Play. Creating a Room Player with a Game Card From the main menu, se l e c t L o c a l Multiplayer, then tap Create a Room. On c e al l participating players' n am e s are displayed, tap Start. Frie n d Registration Icon Follow the on-screen instructions. Friend Registration Two players can register each other as friends by both touching the friend-registration icon and starting the game. Both players must have first created friend cards in the friend list to d o t h is . Th e frie n d l ist is accessible from the HOME Menu. Joining a Room Players with a Game Card (Local Play) From the main menu, se l e c t L o c a l Multiplayer, then tap t h e n am e o f t h e player whose room you want to join. Follow the on-screen instructions. Players without a Game Card (Download Play) Tap the Download P la y ic o n o n t h e HOME Menu, then tap Open. N o t e : M ario Kart 7 wil l b e displayed once a player with a Game Card creates a room. Note: When playing via Download Play, you'll always play as Shy Guy. 13 Starting an Online Match Online Multiplayer (Internet) This software supports online play through an Internet connection. P la y e rs m u st h av e w ire l e ss broadband Internet access to play o nl in e . Fo r in fo rm at io n ab o u t connecting your Nintendo 3DS system to the Internet, refer to the Operations Manual. Joining a community allows you to play only against members of that community. [. . . ] To communicate using this feature, all players must activate StreetPass for this software. Activating StreetPass To use StreetPass, you must first accept the Nintendo 3DS Service User Agreement and Privacy Policy. Follow the on-screen instructions to activate StreetPass for this software. Deactivating StreetPass To d e ac t iva t e StreetPass, open the System Settings and se l e c t D at a M an ag e m e n t , t h e n StreetPass Management. Tap the icon for this software title, then select Deactivate StreetPass. For more information, refer to the Operations Manual. 19 SpotPass Receiving Information (SpotPassTM) This software supports the automatic download of ghost data from players around the world and community recommendations via an Internet connection. Activating SpotPass Before you can use SpotPass, the following steps are required. [. . . ]

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