User manual NINTENDO FIRE EMBLEM RADIANT DAWN

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Manual abstract: user guide NINTENDO FIRE EMBLEM RADIANT DAWN

Detailed instructions for use are in the User's Guide.

[. . . ] Com/games, feature walkthroughs, frequently-asked questions, and codes for many of our games. If your answer isn't there, check out our forums where you can exchange tips with other gamers online. If you don't have access to the web-site, recorded tips for many titles are available on Nintendo's Power Line at (425) 885-7529. This may be a long-distance call, so please ask permission from whoever pays the phone bill. [. . . ] If you have beaten Fire Emblem: Path of Radiance, you can import your completed save data, or "clear data, " into Fire Emblem: Radiant Dawn. Before beginning a new game, insert a Nintendo GameCube Memory Card that has clear data for Fire Emblem: Path of Radiance into GameCube Memory Card slot A of the Wii console. If you are using a Classic Controller or GameCube Controller, or holding the Wii Remote vertically, see P6 for basic controls. You can have up to six saved games, but you can suspend only one game at a time. If you are playing in Easy or Normal difficulty modes, Battle Save will replace Suspend on the menu (see below). Fire Emblem: Radiant Dawn is a tactical role-playing game set in a world of grim conflict and dauntless heroes. Choose your warriors, give them your orders, and strike against your enemies to end oppression on the continent of Tellius. Turning the power off while saving may result in corrupted save data and may cause the console to malfunction. The game is divided into chapters, and you must complete each chapter to progress through the game. Chapters can be broken down into the following stages: Story events, base preparations (which become available in Chapter 4), more story events, combat preparations, actual combat, completion or failure of map objectives, and end of chapter. In Easy and Normal difficulty modes, the Battle Save command appears in the map menu. In Hard mode, you can create a temporary save file midchapter by choosing Suspend from the map menu P17 during the Player phase P11 , then confirm the decision. Each turn is made up of phases that occur in the following order: Player phase, Ally phase, Enemy phase, and Other phase. Serious and thoughtful, Leonardo always keeps a cool head, even in times of crisis. While his youth and inexperience tend to make him a reckless swordsman, his sunny disposition makes him hard to dislike. This displays the types of weapons, magic, and staves that a unit can use, along with the corresponding weapon levels. Weapon levels are as follows (from worst to best): E > D > C > B > A > S. The transformation gauge rises at the beginning of each turn when a laguz is in human form and drops each turn when he or she is in animal form. This page details any skills and support relationships the unit might have. Items come from various sources, such as the merchants in the base camp, story events, defeated enemies, or treasure chests. Note, however, that locked skills are intrinsic to that unit and cannot be removed. If you attack and miss with a sword or other melee weapon, the number of times that weapon can be used will not decrease. [. . . ] Select Suspend to create a temporary save file during battle and exit the game. Available only in Easy and Normal modes, this command allows you to create save data midbattle. When you create a new battle save, the previous battle-save data is overwritten. Battle save differs from the Suspend command used in Hard mode in that battle-save data is not erased when you use it to continue playing. [. . . ]

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