User manual NINTENDO FINAL FANTASY VI

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Detailed instructions for use are in the User's Guide.

[. . . ] AGB-BZ6E-USA ® INST RUC T ION B O OK L ET Nintendo of America Inc. Box 957, Redmond, WA 98073-0957 U. S. A. www. nintendo. com PRINTED IN JAPAN PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME PAK OR ACCESSORY. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNING - Repetitive Motion Injuries and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. [. . . ] Select the desired location, and then choose a piece of equipment from the list. Optimize Automatically equips the items that will raise the character's attributes the most. Remove Allows you to remove individual pieces of equipment from the character. Remove All Removes all weapons and armor from the character. Equippable Items 24 18 25 19 Relics Status This menu allows you to view and change the relics equipped to each character. If a relic that affects the rules for equipping weapons or armor is equipped or removed, you will automatically be sent to the Equip menu (see p. 25). Note: To view the entire party's list of equipped relics, select "Relics" from the main menu, then press +Control Pad Left or Right to select all party members and press the A Button. The Status screen displays various information about the character, such as his or her experience point totals, attributes, and current equipment. About Relics Relics provide characters with various abilities when equipped. Some examples of relics and their effects are listed below. Sprint Shoes Jeweled Ring Muscle Belt Brigand's Glove Gauntlet Knight's Code Doubles walking speed in towns and dungeons. Turns Locke's "Steal" command into the more powerful "Mug. " Allows a character to grip a weapon with both hands, doubling its attack power. Causes a character to automatically cover wounded allies in combat. You can press the A Button on this screen to toggle the information displayed. Attributes Each character has the following attributes, which may be higher or lower than those of others depending on the character's equipment. Strength Speed Stamina Magic Attack Affects the amount of damage dealt by the character's physical attacks. Affects the amount of damage dealt by the character's magical attacks. The total power behind the character's physical attacks. 26 18 27 19 Formation Quicksave Select a character and press the A Button twice to move the character from the front row to the back row, or vice versa (see p. You can also press the A Button once to select a character, then select a different character to make them exchange places. Config This command allows you to temporarily save your game and quit playing at any point in time (see p. 13). Save This menu allows you to adjust system settings, such as battle mode and window/font colors. Select this command to save your game to one of the three save files. You can only save your game from the overworld map or at a save point. Overworld Save Point Bestiary Accessible via the Config menu as well as from the title screen menu, the Bestiary allows you to view detailed information about all of the monsters you have defeated, such as their various attributes and the items they carry. 28 18 29 19 BATTLE The battle screen appears whenever you encounter enemies. Choose battle commands for each character from the menu to defeat the enemies before they defeat you. Active Time Battle (ATB) System End of Battle Once you defeat all of the enemies, the battle is over. You will receive money (gil), experience points, magic acquisition points, and sometimes items. Time is always flowing during battle. You will be prompted to choose battle commands for each party member whenever the character's ATB gauge becomes full. Time continues to flow even while you are selecting commands, so don't expect enemies to wait around while you decide what to do. If you set the battle mode to "Wait" in the Config menu (see p. 28), time will stop while you are selecting abilities, items, or magic spells from submenus in battle. Game Over If all of your party members are KO'd, petrified, or turned into zombies (see p. You will then have to restart from the last location where you saved the game. Any items or gil you had acquired since your last save will have to be obtained again, but you will retain any experience points or levels you had earned. Pausing the Battle Characters' HP and ATB Gauges Battle Commands (see pp. [. . . ] Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact Nintendo Customer Service (see below). [. . . ]

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