User manual MACROMEDIA FLASH MX PROFESSIONAL 2004-MACROMEDIA FLASH LITE 1.1 AUTHORING GUIDELINES

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[. . . ] Macromedia Flash Lite 1. 1 Authoring Guidelines Trademarks Add Life to the Web, Afterburner, Aftershock, Andromedia, Allaire, Animation PowerPack, Aria, Attain, Authorware, Authorware Star, Backstage, Bright Tiger, Clustercats, ColdFusion, Contribute, Design In Motion, Director, Dream Templates, Dreamweaver, Drumbeat 2000, EDJE, EJIPT, Extreme 3D, Fireworks, Flash, Flash Lite, Flex, Fontographer, FreeHand, Generator, HomeSite, JFusion, JRun, Kawa, Know Your Site, Knowledge Objects, Knowledge Stream, Knowledge Track, LikeMinds, Lingo, Live Effects, MacRecorder Logo and Design, Macromedia, Macromedia Action!, Macromedia Breeze, Macromedia Flash, Macromedia M Logo and Design, Macromedia Spectra, Macromedia xRes Logo and Design, MacroModel, Made with Macromedia, Made with Macromedia Logo and Design, MAGIC Logo and Design, Mediamaker, Movie Critic, Open Sesame!, Roundtrip, Roundtrip HTML, Shockwave, Sitespring, SoundEdit, Titlemaker, UltraDev, Web Design 101, what the web can be, and Xtra are either registered trademarks or trademarks of Macromedia, Inc. and may be registered in the United States or in other jurisdictions including internationally. Other product names, logos, designs, titles, words, or phrases mentioned within this publication may be trademarks, service marks, or trade names of Macromedia, Inc. or other entities and may be registered in certain jurisdictions including internationally. [. . . ] In Flash MX Professional 2004, create a new document and name it FlashLiteTest. fla. From the Property inspector select the Size button, and change your document properties so that width = 240, height = 266, and Frame Rate = 15. Make sure to use the appropriate frame rate on the actual devices. 4. If the button is not selected on the Stage, click it once to select it. Open the Actions panel if it is not already open (Window > Development Panels > Actions) and enter the following: on (press, keyPress "<Enter>") { getURL("http://www. macromedia. com", _top); } 6. Select Control > Test Movie. Flash MX Professional 2004 executes the Test Movie command. 48 Chapter 6: Creating Content 7. To simulate the user input of a mobile phone, you must disable the keyboard shortcuts (from the Test Movie window, select Control > Disable keyboard shortcuts). When you click the button in the SWF file, a browser opens at www. macromedia. com. 8. Select File > Publish to save the SWF file as FlashLiteTest. swf. In the mobile phone web browser or from a desktop that can transfer a file using desktop-tophone synchronization software, transfer the file to the mobile phone and verify that it works correctly. Adding sound to your Flash Lite 1. 1 application You can add sound to your Flash Lite 1. 1 application by associating a SMAF sound file with an ActionScript sound symbol so you can test your SWF file by using the Test Movie command in Flash MX Professional 2004 Flash. In the procedure below you will learn how to add sound to a Flash Lite application by embedding the SMAF sound file birdChirp. mmf, located in the CDK\Tutorials folder, into a Flash Lite 1. 1 SWF file. To associate a SMAF sound file with an ActionScript sound symbol: 1. In Flash MX Professional 2004, create a new document and name it FlashLiteSound. fla. Save it in the same directory as birdChirp. mmf (CDK\Tutorials folder). 2. From the Property inspector select the Size button, and change your document properties so that Width = 240, Height = 266, and Frame Rate = 15. Make sure to use the appropriate frame rate on the actual devices. 4. The Timeline changes to allow editing of the button and displays frames named Up, Over, Down, and Hit. 7. Select Modify > Timeline > Layer Properties and change the name of the layer to Sound. 8. Select the testAudio. mp3 file from the Library window and drag it to the keyframe. Adding sound to your Flash Lite 1. 1 application 49 10. Associate the proxy sound with the birdChirp. mmf file by doing the following: Select Window > Library and find the sound that you added in step 9. The Sound Properties dialog box appears: In the Device sound text box, use the file browser to find and select birdChirp. mmf. Select Control > Test Movie to start the Flash MX Professional 2004 Flash Lite 1. 1 to test your SWF file. 12. Select File > Publish to save the SWF file as FlashLiteSound. swf. When you add sound files to your Flash Lite SWF file, keep the following points in mind: · The Effect, Sync, and Edit options are not supported on mobile devices. · You must specify an external device sound for each sound in a document if you want the sound to play on a mobile device. · As with all external files, the device sound files must be available during the Publish process. However, the file is not needed during the SWF playback. [. . . ] This message is shown only when platform strings are specified in corresponding flags in the configuration file. FTPS091 getURL requests are allowed on frame, not supported on these platforms: <platform name>. FTPS092 FSCommand() requests are allowed on frame, not supported on these platforms: <platform name>. 84 Appendix C: Warning and Error Messages Message Identifier Message FTPS093 All the keys are allowed, this feature is not supported on these platforms: platform name. Only keys on the phone are allowed, this feature is not supported on these platforms: platform name. _capEmail is set to 1, this Explanation Flash Player supports the full key set in the current configuration. This message is shown only when platform strings are specified in corresponding flags in the configuration file. Flash Player supports only the keys on the cell phone in the current configuration. [. . . ]

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