User manual LEXIBOOK LCG500

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LEXIBOOK LCG500 : Download the complete user guide (565 Ko)

Manual abstract: user guide LEXIBOOK LCG500

Detailed instructions for use are in the User's Guide.

[. . . ] Congratulations on purchasing your new Lexibook chess computer, which is specially designed to teach children and beginners how to play chess, and how to become better at it. the many features include: · 64 different levels of difficulty and 4 different playing styles (normal, aggressive, defensive, and random), within: · 5 different beginner levels for children and beginners, where the computer makes mistakes on purpose . 8 different normal playing levels for beginners to intermediate players, ranging from 5 seconds to several hours per move. Multi move level where beginners can play against each other while the computer checks that the moves are legal. [. . . ] The computer is not turned completely off, but instead retains the current chess position and the current level and playing style in its The computer has 13 different levels of difficulty plus 3 special levels: · Levels 1-5 are special beginner levels for children and beginners, where the computer sometimes makes mistakes on purpose, by overlooking threats or by placing pieces on squares where they can be immediately captured. On level 1 the computer will make lots of mistakes, and even sometimes place a piece on a square where it can be immediately captured by a pawn. You can also switch to level 1 if you are losing a game and want the computer to make a few mistakes. On level 2 the computer will also make lots of mistakes, but it will never place a piece on a square where it can be immediately captured by a pawn. On level 4 the computer will on average make only one mistake per game, and it will place the queen on a square where it can be immediately captured. On level 5 the computer will overlook certain forks and mate threats, but it will never place pieces on squares where they can be immediately captured. Levels 6-13 give a range of time settings from 5 seconds per move to 2 hours per move. The playing strength on these levels ranges from beginner to intermediate. Level 6 is for blitz chess (5 seconds per move), level 8 is for fast chess (30 seconds per move), and level 10 is for tournament chess (3 minutes per move). The computer will spend more time in complicated positions and less time in simple positions and in the endgame. The computer thinks in your time too, so sometimes it will be able to move instantly, because you made the move it had anticipated!The program also moves instantly when it plays a move from the opening library. Level 14 is a special analysis level that will analyze the position for around 24 hours or until you terminate the search by pressing the PLAY key (see TERMINATING SEARCH later). This is very useful for analyzing a position or for playing postal chess against the computer. Level 15 is a special MATE LEVEL for solving mate problems (see MATE PROBLEMS later). Level 0 is a special MULTI MOVE mode that allows two persons to play against each other, while the computer checks that the moves are legal (see MULTI MOVE later). On AGGRESSIVE playing style the computer will concentrate on attacking the opponent, and will normally avoid exchanging pieces if possible. On DEFENSIVE playing style the computer will concentrate on building a solid defensive position, it will make many pawn moves, and it will normally exchange pieces whenever possible. On RANDOM playing style the computer will make many pawn moves, and will sometimes make a strange move rather than always playing the best move. The first time you turn the computer on, the level is level 6 and the playing style is NORMAL. After that the computer retains the current level and playing style, even if you turn the computer off or press the NEW GAME key. The computer shows the current level and playing style (A6 for level 6 and NORMAL playing style). [. . . ] Dispose of exhausted batteries in a proper way, protect the environment. In case of confusion, for instance if you accidentally upset the board and the pieces, you can make the computer show you where every piece should be according to its memory. The computer will indicate the place of each piece by lighting the latest position of this piece on the line and range of the board. When the light stays on thuis corresponds to the white side pieces, and when the light flashes it means it's the black side. [. . . ]

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