User manual LEXIBOOK INTERCEPTOR

DON'T FORGET : ALWAYS READ THE USER GUIDE BEFORE BUYING !!!

If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Diplodocs provides you a fast and easy access to the user manual LEXIBOOK INTERCEPTOR. We hope that this LEXIBOOK INTERCEPTOR user guide will be useful to you.


LEXIBOOK INTERCEPTOR : Download the complete user guide (710 Ko)

Manual abstract: user guide LEXIBOOK INTERCEPTOR

Detailed instructions for use are in the User's Guide.

[. . . ] This is achieved by taking turns to select coordinates and firing weapons to try to hit your opponents vessels or crafts. Wey, Hey Let's play ! Lexibook Junior KEYS/SWITCHES NEW GAME WAR VOLUME +/JOYSTICK ON/OFF ENTER/FIRE FUOCO ON/OFF: WAR: NEW GAME: VOLUME +/-: JOYSTICK: ENTER/FIRE: to turn on and off the game. to confirm a selection, to fire or to cancel a vessel. 2 GT4000 GB 31/01/04 10:44 Page 3 LED AND SOUNDS The LED (these are vertical and horizontal rows of red lights) are lighting up and flashing in different pattern to indicate the coordinates, hits or the winner, or to prompt you for an input. Together the LED and sound effect will guide you through the game. FIELDS OF PLAY OWN BATTLE AREA: ENEMY BATTLE AREA: WHITE PEGS: RED PEGS: BLACK PEGS: YELLOW PEGS: position your units here record the shots you have fired at the enemy here to indicate unsuccessful shots to indicate direct hits to indicate unsuccessful shots IN SEA/GROUND, GROUND/SPACE BATTLE and the island in TREASURE HUNT to indicate direct hits IN SEA/GROUND, GROUND/SPACE BATTLE and the treasure box in TREASURE HUNT INSTALLING THE BATTERIES MIDWAY 2 operates on 4 LR6 (AA) alkaline batteries of 1. 5V. [. . . ] Generally start with the smallest units, in the mixed battles first set up the ground units and in TREASURE HUNT begin with the island and the treasure box. Follow the order given below otherwise the computer might generate errors. To input the positions of your unit select the coordinates of one end of the unit, confirm with ENTER/FIRE, then select the coordinates of the opposite end and again confirm with ENTER/FIRE. You will hear a special sound effect to tell you that the computer registered this unit. In case you enter incorrect coordinates the error sound effect will inform you to repeat your last entry with valid coordinates. If you don't like the position of your last unit you can cancel this unit by pressing the ENTER/FIRE button fast twice. You can repeat this procedure to cancel more than 1 unit. SEA BATTLE Order 1 2 3 4 Name Vedette (V) Cruiser (C) Destroyer (D) Plane carrier (P) Qty. of fields 2 3 4 5 5 GT4000 GB 31/01/04 10:44 Page 6 Example Sea vessels can be put horizontally or vertically, but not diagonally. To set up the units enter the coordinates of the two ends of the unit in any order (example: D4, D8 or D8, D4 for the Plane carrier). SPACE BATTLE Order 1 2 3 4 Example Name Fighter (F) Hunter (H) Orbit Station (O) Shuttle (S) Qty. of fields 2 3 4 5 To set up the space ships enter · the two ends of the Fighter (example: B1, B2 or B2, B1) · the two ends of the Hunter (example: A5, C7 or C7, A5) · the two ends (either upper and lower, or left and right) of the Orbit station (example: D2, F2 or E1, E3) · first the head and then of the field located between the two reactors of the shuttle (example: E6, H6). You cannot place any other unit on the free field between the 2 rectors of the shuttle. 6 GT4000 GB 31/01/04 10:44 Page 7 GROUND BATTLE Order 1 2 3 4 Example Name Anti-tank gun (A) Rocket launchers (R) Missile launcher (M) Tank (T) Qty. of fields 2 3 4 5 To register your ground units enter · the two ends of the Anti-tank gun (example: B1, B2 or B2, B1) · the two ends of the Rocket launcher (example: B6, B8 or B8, B6) · the two ends in diagonal (either upper left and lower right, or upper right and lower left) of the Missile launcher (example: E8, F9 or E9, F8) · the two ends in diagonal (either upper left and lower right, or upper right and lower left) of the Tank (example: D0, F2 or 2D, F0) Sea/Ground bATTLE Order 1 2 3 4 5 6 Name Anti-tank gun (A) Missile launcher (M) Tank (T) Vedette (V) Cruiser (C) Plane carrier (P) Qty. With the joystick select the coordinate you want to target and press ENTER/FIRE to release the shot. You will hear a specific sound effect according to the game mode you play. If you miss a sound effect will inform you if your shot went into water, onto ground (or onto the island in TREASURE HUNT) or into the space and the LED will not flash. Different sound effects will tell you what kind of unit you have hit and the LED start flashing. After you placed your shot, in one player mode the computer will shoot back or in 2 player mode player 2 has to fire to your side. The coordinate of the opponent shot will light up on your side and if one of your units was hit the LED will start flashing. When it is your turn again the LED of your last shot will light up again and you can select a new target. When you hit the last remaining field of unit you will hear an alarm sound effect and then the destruction of this unit. Be the first one to destroy all the units of your opponent to defeat your enemy and become the winner of this game. [. . . ] This key has already been hit (the explosion occurs only the SOLUTION Replace batteries Check battery positions Enter the coordinates carefully Put a red peg on hit keys 12 GT4000 GB 31/01/04 10:44 Page 13 first time the vessel is hit) Refuses to enter a vessel's position Wrong position such as: Incorrect size or shape of unit or inferior to 2 fields Vessel type already entered (except for Crusers and Hunters) Computer plays with incorrect units All the keys making up a vessel have been hit, but the vessel is not sunk/desintegrated. Units were set up in the wrong order There are two vessels next to each other. Check on Chapter HOW TO SET UP THE UNITS the authorised vessel number and size Start a new game and follow the order Go on playing MAINTENANCE MIDWAY 2 contains delicate electronic components. Handle it carefully and do not expose it to high temperatures or get it wet. [. . . ]

DISCLAIMER TO DOWNLOAD THE USER GUIDE LEXIBOOK INTERCEPTOR




Click on "Download the user Manual" at the end of this Contract if you accept its terms, the downloading of the manual LEXIBOOK INTERCEPTOR will begin.

 

Copyright © 2015 - manualRetreiver - All Rights Reserved.
Designated trademarks and brands are the property of their respective owners.