User manual KORG TRITONLE

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Manual abstract: user guide KORG TRITONLE

Detailed instructions for use are in the User's Guide.

[. . . ] E 1 Table of contents About this manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Loading . PCG/. SNG files from the Karma Music Workstation . . . . . . . . . . . . . . . . . . . 1 PROG Sequencer mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7. 2 7. 1 6. 1 5. 3 5. 2 5. 1 4. 2 4. 1 3. 1 2. 2 2. 1 1. 1 Other new functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] When you play back the track, the Track Play Loop settings will cause measures 1–4 to play as a loop. If you want measure 5 and fol- 6 Time Slice automatically detects the attacks of the kick and snare etc. in a rhythm loop sample (a looped sample containing a drum pattern, etc. ), and automatically divides the sample at the appropriate points. The resulting samples can be automatically turned into a multisample and program. Sequencer mode performance data for replaying the divided samples can also be created automatically. Here are some ways that you can use a time-sliced sample in a Sequencer mode song. • Adjust the tempo of several rhythm loop samples (all of differing tempos) without affecting their pitch. Here is an example of the procedure for time-slicing a rhythm loop sample in Sampling mode, and for playing the resulting rhythm loop samples in Sequencer mode. You can try this using a rhythm loop sample that contains a drum performance. You can record this on the TRITON Le or use Media mode to load data from SmartMedia etc. When trying this for the first time, start with a fairly simple onemeasure 4/4 drum pattern. In this example we are using a 120 BPM rhythm loop sample. 1 Access the SMPL 3. 1: Loop Edit, Edit1 page. 2 In “SMPL, ” select a 120 BPM rhythm loop sample. When you play the keyboard, C2 will sound the original sample (Source), and the keys D2 and above will play the divided samples. While you listen to each of the divided samples, adjust “Sensitivity” so that each of the drums or percussion instruments are separated. For some samples, you may not be able to slice the samples cleanly by adjusting “Sensitivity. ” If the attack portion of the next sample is heard at the end of a sample, or if two sounds are heard in a single sample, you will need to make further edits. To edit, hold down the [ENTER] key and select the “Index” that is assigned to the key you want to edit. (That portion of the waveform display will be highlighted. ) Then you can adjust “S (Start)” and “E (End), ” use Divide to divide samples, or use Link to join samples. (☞PG p. 109 step 7) 7. 2 7. 1 6. 1 5. 3 5. 2 5. 1 4. 2 4. 1 3. 1 2. 2 2. 1 1. 1 PROG From here you can save the time-sliced samples and multisample. At this time, you can adjust the settings in the “With” area to specify which program will use the samples and multisample, and the destination of the Sequencer mode performance data (track or pattern) that will be used to playback the rhythm loop sample. • To create performance data in a track Check “Program” and “Seq. Event” Program: D072 Seq. Event : Track Song: 000, Track: 01, Meter: 4/4 Start Measure: 001, Times: 008 3 Access the SMPL 3. 1: Loop Edit, Edit2 page. Play back the sample, and check whether the beat plays accurately across the looped point. If not, access the SMPL 3. 1: Loop Edit, Edit2 page, adjust “S (Start)” (start address) and “E (End)” (end address), and execute the “Truncate” utility menu command. (☞BG p. 88, ☞PG p. 107) 4 Choose the “Time Slice” utility menu command. [. . . ] The specified bank/number and following will be overwritten by the Load operation. If you want to keep this data, use “Save All” or “Save PCG” to save it. 8 Press the [F8] (“OK”) key to execute loading, or press the [F7] (“Cancel”) key if you decide not to load. 12 A “Select . SNG Allocation” field has been added to the dialog box that appears when you select “Load . PCG, ” “Load . KSC, ” or “Load . SNG. ” “Select . SNG Allocation” specifies how song data within the . SNG file will be loaded. When you select load in “Load . PCG, ” the “Select . SNG Allocation” field will be available if you have checked “Load ********. SNG too” in the dialog box. Add the explanation of “Select . SNG Allocation” to “Parameter Guide” 1. 1-1f: Load, Load selected section 1) Load . PCG (☞PG p. 141), section 15) Load . SNG (☞PG p. 143), and section 22) Load . KSC (☞PG p. 145). PROG When you select load in “Load . KSC, ” the “Select . SNG Allocation” field will be available if you have checked “Load ********. SNG too” in the dialog box. 7. 2 7. 1 6. 1 5. 3 5. 2 5. 1 4. 2 4. 1 3. 1 2. 2 2. 1 1. 1 When you select load in “Load . SNG, ” set the “Select . SNG Allocation” field that appears in the dialog box. Append: The data will be loaded following the last song that currently exists in the internal memory. At this time, the song data from the . SNG file being loaded will be packed into the available memory numbers. [. . . ]

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