User manual KORG D888

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Manual abstract: user guide KORG D888

Detailed instructions for use are in the User's Guide.

[. . . ] Owner's Manual E 1 IMPORTANT SAFETY INSTRUCTIONS · · · · · · Read these instructions. Mains powered apparatus shall not be exposed to dripping or splashing and that no objects filled with liquids, such as vases, shall be placed on the apparatus. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat. Do not defeat the safety purpose of the polarized or groundingtype plug. [. . . ] You can move to the beginning of the song by holding down the STOP button and pressing the REW button. (The REC and PLAY buttons will light. ) Begin performing. Combining multiple tracks into two tracks (stereo) If the bounce-destination already contains recorded data, it will be overwritten and replaced by the newly recorded data; i. e. , you will lose the previously recorded data. If you want to preserve the data on the tracks/virtual tracks you will be bouncing to, you can copy the data to a different set of virtual tracks before you begin bounce recording. Alternatively, you could copy the track data to a computer via USB as a safety back up. 1) Make sure that you've selected the desired virtual track for each playback track you want to bounce. If there are any tracks you don't want to include, in the bounce recording, lower their faders or press the CH ON button and then press the corresponding channel buttons to mute (silence) those tracks. The bounce-destination can be a stereo set of tracks (1-2, 3-4, 5-6, or 7-8), and the two tracks will contain the L and R channels respectively. You cannot select any combination of tracks other than 1-2, 3-4, 5-6, or 7-8. If you press any other combination of channel buttons, the valid combination of channels for the button you last pressed will be enabled. 27 Other 2) Press the BOUNCE button, and then press the two channel buttons for an adjacent pair of tracks to specify the bounce-destination. The channel buttons you selected as the bounce-destination will blink red. Editing Effects Operation Playback While you listen to the playback of the bounced tracks, you can continue overdubbing to built up a complex arrangement as though you were using a 16-track or 32-track recorder. Recording (advanced) A new master track WAV file for this song is created every time you mix down (i. e. , every time you record the master track), so you can create different mixes and choose the best one later. 2-3. Bounce recording Recording (basic) The master track is recorded as a stereo 16-bit 44. 1 kHz WAV file. This means that you can connect your computer and write that file to digital media to create an audio CD or the equivalent. Mixer By repeatedly bounce-recording and overdubbing on up to eight tracks in this way, you will finish recording your channel tracks. Then you will create the final mixdown by recording it on the master track in stereo. Song and Location Level Meter screen If the bounce-destination already contains recorded data, it will be overwritten and replaced by the newly recorded data; i. e. , you will lose the previously recorded data. 2-4. Recording the master track When you're finished recording, you can apply EQ and an effect to the playback to adjust the final overall balance, and then create a master track. The files will automatically be named MST0001. WAV, MST0002. WAV, MST0003. WAV, and so on, in order of their creation. The WAV file that was most recently recorded in this way will always be selected for the master track, so if you want to hear the WAV file of a master track you recorded earlier, you'll need to use the operation described on p. 39 "Selecting a master track file". A master track WAV file you create in this way can be selected for a channel track and played back (p. 39). 3) Adjust the EQ and pan of each playback track. Use the track 1­8 EQ GAIN knobs to adjust the tone, and the PAN knobs to adjust the stereo position. You can press the LEVEL METER button and watch the channel level (CH) corresponding to each fader. 6) Move the current location to the point at which you want to start recording. You can move to the beginning of the song by holding down the STOP button and pressing the REW button. (The REC and PLAY buttons will go dark. ) Return to the location at which you began recording, and play back to verify that recording occurred correctly. 1) Make sure that you've selected the desired virtual track for each playback track 1­8 you want to record to the master track. Press the CH ON button, and press the channel button for each track you don't want to play, making the channel button go dark. You can also use the effect while you record the master track (p. 33). Combining multiple tracks into one track (monaural) 1) Make sure that you've selected the desired virtual track for each playback track you want to bounce. If there are any tracks you don't want to include, lower their faders or press the CH ON button and then press the corresponding channel buttons to mute (silence) those tracks. 2) Press the BOUNCE button, and then press a channel button to specify the bounce-destination. The channel button you selected as the bounce-destination will blink red. As the bounce-destination, you should select an unrecorded channel track or an unrecorded virtual track of a track that's not playing back. [. . . ] W A V (master track) Sequential number assigned each time you record the master track MST00001. WAV (master track WAV file) . WAV (WAV file) D888SONG folder This folder contains the song data. You can create song folders within this folder as long as the remaining capacity of the hard drive will allow. SONG0001 folder (song folders) There will be one of these folders for each song you create. When you create a new song, a folder will be created sequentially, starting with SONG0001. [. . . ]

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