User manual IMAGE LINE SOFTWARE MORPHINE ADDITIVE SYNTHESIZER

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[. . . ] Image-Line: Morphine Synthesizer Morphine Additive Synthesizer Introduction Morphine is an Additive Synthesizer with quite a few 'twists'. Additive synthesis creates sound entirely from sine wave harmonics and at first this may seem like a major limitation. However, Fourier Theory teaches us that any waveform can be decomposed into an infinite series of sine-waves, a harmonic series. That means Morphine can still create all your Subtractive Synthesis favorites: Square, Saw and Sine waves. [. . . ] Make sure the point is at the top of the window as the height will affect the volume of the spectra at that point. Adding a point in this way will replicate the spectrum of the point immediately to the left of the new point. Customise the new Breakpoint sequence: Lower the original, left-most harmonic and add a new one further to the right. When this patch is played you will hear the low sine morph into a higher one as the harmonics are morphed from the first to second Breakpoint. Change the morph speed: Adjust the RATE knob above the envelope window and hear how it affects the speed the envelope is played. You can also modulate the playback speed by changing the RATE K-TRK (keyboard tracking), the RATE V-TRK control or simply moving the Breakpoint left/right. These will change the speed in response to note position and velocity respectively. An alternative envelope mode is the TEMPO SYNC mode where the envelope will play back in beattime, this is useful for tempo-synced sounds. LOOPING: Left-clicking to the right of the LOOP MODE label will open an menu to change the envelope loop type (Off, forward, backward or ping-pong as shown above). The start/end points may be left-clicked and dragged to the appropriate position on the envelope. KEYBOARD ZONES - Keyboard Zones allow you to either program new sounds on any or all keys or to tonally balance a sound across the keyboard (similar to multisamples on a Sampler). When you add a new Keyboard Zone (Right-click or Alt + Left-click in the Keyboard Zone window) it may seem that Morphine has lost your hard work on the current Zone. New zones are blank, if you click on the first Keyboard Zone in the lower panel, your first Keyboard Zone will re-appear. ADSR (Attack, Decay, Sustain and Release) Envelopes You may be wondering where the ADSR envelopes are for the Generators (A to D). Since the volume envelope of a Spectrum is defined by the height of the Breakpoint Markers a separate ADSR envelope is unnecessary. To set a Sustain Level (a constant volume while a key is held) you can either use the last Breakpoint or, if you also need to have a release envelope, then use the Loop Markers to trap the Spectrum at the desired Breakpoint (or set of Breakpoints) and so define the Sustain level. In the example below, the Loop Start and End Markers are placed on the third Breakpoint in the sequence, trapping the Spectrum at that Breakpoint. On release the Spectrum will continue to the last Breakpoint and so the portion after the loop end will define the Release envelope . Don't forget, there is also a Master Envelope , that applies to all Spectra, however bear in mind that this is imposed over the sound of the Generators so it won't add a fast attack to a Generator with an inherently slow attack. Image-Line: Morphine Synthesizer Resynthesis Panel Resynthesis The Resynthesis function takes an input sample and recreates the sound as a 'Spectrum' that is a series of Breakpoints. Each Breakpoint represents a harmonic 'snapshot' of the sound at a given moment in time. For the most accurate results Morphine offers several manual controls to 'tune' the resynthesized sound to the original. The tutorial at the bottom of this page has more details on manual tuning. [. . . ] The default locations are Windows: You can choose where to install these files (default location is Program Files/ImageLine/Morphine). OS X: In OS X the files will be copied in Library\Application Support\Image-Line\Morphine. Additional files are: Graphical (Skin) files in. . /Morphine/Graphics folder. Noise Samples library in . . . /Morphine/Noise Samples. Audio Formats supported Morphine can load audio files for resynthesizing them, importing spectra in a breakpoint, or to be used as noise sample. [. . . ]

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