User manual HERCULES DJ CONTROL AIR

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Manual abstract: user guide HERCULES DJ CONTROL AIR

Detailed instructions for use are in the User's Guide.

[. . . ] 3 VIRTUALDJ 5 DJC EDITION OVERVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 a) Browser area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 b) Deck A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 c) Mixer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] 30 d) Overloop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 e) Beatgrid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 f) Brake . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 g) Flanger. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 h) Flipping double . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 i) Mic Flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 j) Mic Chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 k) Mic Reverb . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 l) Mic Voice Pitch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 m) Scratching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 i) Scratch mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . For example, if you cannot play an AAC file, verify that iTunes is installed on your computer, since the AAC codec is installed by iTunes. iv) Video files VirtualDJ also supports video files, but in VirtualDJ 5 DJC Edition playback is limited to a small window: to mix video in full screen mode, you need the VirtualDJ 5 Pro version. You can upgrade from VirtualDJ 5 DJC Edition to VirtualDJ 5 Pro on the www. virtualdj. com website. c) Previewing music files Previewing a music file means playing it for the DJ only while playing another track for the audience. The most common way to preview a music file is to listen to the music on your headphones while playing another track for the audience over the public address speakers (you may also preview the music with near-field monitors while mixing another track for the audience, if the DJ booth is isolated from the audience). i) Target Before playing a music file for the audience, you can preview it to: - select a music file, and check whether it fits with the ambiance and the beat of the current track, - set a Cue point in the music file: the Cue point is the moment in the music file where you want the audience to start hearing it, - synchronize the music file with the previous music track played for the audience. User Manual ­ 15/34 VirtualDJ 5 DJC Edition ii) Steps To preview a music file, you must: 1) Connect headphones to your audio interface (with the DJ Console Rmx, on either the top or front face: preferably headphones with a low impedance, below 80 Ohms, in order to get a strong output level), or to an external mixer, 2) Set the Monitor Select knob to the Cue position on your DJ controller or your mixer, 3) Load the music file on the deck opposite the position of the cross fader (so that the audience cannot hear the preview), 4) Press the Cue Select button on this deck on your DJ controller (Cue Select means "select this deck as the audio source for your headphones"), 5) Preview the music file on your headphones, by pushing on the Play button. 16/34 - User Manual VirtualDJ 5 DJC Edition d) Moving within a music track You can move within a music track using 3 controls: Play the music track with your DJ controller's Play buttons. This is the easiest way: simply press the Play button on the selected deck of your DJ controller, and you can hear on your headphones where you are within the track, Move within the track by turning the DJ controller's jog wheels. This is the most precise way: you turn the jog wheel backward and forward and see your position in the waveform window, Move backward and forward by pressing the Fast forward and Rewind buttons. This is the fastest way: you can see your position inside the music track in the small waveform preview for each deck over the vinyl record image in the VirtualDJ 5 DJC skin. User Manual ­ 17/34 VirtualDJ 5 DJC Edition e) Setting a Cue point A Cue point is a bookmark of the moment in the music file where you start playing the file for the audience, for example to avoid a slower beginning of the track if it's too slow for dancing. This bookmark is intended to start playing the music file only once its beat is clear enough for dancing, to avoid a slow introduction of the music which may interrupt the rhythm of dancing. i) Placing a Cue point Once the music file is loaded on a deck, preview it for yourself only (on your headphones) up to the moment where you want to place the bookmark in your music file (you can get to the right point by playing the music file, by pressing the fast forward or rewind buttons or by turning the jog wheel), and then push the Cue button at the moment you want to place a cue point. VirtualDJ adds: - a marker with the label Cue 1 in the waveform display. [. . . ] Playing back a sample over a music track may add rhythm to the music, or make it sound more interesting, or keep a stable beat while you are busy preparing the next track. ii) Procedure The sampler uses 2 functions: You record a sample of the music currently playing on the deck by pressing the Sampler Rec button. In VirtualDJ 5 DJC Edition, you can record only 1 sample per deck, so when you press the Sampler Rec button, you cancel the previously recorded sample. iii) Key mapping In VirtualDJ 5 DJC Edition, you must assign 2 functions: - the Sampler Rec function on one of the buttons 1 to 6 on this deck, - the Sampler Play function on another of the buttons 1 to 6 on the same deck. [. . . ]

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