User manual HASBRO TROUBLE

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Manual abstract: user guide HASBRO TROUBLE

Detailed instructions for use are in the User's Guide.

[. . . ] MISE EN GARDE: P -O-MATI OP ® C For 2 to 4 players AGE: 5 + Figure Figura ® De 2 à 4 joueurs ÂGE: 5 + Figure Figura De 2 a 4 jugadores EDAD: 5 + Figure Figura 1 RUBBER FEET PIEDS EN CAOUTCHOUC TACOS DE GOMA 2 3 NUMBER 4 YOUR PEG YOU POPPED CHOOSE TO MOVE NOMBRE 4 LE PION QUE OBTENU TU CHOISIS D’AVANCER NÚMERO OBTENIDO: 4 LA FICHA QUE DECIDES MOVER YOUR PEG TON PION TU FICHA EMPTY SPACE CASE VIDE ESPACIO LIBRE OPPONENT’S PEG PION D’UN ADVERSAIRE FICHA DEL OPONENTE YOUR PEG WILL LAND HERE TON PION ARRIVERA ICI COLOCA TU FICHA AQUÍ NUMBER 3 POPPED NOMBRE 3 OBTENU NÚMERO OBTENIDO: 3 YOUR PEG YOU CHOOSE TO MOVE LE PION QUE TU CHOISIS D’AVANCER LA FICHA QUE DECIDES MOVER YOUR PEG TON PION TU FICHA EMPTY OPPONENT’S PEG MUST SPACE RETURN TO MATCHING HOME CASE VIDE LE PION D’UN ADVERSAIRE DOIT RETOURNER À SA ESPACIO CASE MAISON LIBRE FICHA DEL OPONENTE QUE DEBE VOLVER A CASA OBJECT OF THE GAME Be the first player to move all four of your coloured pegs around the gameboard and into your FINISH line. [. . . ] Important: If a number 6 is popped, the player gets an additional pop and move. On your first turn, you must pop a number 6 to move one of your pegs out of HOME and into START on the playing track. If you do not pop a 6 on your first turn you cannot move any of your pegs and must wait until your next turn to try again. Pop again (remember, you have a free turn for popping a 6) and move the peg in START on the playing track the number of spaces shown on the die. When you pop a 6, you can either move a new peg out to START, or move a peg already in the playing track. If you pop any other number, move one of your pegs already in the playing track. [. . . ] The first player to move all 4 pegs of his/her colour once around the gameboard and into FINISH is the winner. [. . . ]

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