User manual HASBRO MONOPOLY EXPRESS

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Manual abstract: user guide HASBRO MONOPOLY EXPRESS

Detailed instructions for use are in the User's Guide.

[. . . ] ® ® Hints: The more valuable the color group, the less frequently that color appears on the dice, so the harder it is to roll. Also, placing dice for one color group on the gameboard may limit your chances of completing another color group! [. . . ] On each turn, you'll roll the dice one or more times trying to collect money by completing color groups. The trick is to know when to stop rolling: if you roll all 3 Go to Jail dice, you'll lose everything you've collected during your turn! SETUP Place the circular gameboard in the center of the play area, with the dice and houses nearby. Each player takes a score sheet and a pencil (not included) and writes his or her name at the top of the sheet. STARTING A GAME On Your Turn Decide who will go first. Then do the following, depending on what dice you rolled: The Policeman: Place any Policeman dice on a matching Go to Jail gameboard square. Now look at the remaining dice that you rolled, and decide which color groups you want to collect. Each property is worth a certain dollar value if you roll enough dice to complete the group. After you complete a property, you may try to build houses and even a hotel there!For example, if you complete the blue group, you'll earn $1000. Going to Jail Completing a Property You complete a property by filling all of the squares in a solid color group. After completing a property, add the house/hotel die to the remaining dice the next time you roll. You now have the chance to collect houses, or even a hotel!Incomplete color groups: If you have incomplete color groups when you decide to end your turn, you may score for one of them, by adding on the amount shown on each individual die in the color group. Note: A Chance die in an incomplete color group has no value. Color Group Dollar Values PROPERTIES = 600 = 1000 = 1500 = 1800 = 2200 = 2700 = 3000 = 3500 UTILITIES = 800 RAILROADS = 2500 The House/Hotel Die Roll this die after completing a property, to try to "buy" houses or a hotel. Do the following, depending on what you rolled: House: Take a house and keep it in front of you. [. . . ] · For each house you have, add $1000. ® PROOF OF PURCHASE The HASBRO, PARKER BROTHERS and MONOPOLY names and logos, the distinctive design of the gameboard, the four corner squares, the MR. MONOPOLY name and character and each of the distinctive elements of the board and the playing pieces are trademarks of Hasbro for its property trading game and game equipment. [. . . ]

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