User manual HASBRO CARE BEARS ON THE PATH TO CARE A LOT GAME

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Detailed instructions for use are in the User's Guide.

[. . . ] They also prevent you from losing the precious Life Tiles and Relics you've gathered. Here are some quick rules about partners: · You may collect more than one Partner, but you must collect them one at a time. · You may collect any number of Partners, but their powers and abilities are not cumulative and may not be added together. · Some Partner Cards will share the same name, but have different abilities that help you during the game. [. . . ] Draw a card and read the event next to the color matching the path you are on. If the card tells you to pick another player, you must pick a player that has already taken a turn. If you can't pick another player, because no one else has taken a turn yet, discard this card and draw a new card. After following the directions on an Adventure Card, discard it so it is out of play. If the card directs you to do something that you cannot do, then your turn ends. (Don't forget to discard the card and place it out of play. ) Set-Up Carefully detach all of the cardboard pieces from the parts sheet. Carefully remove the museum, bridge and spinner dial from the plastic bags and recycle the waste. Remove the mountains and spinner base from the plastic runner and recycle the waste. Apply Labels to the Mountains and Bridge Match the letters next to each of the four labels to the letters on the plastic mountains. Apply the labels to the matching plastic pieces as shown on the right. laBel Temple oF Doom Blue raiDers oF The losT ark purple The lasT CrusaDe Green Museum Park Gold We will be happy to hear your questions or comments about this game. Shuffle the 40 Adventure Cards and place them facedown and off to the side of the game board. Shuffle the 5 Special Event Cards and place them facedown on the bottom of the shuffled Adventurer Card deck as shown. This player is in charge of all money paid to and from the Investment Fund. Each player gets $20, 000 (1 - $10, 000 bill and 2 - $5, 000 bills). 3 Spin to see who goes first. Play continues clockwise. Let's PLay! 1 holy ON YOUR TURN CovenAnt reliC (Value $750, 000) life tiles (Value $1, 000, 000) GrAil reliC Spin the spinner. Then, starting from the Museum Home Space, move the number of spaces you spun, always following the arrows on the game board. WHERE DID YOU LAND? 3 purple pArtner CArds trAp spACe trAp spACe Note: If you move to a space marked STOP, you must always pause on that space, regardless of how many moves you have left. If there is a Partner or Relic on that space, you must STOP and take a card or Relic. If the space is empty, continue moving. 6 Adventure CArds Museum Home Space The Museum Home Space is where your adventure begins but you may return here later in the game provided you: 1. Enter or exit any of the three spaces connected to the Museum Home Space by way of the Museum Path (the gold path). If you enter the Museum Home Space, you must STOP even if you have moves left. 2 purple life tiles 7 speCiAl event CArds Blank Space If you land on a space that is blank, draw an Adventure Card and follow the directions on the card. Then your turn is over. Relic Spaces There are 3 Relic Spaces, one on each colored movie game path. [. . . ] Trap Spaces on the game board (one on each of the three movie game paths) and Trap Events included in the Adventure Cards. · If you land on a Trap game board space, STOP immediately, even if you have moves left. If you spin a 6 or higher, you survived the trap and your turn is over. If you spin lower than the number, you must now perform one of the following tasks, in order, if possible. [. . . ]

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