User manual GIGABYTE GV-R523D3-1GL

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Manual abstract: user guide GIGABYTE GV-R523D3-1GL

Detailed instructions for use are in the User's Guide.

[. . . ] Due to rapid change in technology, some of the specifications might be out of date before publication of this this manual. The author assumes no responsibility for any errors or omissions that may appear in this document nor does the author make a commitment to update the information contained herein. Macrovision corporation product notice: This product incorporates copyright protection technology that is protected by U. S. Use of this copyright protection technology must be authorized by Macrovision, and is intended for home and other limited viewing uses only unless otherwise authorized by Macrovision. [. . . ] To connect a D-Sub monitor to your graphics card, use the D-Sub connector. To connect a flat panel display to your graphics card, use the DVI-I connector. To connect an HDMI monitor to your graphics card, use the HDMI connector. Connect a D-Sub monitor To D-Sub Monitor To HDMI Monitor To Flat Panel Display Connect an HDMI monitor Connect a flat panel display You are now ready to proceed with the installation of the graphics card driver. Please refer to next chapter for detailed instructions. - 11 - Hardware Installation 3. Software Installation Notice the following guidelines before installing the drivers: 1. Make sure your system has installed the appropriate motherboard drivers (for the motherboard drivers, please contact the motherboard manufacturer. ) 3. 1. Driver Installation After installing the operating system, insert the driver disk into your optical drive. The driver Autorun screen is automatically displayed which looks like that shown in the screen shot below. (If the driver Autorun screen does not appear automatically, go to My Computer, double-click the optical drive and execute the setup. exe program. ) Step 1: Click the Install Display Driver item. Step 3: Click the Install button. Step 2: Select the displayed language and then click Next. For software MPEG support in Windows XP, you must install DirectX first. Users who run Windows XP with Service Pack 2 or above do not need to install DirectX separately. This page is useful when you are not aware of which type of 3D settings your application uses, or when you want to use an overall adjustment control that rapidly configures your application. Anti-Aliasing Anti-Aliasing (AA) is a rendering technique designed to remove jagged edges, shimmering, and pixelation problems that are common in rendered 3D images. Rather than determining the color to display for each pixel by sampling a single location at the pixel's center, anti-aliasing samples multiple locations within each pixel and blends the results together to produce the final color. Anti-Aliasing can be set to favor either system processing performance or image quality, or the application can decide: · Setting for performance is best used when the 3D image is animated and smooth motion is the most important consideration. · Setting for quality is best used when highly detailed and realistic 3D objects is the most important consideration. · If you are unsure of how to configure anti-aliasing, use the Use application settings option. Your display will automatically adjust to the application's requirements. Adaptive Anti-Aliasing Adaptive anti-aliasing is a technique that applies a combination of multi-sampling (MSAA) and super-sampling (SSAA) on 3D objects to improve edge smoothness and fine detail. This feature renders 3D objects containing transparencies more realistic, providing exceptional levels of image quality while maintaining performance. GV-R545 Series Graphics Accelerator - 24 - Anisotropic Filtering Anisotropic Filtering is a technique that preserves detail on surfaces that have three-dimensional perspective and fade away into the background. Anisotropic Filtering can be set to favor either an increase in system processing performance or improved image quality: · Setting for performance is best used with applications that display objects with smooth, simple surfaces, like those seen in CAD applications. · Setting for quality is best used with applications that display highly detailed scenes, backgrounds, and textured objects, like those seen in 3D games. · If you are unsure how to configure anisotropic filtering, use the Use application settings option. Your display will automatically adjust to the application's requirements. CATALYST® A. I. Catalyst ® A. I. [. . . ] If necessary, disable any built-in graphics capabilities on your motherboard. For more information, consult your computer's manual or manufacturer. (NOTE: Some manufacturers do not allow the built-in graphics to be disabled or to become the secondary display. ) Make sure you selected the appropriate display device and graphics card when you install the graphics driver. For more troubleshooting information, please right-click the ATI icon in the notification area. [. . . ]

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