User manual GAMES SEGA DREAMCAST SONIC SHUFFLE

DON'T FORGET : ALWAYS READ THE USER GUIDE BEFORE BUYING !!!

If this document matches the user guide, instructions manual or user manual, feature sets, schematics you are looking for, download it now. Diplodocs provides you a fast and easy access to the user manual GAMES SEGA DREAMCAST SONIC SHUFFLE. We hope that this GAMES SEGA DREAMCAST SONIC SHUFFLE user guide will be useful to you.


GAMES SEGA DREAMCAST SONIC SHUFFLE : Download the complete user guide (635 Ko)

Manual abstract: user guide GAMES SEGA DREAMCAST SONIC SHUFFLE

Detailed instructions for use are in the User's Guide.

[. . . ] SonicShuffleManual10_13 10/13/00 2:10 PM Page 1 Thank you for purchasing Sonic Shuffle!Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing Sonic Shuf fle. STORY DREAMCAST CONTROLLER & BASIC CONTROLS CONTROLS STARTING UP THE MODES THE GAME EMBLEMS HOW TO PLAY SONIC SHUFFLE ICONS CARD SELECTION SCREEN SPACES CARDS FORCEJEWELS GAME DISPLAY CHARACTER INTRODUCTIONS 2 3 4 5 5 9 9 10 10 10 11 16 17 20 21 4 Sonic Shuffle is a memory card compatible game [Visual Memory Unit (VMU) sold separately]. Never turn OFF the Dreamcast power, remove the memory card or disconnect the controller during saving or loading. 1 SonicShuffleManual10_13 10/13/00 2:10 PM Page 2 MAGINARYWORLD. . . [. . . ] A combo will continue even if you land on a Minus Ring Space after a Plus Ring Space. Minus Ring Spaces STORY MODE: System Icon ­ Ring Space Combos Card Icon ­ Forcejewel Icon ­ Select this to display another three icons: Sound ­ Switch between Stereo/Mono Card Display Position - Select whether to display your cards on top or in a fixed position. If you are defeated and have no rings left, you will have to miss a turn. As with all other Sonic games, you only need a single ring to remain safe. The second option is to play one of your Forceje wels - if you have one. After winning a battle in VERSUS Mode, another roulette will appear showing the portraits of the other players on the board. Press to stop the roulette and you can s teal coins from another player. If you perform a critical hit in S TORY Mode, you will receive 2 Forcejewels and in Versus Mode you will be able to steal twice the number of rings from another player. Land on these squares to either trigger or solve a quest. Special Jump Spaces These differ from board to board. You will be transported to another part of the board by landing on one of these spaces. Emerald Coast Fire Bird Nature Zone Riot Train Riot Train 4th Dimension Dolphin Move Forklift Trolley Helicopter Blast Column of Light Character Specific Jump Spaces There are specific character spaces for Tails, Knuckles and Amy, which will allow that character to perform a certain action. Tails' Space Knuckles' Space Amy's Space Quest Space Quests The quests dif fer from board to board. . Move the Star The player who solves a Quest will win one of the all-important Emblems. 12 13 SonicShuffleManual10_13 10/13/00 2:10 PM Page 14 Event Spaces Land on one of these to trigger either a Mini-Event or a Mini-Game. Regardless of who actually lands on the Event Space, all the players will be involved in a Mini-Game. However, only the player who lands on the Event Space will be in volved in a Mini-Event. Mini-games There are too many Mini-Games in Sonic Shuf fle to list in this instruction manual. You will either win or lose rings in a Mini-Game and may also win a Forcejewel. Result Screens After the Mini-Game ends, the number of rings that every player lost or won will be displayed. After this, a second Results Screen will be displayed that shows won or lost bonus rings in the Mini-Game plus the present rank of every player in the board game. A player could move from 2nd place to 3rd place by losing lots of rings in a Mini-Game. Mini-events You must answer a simple question in a Mini-Event with the following consequences: 1. You may have to fight a monster in a battle Accident Mini-games With the exception of 4th Dimension which only has 1, each board has 2 specific mini-games that will be accidentally triggered at a certain point. Just as with the other mini-games, the instructions for playing will be displayed on the screen before the Mini-Game starts. Precioustone Spaces These are where Precioustones appear. You will have to fight a battle if you land on a Precioustone Space where there is a Precious tone. Any damage that you receive will be added, so that you will start the next battle with the same HP as you had when you finished the last one. [. . . ] Place the cursor on a space within 6 spaces of where Big is standing and press the Button to enter. Special Attack Ability : Power Throw ­ Big will throw a huge rock. Just as with a normal attack, a roulette will spin within the parameters of the card number. Big will deliver an attack of + 1 whatever number the roulette stops on. Big Unlockable Characters - These characters will only become playable after you fulfill cer tain requirements. [. . . ]

DISCLAIMER TO DOWNLOAD THE USER GUIDE GAMES SEGA DREAMCAST SONIC SHUFFLE




Click on "Download the user Manual" at the end of this Contract if you accept its terms, the downloading of the manual GAMES SEGA DREAMCAST SONIC SHUFFLE will begin.

 

Copyright © 2015 - manualRetreiver - All Rights Reserved.
Designated trademarks and brands are the property of their respective owners.