User manual GAMES PC SPIDER-MAN-THE MOVIE

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Manual abstract: user guide GAMES PC SPIDER-MAN-THE MOVIE

Detailed instructions for use are in the User's Guide.

[. . . ] Do Whatever a Spider Can Main Menu Specials Gallery Training Playing the Game Pause Menu General Gameplay Tips Credits Customer Support Software License Agreement 2 3 6 7 12 14 15 16 20 24 26 27 30 32 1 INSTALLING SPIDER-MAN HOW TO INSTALL Before installing, close all other applications. If AutoPlay is enabled, wait a few moments until the Spider-Man splash screen appears. On the splash screen, click the Install button to begin the installation process, and then follow the on-screen instructions. If AutoPlay is not enabled, double-click on the My Computer icon on your desktop. [. . . ] You'll need all of Spidey's web swinging and zip-lining abilities to do it. 19 18 PLAYING THE GAME POWER-UPS Red Spider Icon: Red and Blue Spider Icon: Blue Spider Icon: Blue and Silver Spider Icon: Gold Spider Icon: 50% Health 100% Health 50% Web Fluid 100% Web Fluid Unlocks Attack Combos WEB ATTACKS As the Amazing Spider-Man you will have a variety of web-based attacks at your disposal. Using these attacks will cost you some web fluid, but you can always search for blue spiders to replenish your supply. Capture Webbing: The classic Spider-Man action that allows you to tie up your foes. Hold down the Web key to tie up enemies so that they cannot attack Spidey. Enemies will eventually break out of the webbing, so be sure to keep an eye on them so you aren't caught off guard. Web Gloves: Use this feature to spray webbing on your hands and increase the power of your punches. You can find a Gold Spider icon that will allow you to perform this maneuver twice in a row to get even more power from your punches. Web Dome: The Web Dome will create a shield around Spider-Man that temporarily protects him from damage. When Spidey breaks out of this dome, enemies will be knocked back and take some damage in the process. While in your Web Dome, perform the maneuver a second time for a more powerful Web Dome that does twice as much damage!Impact Webbing: This is the bread and butter web attack for our arachnid hero. Spidey uses his webbing to create a web ball that damages opponents, but does use a large amount of web fluid. Because of its slow speed, it may not be the weapon of choice against fast aerial opponents. Use your Web Yank to bring them up close and personal where Spidey can deal with them properly. This will allow you to swing an enemy around on the end of your web, rodeo style, knocking other enemies down in the process. Web Laser: This fast web attack is just what Spidey needs to take on aerial enemies. Press the Web key while swinging or jumping to quickly shoot out a damaging stream of webbing. This move uses up a good amount of web fluid, so keep an eye on your web meter. 20 21 COMBO SYSTEM Since Spider-Man is still exploring his new-found powers, players will learn new combo attacks as they progress through the game. Combos begin with a standard punch or kick and can involve up to three moves that are chained together to receive different results. Using a variety of combo moves will add to the style points that are awarded at the end of a level, so mix it up for maximum bonus points. Be on the lookout for the Gold Spider icons that grant Spidey new combo moves and advanced web attacks. Some will be easy to find, but others may be hidden deep within the levels. Access the Pause Menu and select "Combat Controls" to view which combos you have unlocked and how to perform them. [. . . ] LIMITED WARRANTY: Activision warrants to the original consumer purchaser of the Program that the recording medium on which the Program is recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, Activision agrees to replace, free of charge, any product discovered to be defective within such period upon its receipt of the Product, postage paid, with proof of the date of purchase, as long as the Program is still being manufactured by Activision. In the event that the Program is no longer available, Activision retains the right to substitute a similar program of equal or greater value. This warranty is limited to the recording medium containing the Program as originally provided by Activision and is not applicable to normal wear and tear. [. . . ]

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