User manual GAMES PC BARD S TALE III MAPS

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Detailed instructions for use are in the User's Guide.

[. . . ] 13 The Main Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Scramble! Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Player Missions Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Mission Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] When Time Warp is selected the text "Time Warp" will appear in the AWACS 3D World Window. NTIDS Toggle NATO Target Identification Symbology (NTIDS). This button will override your choice of Point/Stylized symbology. Information Box Display the flight information boxes alongside the flight currently under the mouse cursor in the AWACS Map Window. This 169 AWACS information is also presented in the AWACS View Information Window. red, neutral objects are displayed blue and objects about which little is known will be displayed orange1. AWACS The AWACS 3D Window A 3D world view of the currently selected map object is displayed below the Control Panel Buttons. Viewing Flights and Objects using the AWACS Map Window Any item displayed on the map can be viewed by simply moving the mouse cursor over the icon in the AWACS Map Window and clicking with the left mouse button. These objects include aircraft flights, ground based vehicles, ships, airbases, army bases, ports, SAM installations and radar sites. If the object is part of the allied force, it will appear clearly in the AWACS 3D World Window. However, if the object is unknown and the player is yet to perform reconnaissance in that region, the image in the AWACS 3D World Window will appear distorted and noisy. If a flight is destroyed whilst being viewed in the AWACS 3D window, the view remains focused around the last recorded position of that flight. In order to update this, the player must select another flight in the AWACS window. The AWACS View Information Window Below the 3D window is the AWACS View Information Window. This will list relevant information about the flight or object currently being viewed in the AWACS 3D window. For flights that are unknown or out-of-range of the AWACS no information will be available. Cancel Button Pressing the Exit button will return you to the Training or Campaign menu depending on where you started from. The Right Panel The AWACS Map Window The AWACS Map Window displays the area of the world currently within AWACS radar range. This is illustrated as a dashed line modifying the current flight way-point route. The intercept vector is the point in space where the two flights will meet if they maintain their current headings and speeds. The intercept vector is updated as these change. You may notice that the CAP flight is armed with Air-to-Air weapons making it suitable for Intercept tasks. This information can be seen in the flight information box below the 3D window. 172 173 AWACS Commander you can drag and drop the flight to any Allied airbase. If the Land command is available, then an inverted triangle will appear over the airbase. AWACS Commands from Allied Flights to Enemy Flights The INTERCEPT command Any enemy flight can be intercepted by dragging and dropping any Allied flight armed with Air-to-Air weapons onto it. The intercept command will force the Allied flight to engage in combat with the enemy flight. If the intercept command is available a red DTINS solid diamond will appear over the enemy flight to be intercepted. Information Adjust Slider Below the AWACS Map Window is the Information Adjust Slider. Moving the slider with your mouse cursor will alter the amount of information displayed in the AWACS Map Window. A successful command will produce a text confirmation displayed in the AWACS Message Window and if speech is activated, an audible message. The response from the Allied Flight can be both seen and heard. The AWACS Message Window Situated beneath the AWACS Map Window, the AWACS Message Window displays messages sent between the AWACS Commander and Allied flights in Theater. These messages can be both read and heard. The MOVE PATROL command The move-patrol command is only available to flights that are in patrol mode (check the flight information box to see what mode the flight is in). The flights that will go into patrol mode are CAP, CAS, AWACS, JSTARS, REFUELER and some ELINT. [. . . ] There are many game play enhancements that have been included in his upgrade which make F-22 ADF more enjoyable to play. The following enhancements have been made: There is now a realistic fire delay between SAMs locking on and firing at you. The sensor range is no longer changed when you switch to manual Emcon levels. SMART PILOTS controlled aircraft now have a realistic number of cannon rounds as found in the actual aircraft. [. . . ]

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