User manual GAMES NINTENDO DS MAGNETICA

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[. . . ] Box 957, Redmond, WA 98073-0957 U. S. A. www. nintendo. com 60615A PRINTED IN USA INSTRUCTION BOOKLET PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME CARD OR ACCESSORY. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES. WARNING - Repetitive Motion Injuries and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: · Avoid excessive play. It is recommended that parents monitor their children for appropriate play. [. . . ] (Only two levels are available at first: Training and Normal. ) Touch START or the selected difficulty again to begin playing. The three highest scores are displayed here. You can organize them by high score or by the highest level achieved. The Scoreboard This shows your total points earned. Score Max Chain This shows your longest chain so far. Changing The Scoreboard When you touch this icon, the display will alternate between high score and the highest level achieved. Difficulty Selection You can choose the difficulty setting for your game. If you touch START without choosing a difficulty, a Training level match will begin. Saving and Quitting After playing a round of Magnetica, your score and records are saved automatically. Challenge Mode If you clear a chosen difficulty level or lose the game ­ and your score or level in the top three ­ the record will be saved automatically. Other Modes Your results will be saved automatically after clearing a stage. Anytime you set a new record, the old one will be overwritten. No records are saved when playing Versus mode via DS Download Play. Once your game ends, choose No to return to the main menu or Yes to restart the level. Handedness Setting Touch this to switch to between a left- and right-handed control setting. Tutorial Page 7 Quest Mode In this mode you must play through over 50 unique and challenging missions which can be cleared only by destroying all the marbles that appear. Selection Screen Viewing the Game Screen The mission number, score, and number of created chains are shown here. The shape of the rail and the location of the launcher and reactor vary on each stage. (On stages with multiple launchers, you can fire marbles from any one you want. ) The Metal Ball Me al This is the metal ball. If a marble touches it, your game will end. The first time you play you must start from mission 1. Mission Schematic This shows the shape of the rail and any obstacles that appear in the mission. Puzzles that you haven't solved are blue. Versus Mode There are two ways to play this two-player game: DS Download Play or DS Wireless Play. Playing via DS Download Play Please read pages 23-24 before beginning DS Download Play. Two DS systems and one Magnetica Game Card are required for DS Download Play. Results for DS Download Play will not be saved. P1 P2 Playing via DS Wireless Play To begin DS local wireless communication, follow the steps on pages 22-24. You will need two DS systems and two Magnetica Game Cards to play via DS Wireless Play. P1 P2 Both players must touch Versus on the main menu. Choose the time limit, rail shape, item default, and handicap settings. Start The Battle! See pages 20-21 for further control information. The player with the Game Card must choose Versus on the main menu. Choose the time limit, rail shape, item default, and handicap settings. Either player can touch START to begin. Touch DS Download Play on the DS system menu. Touch the Magnetica icon when it appears. Choose the time limit, rail shape, item default, and handicap settings. See pages 20-21 for further control information. If you have a Nintendo DS Rumble Pak inserted in the GBA slot of your DS, the rumble feature will automatically be turned on. Versus Record This shows your record in all Versus matches to date. A positive number sends more bearings to your opponent when you create chains, while a negative number sends less. The more chains you create, the more bearings you send to your opponent. [. . . ] Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact Nintendo Customer Service (see below). [. . . ]

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