User manual GAMES NINTENDO DS ELECTROPLANKTON

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Detailed instructions for use are in the User's Guide.

[. . . ] · Take a 10 to 15 minute break every hour, even if you don't think you need it. · When using the stylus, you do not need to grip it tightly or press it hard against the screen. · If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. · If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. WARNING - Seizures · · · Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. [. . . ] Thesemapswillbecomeavailable asyouproceedthrough Campaignmode. Map Intel Rank ·Ranksearnedon clearedmaps. OntheCOSelectionscreen, playersselecttheirorderandtheir COs. Oncethisisdone, tapNEXT. ·ThenumberofavailableCOswillincreaseasyouprogress throughCampaignmode. SetthetermsofengagementontheRulesscreen, thentap OK!tostartthebattle. 22 Campaign Map Trial Map Save Data ·Trialmapsdonotneed tobeclearedtocontinue throughthecampaign. 21 CHAPTER 08 Trade Maps TwopeoplecantrademapscreatedinDesignMapmode. Eachtradingpartnerwillneeda NintendoDSsystemandanAdvanceWars:DaysofRuinGameCard. There are two modes available. You can use local wireless to play with 2 to 4 players in Battle, or trade created maps in Trade Maps. ·ReadtheDSwirelessinstructionsbeforeplayingthismodep. 25. Battle Youcanplaythismodewithupto4players. EachplayermusthaveaNintendoDSsystem andanAdvanceWars:DaysofRuinGameCard. Send Maps Whenyouselectamaptosend, itwillbehighlightedinablue box. Youcansenduptofivemapsatatime. Onceyou've selectedthemapstobesent, tap. ·Sentmapswillnotdisappearfromyourmaplist. Host ­ P1 CreateNew Group Guest ­ Other Players TaptheGroup Nameyou wanttojoin. Whenyouselectthepanelsinwhichyouwanttostorereceived maps, theywillturnred. Youcanreceiveuptofivemapsata time. Whenyou'vedecidedwheretostoreyourreceivedmaps, tap. While isdisplayed, Player1isin control. RECEIVE Maps Next, youwillseethescreenwhereyouselectatradingpartner. Whenyou've selectedapartnerandconfirmedthemaps, tapOK!·Ifthenumberofmapsbeingreceivedismorethanthenumberofpanels selectedtoreceivemaps, theywillbereceivedinnumericalorder. TRADE 23 Next, set the game rules. p. 22 24 How to Use DS Wireless Communications What you need NintendoDS/NintendoDSLite AdvanceWars:DaysofRuinGameCard 1systemperplayer, upto4systems 1GameCardperplayer, upto4Cards Nintendo Wi-Fi Connection NintendoWi-FiConnectionallowsmultipleAdvanceWars:DaysofRuinownerstoplay t ogetherovertheinternet--evenwhenseparatedbylongdistances. ·ToplayNintendoDSgamesovertheinternet, youmustfirstsetuptheNintendo Wi-FiConnection(NintendoWFC)onyourNintendoDSsystem. Pleaseseethe separateNintendoWi-FiConnectioninstructionbookletincludedwiththisgame fordirectionsonsettingupyourNintendoWi-FiConnection. ·PeopleyouhavebattledviaMulti-CardPlayp. 23willautomaticallyberegistered toyourfriendroster. ·Yourfriendrostercanholdupto60names. Yourfriendcodeisa12-digitnumberthatisassignedthefirsttimeyouconnectto NintendoWi-FiConnection. Thetopscreenshowsyourfriendcode, name, andrecord againstthefriendcurrentlyselectedontheTouchScreen. The TouchScreenshowsallfriendsregisteredonyourfriendroster. Confirm Friend Roster Editing Your Friend Roster Delete Friend Information Edit Friend Code Register New Friend Code Selectapanel, thentapEDITtoeditthecorrespondingfriendcode. Whenyou'vefinished makingchanges, tapOKtocompletetheprocess. ·Onceyou'veplayedaregisteredfriendoneitherDSMulti-CardPlayorNintendoWFC, that friend'sinformationcannotbeeditedonthefriendroster. Friendcodeswerecreatedtomakeitpossibleforplayerstoplayagainstpeoplethey know. Ifyouexchangefriendcodeswithsomeoneyoudon'tknow, youmightreceive altereddataorunwantedmessages. Pleasedonotshareyourfriendcodewith peopleyoudonotknow. Deleting Toeraseafriendcode, selectapanel, tapDELETE, thenconfirm bytappingYES. 31 32 CHAPTER 10 Select Units Set Copy Delete AI / Paint TaptheListicontodisplayallunits, thentaptheunityouwantto deploy. TapSelectonthesamescreentoswitchbetweenunitand terrainlists. Onceyouchooseaunitorterrainfeaturetoplaceonthemap, youwill automaticallyreturntothemapscreen. Next, simplytouchthemap whereyouwanttosettheunitorterrainfeature. Whenthereareunitsdeployed, thisletsyousettheirAI. Ifyouwantto changetheselectedterrainquickly, touchPaint, thentapthemapto paintitwiththeselectedterrain. There are two modes in the Design Room: Design Map and CO Colors. Design Map Placeunitsandterraintocreateyourownoriginalmap. Choose a map Maps Received in Trade Number of Armies Selectaslotforyourmap fromthemaplist. Information onmapsinthelistisshown onthetopscreen. · Menu Window Clear Map Data Save Saveacreatedmap. Load Loadasavedmap. Pre-Deployed Mapswithunitsalreadyinthefield. With Rules Mapswithpredeterminedrules. Edit Name Changethenameofthemap. Fill Change Size Changethesizeofthemap. Filltheentiremapwithaspecificterraintype. ChooseAutotocreatea randommap. Ifamapcontainsatleastoneunit, factory, port, orairportforeacharmy, thenitcan beplayed. Create a Map Set Rules Setthemaprules. End Reset Rules Returnrulestotheirdefaultsettings. QuitandleavetheDesignMapmode. CO Colors Set 33 Copy Delete AI / Paint Unit list Switch unit / terrain lists Zoom Menu ChangeCOhairandclothingcolors. 34 CHAPTER 11 CHAPTER 12 In Records, you can view your play history, access the music player, and delete all of your game data. In Options, you can adjust different game settings. Unitsequippedwithtwoweaponswillautomaticallyswitchbetweenthem. · Unit Data: Ground Units Infantry None Vision: Cost: 1, 500 WeaponOne: Range: 1 Ammo: 0 WeaponTwo: MachineGun 2 Mobility: Cost: 3 2, 500 Fuel: 99 Records The cheapest units to deploy. Their vision increases by 3 in mountains. History Mech WeaponOne: BazookaAmmo:3WeaponTwo: MachineGun Range: 1 Bike Vision: 2 Mobility: Cost: 2 2, 500 Fuel: 70 Viewdetailsofyourcombathistory. Dependingonyourstyleof play, youmaygainmedalsandtitles. Music Player Reset All WeaponOne: None Range: 1 Vision: Ammo: 0 WeaponTwo: MachineGun 2 Mobility: Cost: 5 4, 000 Fuel: 70 Infantry units with high movement range. ·ThemusicavailablewillincreasethefartheryouprogressinCampaignmodep. 21. [. . . ] In Fog of War, a captured radar facility will increase your army's vision range. Bridges Bridges provide ways for ground units to cross over bodies of water. If a bridge is built over a sea, naval units can pass beneath it. Silos Abandoned silos that can be captured by infantry units and used to fire a powerful missile. The missile will damage any unit within 2 squares of its landing space. 3 40 CHAPTER 13 Plasma A beam of unknown, impassable energy. Destroy one of the meteor shards adjacent to a beam to make it vanish. Meteor Shard A remnant of one of the meteors that struck the planet. [. . . ]

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