User manual DIGITAL ART SYSTEM SUNLITE 2004

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Detailed instructions for use are in the User's Guide.

[. . . ] Sunlite 2004 Manual © 1989-2004 Digital Art System Table of Contents Part I Preface Part II Contents and installation Part 1 2 1 How to. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 install the USB-DMX 512 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 How to install Sunlite Suite 2004 8 III Getting start manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Customizing the user screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] Things will go smoothly once the channel has been set in "EasyTime" mode as was done for "On" or "Dimmer" modes. Just click "EasyTime" mode to pilot all the channels required in "EasyTime" mode (click and drag leds). at the channel column concerned. © 1989-2004 Digital Art System 33 You must move the cursor to the line corresponding on the total expected time for your scene before to setup your channels with EasyTime function. For example : for a 10s scene, we move the cursor (yellow line) to the 00m10s00 line and then we affect EasyTime function on selected channels. In case there are blank cells in between the latest time programmed and current time, you will be prompted to answer the following questions : · Prolong previous value up to current time?Type : Click on an Easy Time column figure to open the following menu : This menu allows to change the way steps are linked together. "Linking" may be set according to tempo or programmed on step-by-step mode. © 1989-2004 Digital Art System 34 3. 3. 3. 3. 2 How to use "EasyTime" for movement If you use moving lights, this software contains extremely quick basic functions to create sophisticated vectorial motioneffects. To do so, right-click anywhere in X/Y area then select "Generate a Circle" from menu. A circle will then automatically appear and EasyTime will display green cells including X/Y values as referential points. By default, a circle is drawn from 4 points. To move any of these, several methods can be used : · Adjust the X/Y channels with one of the faders. As you can see, moving a point is carried out in real time on the fixture !Secondly, you will notice that the best curve has been made by the software from these points in real time. To add or delete a point, several methods can be used : · Select the cells corresponding to the referential point (2, or 4 cells if the fixture has micro-steps) then use "Cut, Copy or Insert" from toolbar. · Click right on the point and select "Cut", "Copy" or "Insert " from menu. © 1989-2004 Digital Art System 35 There are 3 different types of vectorial movements : · Curve (e. g. a triangle) · Positions (going straight away from one point to another) These settings are carried out on the "Properties" windows where many other functions are available (setting size in real time, selecting time-scale, saving and opening shape-files). NB : · A channel operated by a vectorial movement in EasyTime can be identified by green cells whereas red cells indicate that the channel is in "non vectorial" mode · In one button, each fixture can only be assigned one type of vectorial movement (curve, line or positions). However, channels can be converted into "non vectorial" mode, then any cells can be modified. © 1989-2004 Digital Art System 36 3. 3. 3. 3. 3 Tools and options EasyTime : "Fade" function The "Fade" function makes it possible to create a fade-effect in between 2 cells by computing intermediate values. It can only be used with cells in "Not vectorial" mode (red cells). To use the "Fade" function, first select a block of vertical cells, then click on "Fade" function. You will then have an alternative : "linear" fade in between the 1st and last cell : intermediate cells are totally re-computed. "fragmented" fade in between each cell : intermediate cells are taken into account ; this process re-computes as many intermediate fades as necessary to adjust to the number of lines. EasyTime : "Play" function The "Play" button can be used at any time to visualize or stop programming in process. When you edit a button after clicking it, the "Play" mode is necessarily active since the button itself is active. . . When editing a pre-selected button without any prior shift-click, the "Play" mode is necessarily inactive since the button itself is inactive. . . NB : It is essential to stop the "Play" mode to modify the "EasyTime" time-sheet. [. . . ] Positioning and resizing the effects It is quite simple to insert a new effect: drag it from the bin towards the corresponding time line. You can also modify the length or even the departure point thanks to the various tools available. To move an effect, click on it with the mouse and move it without releasing the pressure on the mouse button. To change the size of an effect, move the mouse cursor to one end: the cursor appears as showed below: Then, just maintain the pressure on the mouse button to move the effect extremity so as to enlarge or reduce its size. Please note that a scene will not be released when its execution comes to an end. [. . . ]

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