User manual BIAMP DAVINCI
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Manual abstract: user guide BIAMP DAVINCI
Detailed instructions for use are in the User's Guide.
[. . . ] Operation Manual (printable Help file)
Table of Contents
Architect's & Engineer's Specification . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Documentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Software Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Surface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] Then, Data Attributes must also be assigned to match the component being controlled. NOTE: Components may instead be copied from a compiled Audia or Nexia design file, and pasted directly into the daVinci Surface, eliminating the need to manually set component options and Data Attributes. The Control Bar also provides the option of either a select cursor or a text cursor. The select cursor (default) is for object selection, placement, and manipulation. Toolbars are opened/closed and customized via the View Menu, and may be positioned as desired.
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Software Tools
Controls
Picture
Pictures are non-control related images that can be used as backgrounds or for placing logos, icons, etc. Selecting Picture and clicking in the Surface will produce the Image Dialog box. Supported file formats include: BMP, JPEG, GIF, EMF, WMF, TIFF, PNG, & ICO. will copy the image to a standard memory location within Audia or Nexia. will copy the image to a dedicated image memory location (Audia only). File Name allows embedded images to be given an identifying name, which appears in the Property Sheet. Appearance may be manipulated in the Surface or edited in the Property Sheet. daVinci texture images are stored under Shared Documents.
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daVinci Printed Doc
Frame
Frames are non-control related images that can be used to frame and label individual or grouped controls, or entire segments of a control screen. Appearance may be manipulated in the Surface or edited in the Property Sheet.
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Software Tools
Edit
Edit controls display values and allow adjustments via keyboard entry. Integral controls are used for Logic Delay times and CobraNet® bundle numbers (whole numbers only). Floating Point controls are used for levels (including decimal values). Appearance may be manipulated in the Surface or edited in the Property Sheet.
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daVinci Printed Doc
Edit-Spin
Edit-Spin controls display values and allow adjustments via keyboard entry or mouse. Integral controls are used for Logic Delay times and CobraNet® bundle numbers (whole numbers only). Floating Point controls are used for levels (including decimal values). Appearance may be manipulated in the Surface or edited in the Property Sheet.
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Software Tools
Button
Button controls provide momentary behavior, and can be used for mouse selection of functions such as recalling Presets and sending Command Strings. Buttons can also be assigned software Application related functions such as Fullscreen, Start/Stop Audio, User Login/Logout, and Exit daVinci. Appearance may be manipulated in the Surface or edited in the Property Sheet.
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daVinci Printed Doc
Toggle Button
Toggle Button controls provide latching behavior, and can be used for mouse selection of functions such as Muting or Inverting of signals. Toggle Buttons can also be assigned software Application related functions such as Ganging Controls. [. . . ] 28 Standard Toolbar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Status Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
G
Gang Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 General Options. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ]
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