User manual BELKIN NOSTROMOARRAYPROGSOFTWARE

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Manual abstract: user guide BELKIN NOSTROMOARRAYPROGSOFTWARE

Detailed instructions for use are in the User's Guide.

[. . . ] Ø After the installation is done, select Finish and proceed to installing your game controllers. Connect the Nostromo Game Controller Ø Connect your Nostromo game controller to an available USB port on your computer. Ø Continue to follow the onscreen instructions to complete the installation. Start the Software Ø Start the Nostromo Array Programming Software Ø Double click on on your desktop, or find the Nostromo Array Programming Software in the Start Menu, Program Files. Select Profile Ø The Nostromo Array Programming Software comes with pre-made profiles. [. . . ] Simply click on the delay in the event list and then use the up and down arrows to change it. Record Delays Between Events 7 This switch turn recording of delays on or off. A macro without recorded delays replays the events at the maximum possible rate which about 10 milliseconds between events. Repeat This Macro While Button Remains Pressed This switch sets the macro to repeat as long as the button it is assigned to is pressed. Repeat Delay Adjust This control allows you to adjust the repeat rate. Creating a Macro Type a new name for the macro in the Name field at the top. Using the keyboard, type in the the keypress combination of the macro you want to create. This will normally be a combination of moves to create a new move, or a phrase, like "Cover Me", that you would use during a game. . Notice the keys you press and release are recorded in the Event List on the left side of the macro editor. Note the Delay Adjust function allows you to adjust the time between each button press. You can also choose to repeat the Macro while the button remains depressed. You can check the box that says "Repeat this macro while button remains depressed" and the macro will function repeatedly as long as the button is pressed. You can even adjust the time delay between the finish and start of the macros while they are repeating with the Adjust Delay Between Repeats function at the bottom of the window. Programming an Axis ASSIGNINING FUNCTIONS TO AXES To reassign axes or to assign functions to axis, simply left click on the Axis Hardpoint you wish to change, as in the following diagram: 8 You will see the axis window open and list all the axis available to reassign. To reassign an axis, simply select the axis you want to assign to the current axis. AXIS BANDING Axis Banding is dividing an axis into sections, then assigning functions to the individual sections. With Axis Banding, you can transform X Axis Left into any keyboard function or macro that you create. To use Axis Banding, left click on the Axis Hardpoint you wish to program. You will see the following Define Axis window: Give a name to the new functions this axis will have. Then Select the Use Bands box 9 To divide the axis, double click on the approximate range on the right or left side of the axis. You will see a line appear, as in the diagram below: Each band that you create will be a new area that you can assign functions to. To assign functions to bands, left click on the band you want to program. You will see a window where you can choose Single Key, New Macro, Delete Region and Off. Programming Single Key and New Macros are the same as programming functions in the profile editor. ADJUSTING THE DEAD ZONE ON AN AXIS In the Define Axis window, there is a center band labeled OFF. The dead zone is easily adjustable using your mouse to drag the boundaries of the band labelled OFF either inward or outward. Other Remapping/Reprogramming Options ASSIGNING A DIRECT INPUT BUTTON TO A BUTTON To assign a Direct Input button to a button on a Nostromo Game Device, simply left-click on the button number you would like and select DI Button. From the pull down menu select the Direct Input button which you would like to program to the selected button on the controller. You can return to the original window by clicking on the gamepad icon. Ø Once you are in the different Shift state windows, you can remap keys, create macros, reprogram axes just as you did in the original Shift state. Ø Through use of these shift states, you can quadruple the programmability of each Nostromo Game Device. [. . . ] o Another way to eleviate the situation is to assign the function to the throttle position, not as a button press but as a macro, because a macro will register the pressing and unpressing of that function. The button functions are not what they should be in the profile I am using: Ø Check to see if the original keyboard assignments within the game options have been changed. If the original keyboard key assignments in the game have changed, it will effect your Profile, because your profile functions are based on keyboard functions. In Windows 2000, the Nostromo drivers did not load and the controller is only being recognized as a HID Device. Ø In Windows 2000, the controllers MUST BE PLUGGED IN BEFORE AND WHILE INSTALLING THE SOFTWARE ON THE CD Ø Unplug the controller. Ø Uninstall any Nostromo software, including device drivers Ø Restart the computer Ø Plug in the Nostromo Game Device you want to use. [. . . ]

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