User manual ASTON THERMICA ATE 3-R

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Manual abstract: user guide ASTON THERMICA ATE 3-R

Detailed instructions for use are in the User's Guide.

[. . . ] Installing the Paper Roll Caution: Avoid placing a double thickness of paper into the mechanism. If necessary, press G to turn the calculator on, and press S to turn the PRINT display indicator off. Remove the printer compartment cover by placing a thumb on each of the lower ridged corners of the cover. [. . . ] Go to Page 2 and follow the instructions for the size of the paper roll. Unroll a few inches of paper from the small roll and cut the end squarely. Hold the paper so that it unrolls from the bottom, and insert the end of the paper into the slot under the printing mechanism. Press & until the paper feeds out of the top of the printer compartment. Feed the end of the paper through the slot behind the clear plastic “window” of the printer compartment cover. Lift the paper holder so that it extends behind the printer compartment. Insert the end of the paper into the paper slot on the back of the calculator as shown on the next page. Lets you add and subtract numbers without entering the decimal point (key in 5321 to enter 53. Lets you multiply and divide numbers without entering the decimal point (key in 3 x 250 to enter 3 x 2. An overflow occurs if you calculate a result with too many digits for the calculator to display or print. The calculator displays E and prints a row of dashes and the first ten digits of the result with the decimal shifted 10 places to the left of its correct position. The memory is not cleared unless the error or overflow occurred in a memory calculation. 04 P = ∗ = ∗ 5 Using Memory Operations Multiplication with Memory Keys You need the total of 3 items at 10. 00 ö % ∗ Using Constants Multiplying by a Constant 5 x 3 = 15 5 x 4 = 20 The first number in a multiplication problem is the constant multiplier. [. . . ] 04 P = ∗ = ∗ 5 Using Memory Operations Multiplication with Memory Keys You need the total of 3 items at 10. 00 ö % ∗ Using Constants Multiplying by a Constant 5 x 3 = 15 5 x 4 = 20 The first number in a multiplication problem is the constant multiplier. 00 Note: You can also find different percentages of a constant value by completing the calculation with > instead of 3. [. . . ]

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